Player Matchup

Hun Batz
Hun Batz
CRAZZYWHITEBOY25
Hun Batz
Level 47
God Stats
62W - 75L
1,354 SR
Queue Stats
110W - 120L
1,310 Elo+
Party 1
Neith
Neith
WillyG_1988
Neith
Level 127
God Stats
21W - 12L
1,574 SR
Queue Stats
178W - 186L
1,442 Elo+
Party 1
Fafnir
Fafnir
aiming_at_cha
Fafnir
Level 139
God Stats
10W - 8L
1,449 SR
Queue Stats
157W - 171L
1,358 Elo+
Solo
Ganesha
Ganesha
headhunterprooo
Ganesha
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 191L
1,334 Elo+
Solo
Izanami
Izanami
weeksfam15
Izanami
Level 51
God Stats
2W - 5L
1,189 SR
Queue Stats
24W - 28L
1,339 Elo+
Solo
Team Averages
Level 81
1,413 SR
1,357 Elo+

VS

Team Averages
Level 45
1,436 SR
1,338 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cheesepeepz
Danzaburou
Level 67
God Stats
54W - 75L
1,433 SR
Queue Stats
273W - 355L
1,338 Elo+
Solo
Bellona
Bellona
G3TM3RKDS0N
Bellona
Level 46
God Stats
8W - 25L
1,225 SR
Queue Stats
131W - 178L
1,259 Elo+
Party 2
Pele
Pele
G3TM3RKDSB00
Pele
Level 23
God Stats
7W - 17L
1,326 SR
Queue Stats
57W - 109L
1,264 Elo+
Party 2
Agni
Agni
SheluvsAudi
Agni
Level 45
God Stats
7W - 2L
1,695 SR
Queue Stats
23W - 25L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
11,383
632
10,323
11,981
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 0 / 3
11,830
657
13,416
8,960
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 3
9,303
517
6,055
12,252
9,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 1 / 6
11,336
630
7,563
8,772
4,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
weeksfam15
Izanami
14
0 / 3 / 6
8,798
489
6,464
10,808
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 4 / 7
7,372
410
3,639
14,398
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Cheesepeepz
Danzaburou
15
3 / 4 / 2
9,121
507
10,443
12,589
3,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
G3TM3RKDS0N
Bellona
15
3 / 5 / 1
9,171
510
3,441
15,198
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 5 / 2
7,364
409
1,094
11,535
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 10 / 2
8,016
445
7,584
12,886
3,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
27
Kills
8
8
Deaths
28
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
7
0.88
W
10
1
6
13
L
Danzaburou
Cheesepeepz
Danzaburou
3
4
2
1
L
Bellona
G3TM3RKDS0N
Bellona
3
5
1
0.7
L
0
5
2
0.2
L
2
10
2
0.3
W
12
0
3
13.5
W
2
3
3
1.17
W
3
1
6
6
W
Izanami
weeksfam15
Izanami
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
26,201
52,773
Taken
66,606
25,154
Mitigated
33,045
16,968
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,639
1,722
525
2,074
14,398
11,151
142
3,364
11,034
22,781
0
W
10,323
2,049
0
2,020
11,981
5,161
1,548
1,999
9,982
0
72,618
L
Danzaburou
Cheesepeepz
Danzaburou
10,443
4,071
0
5,163
12,589
3,585
2,647
3,209
9,380
0
61,923
L
Bellona
G3TM3RKDS0N
Bellona
3,441
331
0
1,628
15,198
9,999
0
5,401
9,797
3,635
44,920
L
1,094
99
0
1,801
11,535
4,502
0
973
10,562
0
51,248
L
7,584
1,013
0
0
12,886
3,808
0
671
12,215
35,083
0
W
13,416
4,379
0
4,031
8,960
3,266
2,259
3,578
5,382
0
90,117
W
6,055
1,441
75
3,465
12,252
9,299
970
1,498
10,754
32,635
0
W
7,563
564
0
4,152
8,772
4,311
594
2,518
6,254
70,709
0
W
Izanami
weeksfam15
Izanami
6,464
4,350
0
3,225
10,808
3,117
3,286
2,625
8,183
0
52,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
41,044
573
Minions Killed
416
0
Camps Cleared
0
1,649,971
Distance Traveled
1,564,058
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,372
410
37
2
0
340,505
4
W
Hun Batz
11,383
632
130
7
0
385,678
1
L
Danzaburou
9,121
507
115
6
0
276,036
9
L
Bellona
9,171
510
101
6
0
334,175
1
L
Pele
7,364
409
98
5
0
329,980
0
L
Agni
8,016
445
65
4
0
283,362
6
W
Neith
11,830
657
141
8
0
344,561
0
W
Fafnir
9,303
517
55
3
0
321,479
2
W
Ganesha
11,336
630
141
8
0
305,496
2
W
Izanami
8,798
489
106
6
0
292,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role