Player Matchup

Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
do0n_mo0o0nster
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,621 Elo+
Party 2
Discordia
Discordia
gbreil52
Discordia
Level 86
God Stats
5W - 7L
1,417 SR
Queue Stats
455W - 694L
1,357 Elo+
Party 2
Team Averages
Level 59
1,472 SR
1,493 Elo+

VS

Team Averages
Level 74
1,544 SR
1,438 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
cartu_72
Cthulhu
Level 29
God Stats
8W - 6L
1,508 SR
Queue Stats
44W - 51L
1,384 Elo+
Party 1
Janus
Janus
march10_har
Janus
Level 86
God Stats
1W - 1L
1,623 SR
Queue Stats
20W - 25L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
11 / 2 / 4
10,672
889
22,621
10,298
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
5 / 6 / 5
9,445
787
7,220
11,794
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
gbreil52
Discordia
12
0 / 4 / 11
8,354
696
8,062
6,792
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
8 / 7 / 1
9,560
797
9,946
15,804
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
cartu_72
Cthulhu
12
1 / 3 / 9
8,412
701
4,645
14,805
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 8
8,552
713
4,176
11,184
3,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
12
12
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
4
6.5
L
Hou Yi
 
Hou Yi
8
7
1
1.21
L
Cthulhu
cartu_72
Cthulhu
1
3
9
1.83
W
Thanatos
5
6
5
1.25
W
Discordia
gbreil52
Discordia
0
4
11
1.38
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,903
Damage
18,767
28,884
Taken
41,793
10,936
Mitigated
20,640
11,287
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,621
10,851
0
3,314
10,298
4,468
2,283
3,910
6,388
0
51,070
L
Hou Yi
 
Hou Yi
9,946
3,907
0
1,924
15,804
4,838
0
3,783
12,021
0
24,715
L
Cthulhu
cartu_72
Cthulhu
4,645
246
85
3,104
14,805
12,694
0
3,039
11,766
7,105
0
W
Thanatos
7,220
1,521
0
6,302
11,794
4,273
0
2,051
9,743
0
26,176
W
Discordia
gbreil52
Discordia
8,062
700
0
1,671
6,792
2,195
41
3,033
3,759
26,087
0
L
4,176
75
0
590
11,184
3,108
0
1,622
9,562
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
26,524
129
Minions Killed
92
6
Camps Cleared
3
630,286
Distance Traveled
599,883
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,672
889
67
6
3
211,045
3
L
Hou Yi
9,560
797
27
2
0
187,472
1
L
Cthulhu
8,412
701
11
1
0
211,456
1
W
Thanatos
9,445
787
32
3
2
204,526
1
W
Discordia
8,354
696
30
3
1
214,715
1
L
Janus
8,552
713
54
5
3
200,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role