Player Matchup

Cthulhu
Cthulhu
Dirksen0320
Cthulhu
Level 18
God Stats
16W - 17L
1,350 SR
Queue Stats
108W - 97L
1,238 Elo+
Party 1
Nike
Nike
TP0ST
Nike
Level 27
God Stats
7W - 3L
1,592 SR
Queue Stats
47W - 52L
1,401 Elo+
Party 1
Loki
Loki
Yudolph
Loki
Level 59
God Stats
4W - 1L
1,752 SR
Queue Stats
53W - 39L
1,516 Elo+
Party 1
Anhur
Anhur
nhartzy
Anhur
Level 24
God Stats
3W - 2L
1,252 SR
Queue Stats
38W - 30L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
xCupcakeLoverx
Nu Wa
Level 79
God Stats
12W - 8L
1,606 SR
Queue Stats
38W - 44L
1,413 Elo+
Solo
Team Averages
Level 41
1,511 SR
1,395 Elo+

VS

Team Averages
Level 87
1,531 SR
1,411 Elo+
Heimdallr
Heimdallr
A Zeta Wolf
Heimdallr
Level 66
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
El_Doober
Baron Samedi
Level 118
God Stats
11W - 11L
1,620 SR
Queue Stats
99W - 89L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Ruboo
Hun Batz
Level 126
God Stats
1W - 4L
1,516 SR
Queue Stats
97W - 128L
1,334 Elo+
Party 2
Sylvanus
Sylvanus
V_Bxsy
Sylvanus
Level 16
God Stats
3W - 5L
1,608 SR
Queue Stats
5W - 8L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
hweaver64
Sun Wukong
Level 108
God Stats
6W - 3L
1,672 SR
Queue Stats
113W - 155L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dirksen0320
Cthulhu
20
2 / 3 / 13
14,085
704
14,909
20,779
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
TP0ST
Nike
18
0 / 5 / 10
11,881
594
9,013
18,235
17,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Yudolph
Loki
20
6 / 4 / 7
14,031
702
14,180
15,813
9,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
nhartzy
Anhur
20
8 / 3 / 5
15,435
772
20,513
17,228
8,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 1 / 10
14,528
726
30,525
7,690
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A Zeta Wolf
Heimdallr
18
3 / 7 / 5
11,973
599
18,214
25,007
10,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
El_Doober
Baron Samedi
20
5 / 2 / 5
14,869
743
14,679
17,243
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
Ruboo
Hun Batz
17
1 / 3 / 8
11,294
565
13,307
19,102
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
V_Bxsy
Sylvanus
20
5 / 6 / 10
14,486
724
9,459
21,366
24,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
hweaver64
Sun Wukong
19
2 / 3 / 6
12,214
611
9,203
22,311
24,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
21
Kills
16
16
Deaths
21
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A Zeta Wolf
Heimdallr
3
7
5
0.79
W
Cthulhu
Dirksen0320
Cthulhu
2
3
13
2.83
L
Baron Samedi
El_Doober
Baron Samedi
5
2
5
3.75
L
Hun Batz
Ruboo
Hun Batz
1
3
8
1.67
W
Nike
TP0ST
Nike
0
5
10
1
L
Sylvanus
V_Bxsy
Sylvanus
5
6
10
1.67
W
Loki
Yudolph
Loki
6
4
7
2.38
L
Sun Wukong
hweaver64
Sun Wukong
2
3
6
1.67
W
Anhur
nhartzy
Anhur
8
3
5
3.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,140
Damage
64,862
79,745
Taken
105,029
63,285
Mitigated
82,603
14,872
Healing
24,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A Zeta Wolf
Heimdallr
18,214
8,738
0
2,482
25,007
10,894
1,658
9,552
15,193
0
66,238
W
Cthulhu
Dirksen0320
Cthulhu
14,909
631
1,680
6,432
20,779
25,414
478
6,117
14,288
38,495
0
L
Baron Samedi
El_Doober
Baron Samedi
14,679
197
2,339
4,698
17,243
8,908
120
7,438
9,757
76,238
0
L
Hun Batz
Ruboo
Hun Batz
13,307
2,450
73
1,387
19,102
14,034
169
6,573
12,409
1,329
39,140
W
Nike
TP0ST
Nike
9,013
391
0
1,484
18,235
17,039
843
5,271
12,722
0
28,177
L
Sylvanus
V_Bxsy
Sylvanus
9,459
1,136
5,342
5,033
21,366
24,025
0
10,719
10,443
31,045
0
W
Loki
Yudolph
Loki
14,180
3,333
0
1,583
15,813
9,172
181
8,499
7,044
0
61,865
L
Sun Wukong
hweaver64
Sun Wukong
9,203
940
0
2,887
22,311
24,742
883
10,543
11,465
186
43,806
W
Anhur
nhartzy
Anhur
20,513
8,868
0
1,620
17,228
8,312
2,169
3,615
13,421
0
70,805
W
30,525
7,664
395
1,678
7,690
3,348
2,860
1,440
6,065
76,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,960
Gold Earned
64,836
446
Minions Killed
449
6
Camps Cleared
7
1,972,456
Distance Traveled
1,705,523
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,973
599
102
5
3
318,840
0
W
Cthulhu
14,085
704
61
3
0
377,962
0
L
Baron Samedi
14,869
743
180
9
3
334,161
11
L
Hun Batz
11,294
565
49
2
0
363,102
2
W
Nike
11,881
594
53
3
0
435,321
0
L
Sylvanus
14,486
724
43
2
1
319,372
1
W
Loki
14,031
702
83
4
1
394,720
1
L
Sun Wukong
12,214
611
75
4
0
370,048
1
W
Anhur
15,435
772
110
6
4
380,651
1
W
Nu Wa
14,528
726
139
7
1
383,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role