Player Matchup

Sol
Sol
Archon682
Sol
Level 24
God Stats
4W - 4L
1,548 SR
Queue Stats
46W - 108L
1,255 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KenshiBae
Ah Muzen Cab
Level 49
God Stats
4W - 9L
1,161 SR
Queue Stats
87W - 104L
1,380 Elo+
Party 2
Artio
Artio
cum_gobbler_420
Artio
Level 18
God Stats
5W - 1L
1,769 SR
Queue Stats
42W - 34L
1,469 Elo+
Party 2
Team Averages
Level 30
1,492 SR
1,368 Elo+

VS

Team Averages
Level 45
1,546 SR
1,475 Elo+
Tiamat
Tiamat
PheonixofFire015
Tiamat
Level 18
God Stats
2W - 8L
1,594 SR
Queue Stats
10W - 17L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
Slayerman51
Cliodhna
Level 67
God Stats
0W - 1L
1,486 SR
Queue Stats
5W - 4L
1,648 Elo+
Party 1
Bellona
Bellona
cappsicle11
Bellona
Level 51
God Stats
2W - 2L
1,557 SR
Queue Stats
5W - 5L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 19
11,363
710
8,689
9,822
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
KenshiBae
Ah Muzen Cab
18
16 / 5 / 5
13,139
821
22,342
14,923
5,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 15
12,817
801
11,328
23,787
30,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 9
9,705
607
5,766
14,862
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Slayerman51
Cliodhna
15
6 / 6 / 3
11,983
749
17,753
15,131
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
cappsicle11
Bellona
16
6 / 9 / 5
12,201
763
11,726
18,671
16,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
24
Kills
12
12
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
19
2.3
W
Ah Muzen Cab
KenshiBae
Ah Muzen Cab
16
5
5
3.7
L
0
9
9
0.5
L
Cliodhna
Slayerman51
Cliodhna
6
6
3
1.25
L
Bellona
cappsicle11
Bellona
6
9
5
0.94
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
35,245
48,532
Taken
48,664
39,537
Mitigated
32,555
16,709
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,689
2,066
0
1,897
9,822
3,553
1,304
395
9,301
36,342
2,507
W
Ah Muzen Cab
KenshiBae
Ah Muzen Cab
22,342
14,202
21
3,500
14,923
5,489
1,700
1,481
13,183
0
59,032
L
5,766
743
355
1,628
14,862
9,808
180
4,513
10,349
25,888
0
L
Cliodhna
Slayerman51
Cliodhna
17,753
2,783
0
3,212
15,131
6,584
305
6,948
8,183
0
45,889
L
Bellona
cappsicle11
Bellona
11,726
3,454
0
1,677
18,671
16,163
914
8,507
10,164
0
30,292
W
11,328
1,376
1,713
9,578
23,787
30,495
290
3,734
19,673
27,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
33,889
176
Minions Killed
176
9
Camps Cleared
4
829,932
Distance Traveled
727,524
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,363
710
71
4
1
251,662
0
W
Ah Muzen Cab
13,139
821
76
5
6
272,363
3
L
Tiamat
9,705
607
55
3
0
216,786
1
L
Cliodhna
11,983
749
71
4
4
270,964
4
L
Bellona
12,201
763
50
3
0
239,774
0
W
Artio
12,817
801
29
2
2
305,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role