Player Matchup

Sol
Sol
BigT8991
Sol
Level 129
God Stats
27W - 28L
1,613 SR
Queue Stats
268W - 226L
1,571 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bbloo1
Kumbhakarna
Level 121
God Stats
1W - 2L
1,297 SR
Queue Stats
249W - 223L
1,634 Elo+
Party 1
Amaterasu
Amaterasu
bsplitt
Amaterasu
Level 81
God Stats
2W - 0L
1,654 SR
Queue Stats
34W - 35L
1,610 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,605 Elo+

VS

Team Averages
Level 114
1,739 SR
1,495 Elo+
Bastet
Bastet
ASTARK2
Bastet
Level 115
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 2L
1,346 Elo+
Solo
Jormungandr
Jormungandr
TheGameKiller124
Jormungandr
Level 125
God Stats
4W - 3L
1,732 SR
Queue Stats
142W - 139L
1,589 Elo+
Solo
Olorun
Olorun
sniperchad
Olorun
Level 101
God Stats
4W - 2L
1,903 SR
Queue Stats
328W - 324L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 5
12,670
745
21,671
16,559
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
bbloo1
Kumbhakarna
15
4 / 0 / 13
12,270
722
6,142
20,086
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
bsplitt
Amaterasu
15
2 / 3 / 15
10,989
646
7,676
15,655
13,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASTARK2
Bastet
14
2 / 6 / 2
10,081
593
10,624
13,967
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
TheGameKiller124
Jormungandr
13
1 / 6 / 3
9,476
557
13,286
17,681
16,638
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
sniperchad
Olorun
14
1 / 5 / 4
9,967
586
13,653
12,048
4,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
17
Kills
4
5
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
ASTARK2
Bastet
2
6
2
0.5
W
11
2
5
6.75
L
Jormungandr
TheGameKiller124
Jormungandr
1
6
3
0.42
W
Kumbhakarna
bbloo1
Kumbhakarna
4
0
13
10.5
W
Amaterasu
bsplitt
Amaterasu
2
3
15
3.17
L
Olorun
sniperchad
Olorun
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
37,563
52,300
Taken
43,696
45,980
Mitigated
26,384
21,556
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ASTARK2
Bastet
10,624
1,983
0
229
13,967
5,222
210
8,194
5,773
0
25,208
W
21,671
8,513
0
11,663
16,559
7,251
2,210
10,135
6,424
92,940
0
L
Jormungandr
TheGameKiller124
Jormungandr
13,286
2,823
0
0
17,681
16,638
116
10,751
6,930
31,984
0
W
Kumbhakarna
bbloo1
Kumbhakarna
6,142
487
0
5,741
20,086
25,342
201
7,843
12,243
13,206
0
W
Amaterasu
bsplitt
Amaterasu
7,676
2,875
579
3,573
15,655
13,387
583
7,815
6,510
0
25,715
L
Olorun
sniperchad
Olorun
13,653
5,889
714
5,021
12,048
4,524
865
9,202
2,846
46,508
4,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
29,524
236
Minions Killed
183
9
Camps Cleared
6
958,887
Distance Traveled
905,564
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,081
593
43
3
0
337,129
3
W
Sol
12,670
745
173
10
4
302,060
3
L
Jormungandr
9,476
557
50
3
0
306,543
3
W
Kumbhakarna
12,270
722
16
1
1
310,581
3
W
Amaterasu
10,989
646
47
3
4
346,246
2
L
Olorun
9,967
586
90
5
6
261,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role