Player Matchup

Arachne
Arachne
Freddyfruitopia
Arachne
Level 101
God Stats
5W - 5L
1,450 SR
Queue Stats
246W - 227L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
GrandSage
Nu Wa
Level 76
God Stats
2W - 3L
1,237 SR
Queue Stats
201W - 194L
1,546 Elo+
Party 1
Chaac
Chaac
Guilli1999
Chaac
Level 28
God Stats
7W - 4L
1,674 SR
Queue Stats
84W - 72L
1,550 Elo+
Party 1
Apollo
Apollo
Sharkbait919
Apollo
Level 44
God Stats
5W - 3L
1,650 SR
Queue Stats
206W - 177L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
bluecollar
Sylvanus
Level 44
God Stats
3W - 1L
1,443 SR
Queue Stats
169W - 168L
1,515 Elo+
Party 3
Team Averages
Level 59
1,491 SR
1,546 Elo+

VS

Team Averages
Level 85
1,519 SR
1,433 Elo+
King Arthur
King Arthur
BraveGull
King Arthur
Level 67
God Stats
12W - 28L
1,486 SR
Queue Stats
52W - 81L
1,400 Elo+
Party 2
Artemis
Artemis
Destroyer2065
Artemis
Level 100
God Stats
5W - 4L
1,669 SR
Queue Stats
50W - 59L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
RedNeckCEO21
Jormungandr
Level 99
God Stats
17W - 10L
1,598 SR
Queue Stats
57W - 66L
1,460 Elo+
Party 2
Da Ji
Da Ji
XxSoloSaintxX
Da Ji
Level 126
God Stats
0W - 3L
1,342 SR
Queue Stats
79W - 106L
1,391 Elo+
Party 2
Anubis
Anubis
ranemaker813
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 11
13,275
664
22,315
17,643
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
GrandSage
Nu Wa
17
6 / 7 / 8
11,522
576
16,802
14,651
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
4 / 3 / 11
10,955
548
10,944
17,211
17,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
8 / 1 / 4
12,938
647
9,688
10,354
3,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bluecollar
Sylvanus
16
1 / 4 / 11
9,583
479
4,938
17,039
17,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BraveGull
King Arthur
14
1 / 9 / 3
9,324
466
6,089
17,833
12,007
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
13
0 / 7 / 1
8,418
421
7,090
13,663
3,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RedNeckCEO21
Jormungandr
13
1 / 5 / 7
8,529
426
6,624
16,817
12,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 6 / 1
10,246
512
11,596
18,898
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
16
8 / 10 / 1
10,386
519
11,744
17,218
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
36
Kills
16
16
Deaths
37
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BraveGull
King Arthur
1
9
3
0.28
L
Artemis
0
7
1
0.07
W
17
1
11
22.5
W
Nu Wa
GrandSage
Nu Wa
6
7
8
1.43
W
Chaac
4
3
11
3.17
L
Jormungandr
RedNeckCEO21
Jormungandr
1
5
7
0.9
W
Apollo
8
1
4
10
L
6
6
1
1.08
W
Sylvanus
bluecollar
Sylvanus
1
4
11
1.63
L
Anubis
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,687
Damage
43,143
76,898
Taken
84,429
50,601
Mitigated
41,854
28,641
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BraveGull
King Arthur
6,089
618
0
176
17,833
12,007
487
6,249
10,689
0
39,986
L
Artemis
7,090
2,849
0
2,245
13,663
3,276
3,314
861
12,774
0
52,695
W
22,315
17,072
0
6,356
17,643
7,451
515
4,337
12,174
0
98,716
W
Nu Wa
GrandSage
Nu Wa
16,802
2,707
76
2,171
14,651
4,035
767
5,629
8,750
80,505
0
W
Chaac
10,944
1,114
0
7,755
17,211
17,645
49
3,302
13,858
11,003
45,648
L
Jormungandr
RedNeckCEO21
Jormungandr
6,624
875
0
1,300
16,817
12,328
304
5,023
11,428
39,992
0
W
Apollo
9,688
5,905
0
4,301
10,354
3,826
4,150
1,607
8,747
0
112,006
L
11,596
2,497
0
3,480
18,898
7,783
0
6,117
12,443
0
78,768
W
Sylvanus
bluecollar
Sylvanus
4,938
1,166
2,918
5,064
17,039
17,644
54
5,571
11,324
30,546
0
L
Anubis
11,744
53
0
3,676
17,218
6,460
241
5,380
11,447
59,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,273
Gold Earned
46,903
558
Minions Killed
480
0
Camps Cleared
0
1,932,519
Distance Traveled
1,704,080
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,324
466
79
4
0
364,849
2
L
Artemis
8,418
421
98
5
0
310,665
2
W
Arachne
13,275
664
119
6
0
474,198
3
W
Nu Wa
11,522
576
119
6
0
325,819
5
W
Chaac
10,955
548
90
5
0
393,100
3
L
Jormungandr
8,529
426
55
3
0
369,067
3
W
Apollo
12,938
647
179
9
0
388,339
6
L
Da Ji
10,246
512
138
7
0
361,618
4
W
Sylvanus
9,583
479
51
3
0
351,063
4
L
Anubis
10,386
519
110
6
0
297,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role