Player Matchup

Sylvanus
Sylvanus
Krysto
Sylvanus
Level 108
God Stats
2W - 3L
1,545 SR
Queue Stats
49W - 52L
1,450 Elo+
Solo
Set
Set
Matuuki
Set
Level 84
God Stats
1W - 5L
1,325 SR
Queue Stats
25W - 28L
1,341 Elo+
Solo
Freya
Freya
Sr Vagem
Freya
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 198L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
THARCIO
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 71L
1,555 Elo+
Solo
Persephone
Persephone
iPluusZ
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 93L
1,268 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,394 Elo+

VS

Team Averages
Level 111
1,478 SR
1,466 Elo+
Cthulhu
Cthulhu
Irmandade_93
Cthulhu
Level 148
God Stats
5W - 6L
1,438 SR
Queue Stats
380W - 358L
1,466 Elo+
Party 1
Persephone
Persephone
JohnDeOliveira
Persephone
Level 123
God Stats
29W - 27L
1,506 SR
Queue Stats
928W - 967L
1,506 Elo+
Solo
Camazotz
Camazotz
Juanchopecorta8
Camazotz
Level 64
God Stats
4W - 4L
1,376 SR
Queue Stats
99W - 127L
1,329 Elo+
Solo
Charybdis
Charybdis
ThierryAAR
Charybdis
Level 104
God Stats
10W - 5L
1,572 SR
Queue Stats
269W - 250L
1,506 Elo+
Party 1
Fenrir
Fenrir
eduardoufrj
Fenrir
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 57L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krysto
Sylvanus
13
3 / 6 / 1
8,431
468
7,681
15,177
15,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
15
2 / 3 / 2
8,854
492
5,957
13,915
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Sr Vagem
Freya
13
1 / 4 / 3
8,233
457
7,720
13,773
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
THARCIO
Danzaburou
15
2 / 3 / 0
9,001
500
6,423
12,850
4,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
iPluusZ
Persephone
11
0 / 8 / 0
7,254
403
3,822
12,885
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Irmandade_93
Cthulhu
14
5 / 2 / 9
9,449
525
11,504
13,847
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
JohnDeOliveira
Persephone
17
11 / 1 / 8
10,770
598
18,798
7,834
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
13
0 / 2 / 8
7,925
440
6,631
12,266
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ThierryAAR
Charybdis
15
4 / 1 / 10
8,904
495
6,709
10,348
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
5 / 2 / 8
9,604
534
8,653
13,491
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
8
Kills
25
24
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Irmandade_93
Cthulhu
5
2
9
4.75
W
Persephone
JohnDeOliveira
Persephone
11
1
8
15
W
Camazotz
0
2
8
2
L
Sylvanus
Krysto
Sylvanus
3
6
1
0.58
L
Set
2
3
2
1
L
Freya
Sr Vagem
Freya
1
4
3
0.63
L
Danzaburou
THARCIO
Danzaburou
2
3
0
0.67
W
Charybdis
ThierryAAR
Charybdis
4
1
10
9
W
Fenrir
5
2
8
4.5
L
Persephone
iPluusZ
Persephone
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
52,295
68,600
Taken
57,786
37,783
Mitigated
38,669
19,873
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Irmandade_93
Cthulhu
11,504
560
1,169
2,519
13,847
16,158
222
2,823
11,007
40,880
0
W
Persephone
JohnDeOliveira
Persephone
18,798
239
112
3,387
7,834
3,078
641
3,432
4,377
69,202
0
W
Camazotz
6,631
1,346
0
4,829
12,266
9,344
506
4,730
7,462
0
36,102
L
Sylvanus
Krysto
Sylvanus
7,681
1,512
1,573
3,205
15,177
15,499
198
7,462
7,343
24,348
6,733
L
Set
5,957
2,245
0
4,246
13,915
6,845
0
5,727
7,843
0
60,365
L
Freya
Sr Vagem
Freya
7,720
2,437
0
3,412
13,773
6,628
0
5,882
7,337
32,240
5,320
L
Danzaburou
THARCIO
Danzaburou
6,423
2,961
0
4,855
12,850
4,277
0
3,144
9,578
0
63,549
W
Charybdis
ThierryAAR
Charybdis
6,709
2,287
0
4,114
10,348
3,320
1,651
2,581
7,723
0
55,086
W
Fenrir
8,653
3,379
0
4,677
13,491
6,769
708
3,984
9,463
0
60,351
L
Persephone
iPluusZ
Persephone
3,822
347
0
2,582
12,885
4,534
0
7,357
5,091
34,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,773
Gold Earned
46,652
422
Minions Killed
467
0
Camps Cleared
0
1,663,662
Distance Traveled
1,839,559
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,449
525
62
3
0
366,552
2
W
Persephone
10,770
598
125
7
0
392,661
6
W
Camazotz
7,925
440
70
4
0
369,362
1
L
Sylvanus
8,431
468
55
3
0
327,290
2
L
Set
8,854
492
123
7
0
360,387
0
L
Freya
8,233
457
67
4
0
312,001
0
L
Danzaburou
9,001
500
107
6
0
337,603
2
W
Charybdis
8,904
495
108
6
0
334,921
8
W
Fenrir
9,604
534
102
6
0
376,063
5
L
Persephone
7,254
403
70
4
0
326,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role