Player Matchup

Ares
Ares
Nickelodion10
Ares
Level 26
God Stats
4W - 2L
1,578 SR
Queue Stats
29W - 56L
1,269 Elo+
Party 1
Anubis
Anubis
Pelohke
Anubis
Level 29
God Stats
4W - 1L
1,681 SR
Queue Stats
53W - 75L
1,332 Elo+
Party 1
Vamana
Vamana
goallaso70
Vamana
Level 27
God Stats
5W - 5L
1,455 SR
Queue Stats
29W - 41L
1,307 Elo+
Party 1
Fenrir
Fenrir
lobifcn
Fenrir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 30L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
lvdhaar
Danzaburou
Level 27
God Stats
12W - 11L
1,485 SR
Queue Stats
31W - 58L
1,274 Elo+
Party 1
Team Averages
Level 26
1,540 SR
1,297 Elo+

VS

Team Averages
Level 19
1,358 SR
1,303 Elo+
Fenrir
Fenrir
Dat0neGuy001
Fenrir
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Grantbully2605
Chiron
Level 13
God Stats
0W - 6L
1,095 SR
Queue Stats
0W - 8L
1,017 Elo+
Solo
Anhur
Anhur
SixtyPingKing
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Toasty-Marrok
Anubis
Level 27
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 4L
1,011 Elo+
Solo
Hera
Hera
lordbrandar
Hera
Level 29
God Stats
1W - 5L
1,301 SR
Queue Stats
31W - 44L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 14
9,827
468
8,565
16,067
12,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Pelohke
Anubis
18
17 / 1 / 5
12,671
603
17,405
15,461
7,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
goallaso70
Vamana
19
7 / 0 / 6
12,949
617
15,345
14,658
14,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
lobifcn
Fenrir
15
5 / 2 / 7
10,577
504
5,928
14,644
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
lvdhaar
Danzaburou
15
7 / 0 / 10
10,788
514
17,686
10,206
4,778
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 8 / 0
7,038
335
5,149
8,874
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 10 / 0
8,629
411
10,975
19,370
6,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 11 / 0
7,675
365
6,852
22,956
5,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 1
6,960
331
6,525
16,042
5,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
6,444
307
3,819
12,211
2,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
42
Kills
3
3
Deaths
43
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
0
0.13
L
1
10
0
0.1
W
6
0
14
13
W
Anubis
Pelohke
Anubis
17
1
5
19.5
L
1
11
0
0.09
L
0
8
1
0.06
W
Vamana
goallaso70
Vamana
7
0
6
10
W
Fenrir
lobifcn
Fenrir
5
2
7
4.25
L
0
6
0
0
W
Danzaburou
lvdhaar
Danzaburou
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
33,320
71,036
Taken
79,453
47,074
Mitigated
23,173
31,526
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,149
926
0
753
8,874
2,745
295
3,863
5,011
0
22,957
L
10,975
5,307
133
2,653
19,370
6,774
0
1,690
17,677
0
47,009
W
8,565
187
105
4,563
16,067
12,930
963
4,612
10,076
13,719
0
W
Anubis
Pelohke
Anubis
17,405
514
0
10,453
15,461
7,378
4,320
984
14,477
74,184
0
L
6,852
3,920
0
4,082
22,956
5,974
0
9,388
13,568
0
43,422
L
6,525
618
0
1,112
16,042
5,159
0
5,771
10,271
25,107
0
W
Vamana
goallaso70
Vamana
15,345
5,562
868
8,177
14,658
14,950
2,252
1,059
13,062
0
84,778
W
Fenrir
lobifcn
Fenrir
5,928
1,409
0
3,284
14,644
7,038
695
1,489
13,155
0
49,627
L
3,819
1,217
30
2,418
12,211
2,521
0
5,258
6,953
21,040
0
W
Danzaburou
lvdhaar
Danzaburou
17,686
6,911
0
4,076
10,206
4,778
3,885
2,200
8,006
0
79,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,812
Gold Earned
36,746
508
Minions Killed
279
0
Camps Cleared
0
1,947,869
Distance Traveled
1,232,846
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,038
335
41
2
0
193,185
0
L
Chiron
8,629
411
97
5
0
308,521
0
W
Ares
9,827
468
16
1
0
418,888
9
W
Anubis
12,671
603
120
6
0
391,527
5
L
Anhur
7,675
365
61
3
0
298,687
3
L
Anubis
6,960
331
41
2
0
281,337
0
W
Vamana
12,949
617
157
7
0
410,054
3
W
Fenrir
10,577
504
97
5
0
343,817
0
L
Hera
6,444
307
39
2
0
151,116
2
W
Danzaburou
10,788
514
118
6
0
383,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role