Player Matchup

Bellona
Bellona
MrFire7627
Bellona
Level 27
God Stats
0W - 4L
1,134 SR
Queue Stats
201W - 223L
1,441 Elo+
Solo
Thanatos
Thanatos
SmithCuya
Thanatos
Level 4
God Stats
12W - 14L
1,821 SR
Queue Stats
22W - 27L
1,181 Elo+
Solo
Olorun
Olorun
Theuzzz7893
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Neith
Neith
cheweywalker777
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sanewater
Morgan Le Fay
Level 29
God Stats
21W - 21L
1,489 SR
Queue Stats
119W - 108L
1,466 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,353 Elo+

VS

Team Averages
Level 20
1,443 SR
1,423 Elo+
Hel
Hel
Akin0 2678
Hel
Level 26
God Stats
1W - 3L
1,136 SR
Queue Stats
117W - 114L
1,460 Elo+
Party 1
Agni
Agni
GuiRivers24
Agni
Level 25
God Stats
2W - 1L
1,486 SR
Queue Stats
16W - 16L
1,427 Elo+
Party 1
Bellona
Bellona
Willaheln
Bellona
Level 11
God Stats
4W - 1L
1,640 SR
Queue Stats
10W - 9L
1,509 Elo+
Solo
Nemesis
Nemesis
gnu0902
Nemesis
Level 9
God Stats
16W - 16L
1,468 SR
Queue Stats
57W - 60L
1,307 Elo+
Solo
Rama
Rama
nrecromante
Rama
Level 29
God Stats
3W - 3L
1,484 SR
Queue Stats
219W - 264L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrFire7627
Bellona
10
0 / 3 / 1
7,131
357
3,247
6,783
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SmithCuya
Thanatos
13
1 / 6 / 1
8,367
418
3,754
15,615
6,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
12
3 / 10 / 3
8,907
445
5,833
17,465
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
8,080
404
3,912
9,660
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
sanewater
Morgan Le Fay
15
8 / 7 / 1
9,737
487
17,036
15,003
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,316
466
2,742
6,247
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 6 / 9
10,234
512
13,840
10,389
3,940
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Willaheln
Bellona
20
16 / 1 / 1
12,676
634
16,975
17,607
19,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
gnu0902
Nemesis
15
3 / 1 / 7
10,435
522
5,985
10,416
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 3
10,762
538
5,145
13,617
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
13
Kills
29
30
Deaths
13
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
5
6
9
1.58
L
Bellona
MrFire7627
Bellona
0
3
1
0.17
L
Thanatos
SmithCuya
Thanatos
1
6
1
0.25
L
Olorun
3
10
3
0.45
W
Bellona
Willaheln
Bellona
16
1
1
16.5
L
1
4
1
0.38
W
Nemesis
gnu0902
Nemesis
3
1
7
6.5
W
4
4
3
1.38
L
Morgan Le Fay
sanewater
Morgan Le Fay
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
44,687
64,526
Taken
58,276
27,565
Mitigated
37,642
17,193
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,742
241
4,883
4,561
6,247
5,090
1,377
3,920
2,327
18,826
0
W
13,840
1,957
0
840
10,389
3,940
1,649
6,096
4,293
53,875
0
L
Bellona
MrFire7627
Bellona
3,247
414
0
1,278
6,783
4,847
0
618
6,165
3,407
20,109
L
Thanatos
SmithCuya
Thanatos
3,754
1,888
0
8,851
15,615
6,041
0
3,524
12,091
0
45,491
L
Olorun
5,833
3,533
0
4,827
17,465
6,166
686
9,027
8,438
33,966
0
W
Bellona
Willaheln
Bellona
16,975
5,813
0
6,884
17,607
19,628
1,918
3,919
13,688
19,634
80,183
L
3,912
897
0
446
9,660
4,574
1,495
1,744
7,916
0
40,813
W
Nemesis
gnu0902
Nemesis
5,985
2,618
0
2,884
10,416
4,149
880
1,937
8,479
0
55,831
W
5,145
3,494
0
2,668
13,617
4,835
3,427
7,560
6,057
0
70,147
L
Morgan Le Fay
sanewater
Morgan Le Fay
17,036
973
0
1,791
15,003
5,937
1,155
4,489
10,514
70,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
53,423
397
Minions Killed
507
0
Camps Cleared
0
1,460,706
Distance Traveled
1,738,251
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,316
466
30
2
0
277,558
3
W
Agni
10,234
512
86
4
0
334,441
1
L
Bellona
7,131
357
60
3
0
264,869
3
L
Thanatos
8,367
418
94
5
0
293,682
0
L
Olorun
8,907
445
55
3
0
282,609
2
W
Bellona
12,676
634
151
8
0
356,918
2
L
Neith
8,080
404
87
4
0
314,858
0
W
Nemesis
10,435
522
103
5
0
401,634
2
W
Rama
10,762
538
137
7
0
367,700
0
L
Morgan Le Fay
9,737
487
101
5
0
304,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role