Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gotcha226
Ah Muzen Cab
Level 120
God Stats
3W - 6L
1,437 SR
Queue Stats
95W - 101L
1,449 Elo+
Party 2
Janus
Janus
Spinthawk
Janus
Level 109
God Stats
14W - 20L
1,470 SR
Queue Stats
85W - 86L
1,464 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,471 Elo+

VS

Team Averages
Level 84
1,635 SR
1,455 Elo+
Hel
Hel
Divine_Nosferatu
Hel
Level 124
God Stats
1W - 0L
1,633 SR
Queue Stats
7W - 2L
1,563 Elo+
Party 1
Neith
Neith
MoISt_Malice
Neith
Level 108
God Stats
1W - 0L
1,613 SR
Queue Stats
9W - 5L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
bloodhoundislife
Amaterasu
Level 20
God Stats
1W - 0L
1,660 SR
Queue Stats
7W - 4L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 4 / 0
6,220
622
4,109
6,996
3,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Gotcha226
Ah Muzen Cab
10
1 / 3 / 1
6,601
660
3,886
6,234
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Spinthawk
Janus
9
0 / 7 / 2
6,125
613
7,948
7,562
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 6
8,321
832
10,492
10,196
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 0 / 7
7,845
785
5,567
7,740
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
11
0 / 0 / 11
6,666
667
1,486
6,204
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
8
2
6
5.5
L
Ah Muzen Cab
Gotcha226
Ah Muzen Cab
1
3
1
0.5
W
6
0
7
9.5
L
Janus
Spinthawk
Janus
0
7
2
0.14
W
Amaterasu
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
17,545
20,792
Taken
24,140
7,851
Mitigated
10,885
4,421
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,109
486
98
1,234
6,996
3,207
0
2,719
4,277
0
12,649
W
10,492
490
3,723
6,021
10,196
3,879
321
3,020
7,176
24,740
0
L
Ah Muzen Cab
Gotcha226
Ah Muzen Cab
3,886
512
0
1,889
6,234
2,153
0
2,204
4,030
0
19,621
W
5,567
2,603
0
2,212
7,740
3,388
980
3,374
4,366
0
30,904
L
Janus
Spinthawk
Janus
7,948
44
0
1,200
7,562
2,491
0
5,708
1,854
18,897
0
W
Amaterasu
1,486
554
0
2,875
6,204
3,618
0
2,270
3,934
0
11,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,946
Gold Earned
22,832
85
Minions Killed
130
3
Camps Cleared
6
514,064
Distance Traveled
558,261
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,220
622
20
2
0
170,582
3
W
Hel
8,321
832
39
4
1
169,133
3
L
Ah Muzen Cab
6,601
660
44
4
3
161,574
2
W
Neith
7,845
785
67
7
4
181,143
2
L
Janus
6,125
613
21
2
0
181,908
2
W
Amaterasu
6,666
667
24
2
1
207,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role