Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Gokumanan
Medusa
Level 129
God Stats
4W - 0L
1,649 SR
Queue Stats
10W - 3L
1,659 Elo+
Party 1
Ymir
Ymir
TXICOTE
Ymir
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
9W - 4L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Tony22gamerYT
Kukulkan
Level 46
God Stats
1W - 0L
1,794 SR
Queue Stats
4W - 1L
1,669 Elo+
Party 1
Team Averages
Level 91
1,662 SR
1,599 Elo+

VS

Team Averages
Level 28
1,440 SR
1,408 Elo+
Mulan
Mulan
AdmiralOtter
Mulan
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 29L
1,461 Elo+
Party 2
Ganesha
Ganesha
Cpgast
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,392 Elo+
Party 2
Tiamat
Tiamat
SangtaKlas
Tiamat
Level 46
God Stats
2W - 4L
1,499 SR
Queue Stats
20W - 36L
1,426 Elo+
Party 2
Medusa
Medusa
Zaaleeen
Medusa
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 11L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 3 / 3
8,952
895
7,900
6,094
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Gokumanan
Medusa
15
7 / 2 / 5
9,762
976
11,954
8,996
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TXICOTE
Ymir
13
2 / 5 / 11
8,910
891
4,486
11,638
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Tony22gamerYT
Kukulkan
14
2 / 0 / 6
8,365
837
6,155
2,064
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,273
727
3,234
8,469
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Cpgast
Ganesha
12
1 / 5 / 7
7,753
775
7,317
10,512
10,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
SangtaKlas
Tiamat
13
3 / 2 / 4
7,740
774
6,718
9,162
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Zaaleeen
Medusa
13
4 / 6 / 3
7,914
791
5,867
8,333
3,174
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
16
Kills
10
10
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
3
2.17
L
2
4
3
0.88
L
Ganesha
Cpgast
Ganesha
1
5
7
0.9
W
Medusa
Gokumanan
Medusa
7
2
5
4.75
L
Tiamat
SangtaKlas
Tiamat
3
2
4
2.5
W
Ymir
TXICOTE
Ymir
2
5
11
1.5
W
Kukulkan
Tony22gamerYT
Kukulkan
2
0
6
5
L
Medusa
Zaaleeen
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,495
Damage
23,136
28,792
Taken
36,476
18,335
Mitigated
25,156
4,375
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,900
2,584
0
341
6,094
2,319
2,134
3,214
2,620
0
23,160
L
3,234
593
0
1,484
8,469
5,840
117
3,416
5,053
0
12,363
L
Ganesha
Cpgast
Ganesha
7,317
680
1,807
1,920
10,512
10,502
231
3,186
7,326
17,981
0
W
Medusa
Gokumanan
Medusa
11,954
6,164
0
3,158
8,996
3,186
786
5,524
3,430
0
38,351
L
Tiamat
SangtaKlas
Tiamat
6,718
909
0
3,322
9,162
5,640
161
1,099
8,063
24,273
0
W
Ymir
TXICOTE
Ymir
4,486
422
0
876
11,638
12,151
310
4,245
7,310
12,159
0
W
Kukulkan
Tony22gamerYT
Kukulkan
6,155
487
0
0
2,064
679
1,306
1,469
595
25,879
0
L
Medusa
Zaaleeen
Medusa
5,867
3,547
0
512
8,333
3,174
1,072
3,180
5,153
0
20,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
30,680
172
Minions Killed
143
10
Camps Cleared
4
695,116
Distance Traveled
688,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,952
895
45
5
4
196,040
1
L
Mulan
7,273
727
38
4
2
179,403
0
L
Ganesha
7,753
775
0
0
0
163,242
0
W
Medusa
9,762
976
63
6
3
166,035
0
L
Tiamat
7,740
774
53
5
0
202,619
1
W
Ymir
8,910
891
23
2
2
163,542
0
W
Kukulkan
8,365
837
41
4
1
169,499
1
L
Medusa
7,914
791
52
5
2
142,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role