Player Matchup

Amaterasu
Amaterasu
Hizatia
Amaterasu
Level 25
God Stats
6W - 7L
1,671 SR
Queue Stats
30W - 23L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
RockManSchrader
Ao Kuang
Level 25
God Stats
22W - 13L
1,734 SR
Queue Stats
32W - 22L
1,585 Elo+
Party 1
Skadi
Skadi
SnowWolfs117
Skadi
Level 29
God Stats
3W - 3L
1,702 SR
Queue Stats
54W - 58L
1,546 Elo+
Party 1
Achilles
Achilles
bill_karamb
Achilles
Level 15
God Stats
13W - 25L
1,485 SR
Queue Stats
38W - 87L
1,314 Elo+
Party 2
Neith
Neith
nikolasd2
Neith
Level 15
God Stats
8W - 17L
1,357 SR
Queue Stats
12W - 23L
1,295 Elo+
Party 2
Team Averages
Level 22
1,590 SR
1,466 Elo+

VS

Team Averages
Level 21
1,402 SR
1,446 Elo+
Cliodhna
Cliodhna
DarkJester5745
Cliodhna
Level 7
God Stats
1W - 3L
1,218 SR
Queue Stats
42W - 54L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
Level 16
God Stats
14W - 12L
1,636 SR
Queue Stats
37W - 31L
1,536 Elo+
Solo
Camazotz
Camazotz
Simmer12
Camazotz
Level 28
God Stats
1W - 1L
1,305 SR
Queue Stats
78W - 77L
1,431 Elo+
Solo
Cabrakan
Cabrakan
UnspheredFlyer4
Cabrakan
Level 29
God Stats
4W - 1L
1,599 SR
Queue Stats
131W - 132L
1,373 Elo+
Solo
Neith
Neith
ZeBigBadWolf310
Neith
Level 25
God Stats
2W - 2L
1,254 SR
Queue Stats
78W - 76L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hizatia
Amaterasu
13
4 / 8 / 2
8,509
532
9,293
15,211
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
13
4 / 7 / 5
8,179
511
9,877
13,140
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 3
7,402
463
8,941
9,225
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
bill_karamb
Achilles
7
0 / 4 / 0
5,491
343
892
8,696
2,665
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
nikolasd2
Neith
12
2 / 5 / 2
7,290
456
4,757
9,714
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
4 / 2 / 6
8,792
550
8,001
10,230
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
14
12 / 3 / 4
9,815
613
11,858
9,071
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Simmer12
Camazotz
15
4 / 0 / 8
9,148
572
8,245
11,545
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
13
5 / 5 / 6
8,317
520
7,756
14,490
16,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 3 / 4
8,399
525
7,782
7,970
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
30
30
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
2
6
3.5
L
Amaterasu
Hizatia
Amaterasu
4
8
2
0.63
W
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
12
3
4
4.67
L
Ao Kuang
4
7
5
0.93
W
Camazotz
Simmer12
Camazotz
4
0
8
8
L
2
6
3
0.58
W
Cabrakan
5
5
6
1.6
W
5
3
4
2.33
L
Achilles
bill_karamb
Achilles
0
4
0
0
L
Neith
nikolasd2
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
43,642
55,986
Taken
53,306
19,996
Mitigated
34,453
10,474
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
8,001
713
0
2,506
10,230
3,888
0
1,477
8,753
0
60,147
L
Amaterasu
Hizatia
Amaterasu
9,293
5,219
0
3,282
15,211
7,702
366
5,781
9,430
0
31,425
W
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
11,858
2,009
0
1,098
9,071
3,674
316
2,272
6,799
48,967
0
L
Ao Kuang
9,877
3,497
212
3,706
13,140
4,423
96
2,969
10,171
23,376
5,937
W
Camazotz
Simmer12
Camazotz
8,245
2,957
0
8,209
11,545
7,156
2,010
1,337
10,208
0
52,120
L
8,941
4,279
0
690
9,225
2,331
0
2,457
6,768
0
30,581
W
Cabrakan
7,756
1,224
0
3,827
14,490
16,110
75
1,531
12,959
28,128
0
W
7,782
1,650
0
1,661
7,970
3,625
1,263
2,178
5,792
0
50,710
L
Achilles
bill_karamb
Achilles
892
37
0
1,410
8,696
2,665
0
4,344
4,352
0
13,712
L
Neith
nikolasd2
Neith
4,757
2,417
0
1,174
9,714
2,875
172
4,063
5,651
0
37,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
44,471
215
Minions Killed
436
0
Camps Cleared
0
1,347,397
Distance Traveled
1,489,571
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,792
550
105
7
0
331,455
0
L
Amaterasu
8,509
532
52
3
0
320,798
0
W
Morgan Le Fay
9,815
613
87
5
0
308,506
2
L
Ao Kuang
8,179
511
31
2
0
298,620
2
W
Camazotz
9,148
572
104
7
0
314,027
0
L
Skadi
7,402
463
50
3
0
243,716
2
W
Cabrakan
8,317
520
46
3
0
267,495
0
W
Neith
8,399
525
94
6
0
268,088
0
L
Achilles
5,491
343
19
1
0
198,764
0
L
Neith
7,290
456
63
4
0
285,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role