Player Matchup

Hercules
Hercules
BatTing
Hercules
Level 68
God Stats
13W - 17L
1,536 SR
Queue Stats
152W - 136L
1,559 Elo+
Party 2
Raijin
Raijin
Shini17
Raijin
Level 24
God Stats
7W - 2L
1,471 SR
Queue Stats
26W - 20L
1,445 Elo+
Party 2
Da Ji
Da Ji
breadplz1213
Da Ji
Level 15
God Stats
5W - 1L
1,753 SR
Queue Stats
33W - 28L
1,527 Elo+
Solo
Team Averages
Level 36
1,587 SR
1,510 Elo+

VS

Team Averages
Level 56
1,360 SR
1,475 Elo+
Hercules
Hercules
DumboFacts
Hercules
Level 128
God Stats
2W - 6L
1,479 SR
Queue Stats
24W - 28L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
WukongDoBasket
Hun Batz
Level 22
God Stats
3W - 7L
1,420 SR
Queue Stats
67W - 83L
1,422 Elo+
Solo
Merlin
Merlin
Xeljanz
Merlin
Level 18
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BatTing
Hercules
14
11 / 0 / 4
8,887
808
8,083
6,908
7,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Shini17
Raijin
13
2 / 0 / 12
7,909
719
8,447
5,061
2,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 11
7,691
699
7,135
6,681
2,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DumboFacts
Hercules
9
0 / 4 / 0
6,223
566
5,130
12,826
6,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
10
0 / 6 / 0
6,373
579
4,196
8,925
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Xeljanz
Merlin
9
0 / 5 / 0
6,278
571
4,424
5,774
1,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BatTing
Hercules
11
0
4
13
L
Hercules
DumboFacts
Hercules
0
4
0
0
W
Raijin
Shini17
Raijin
2
0
12
8
L
Hun Batz
0
6
0
0
L
Merlin
Xeljanz
Merlin
0
5
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
13,750
18,650
Taken
27,525
11,784
Mitigated
12,233
4,428
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BatTing
Hercules
8,083
2,069
0
2,993
6,908
7,100
80
1,894
5,014
0
17,365
L
Hercules
DumboFacts
Hercules
5,130
1,253
0
4,280
12,826
6,269
0
5,257
7,569
0
14,592
W
Raijin
Shini17
Raijin
8,447
1,877
0
985
5,061
2,107
0
1,442
3,619
36,724
0
L
Hun Batz
4,196
448
0
184
8,925
4,234
0
2,032
6,893
0
15,522
L
Merlin
Xeljanz
Merlin
4,424
128
0
630
5,774
1,730
0
1,414
4,360
20,650
0
W
7,135
1,246
0
450
6,681
2,577
108
1,678
5,003
0
24,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
18,874
137
Minions Killed
92
8
Camps Cleared
3
659,759
Distance Traveled
572,577
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,887
808
21
2
1
238,477
6
L
Hercules
6,223
566
18
2
0
212,478
7
W
Raijin
7,909
719
77
7
2
205,643
1
L
Hun Batz
6,373
579
28
3
3
188,297
6
L
Merlin
6,278
571
46
4
0
171,802
0
W
Da Ji
7,691
699
39
4
5
215,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role