Player Matchup

Anubis
Anubis
Heavenly_Hotdog
Anubis
Level 6
God Stats
7W - 1L
1,720 SR
Queue Stats
30W - 25L
1,341 Elo+
Solo
Kali
Kali
blacksniper536
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,121 Elo+
Solo
Janus
Janus
herby-leaf6
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,707 Elo+
Solo
Kumbhakarna
Kumbhakarna
mohammadjhn
Kumbhakarna
Level 29
God Stats
4W - 2L
1,566 SR
Queue Stats
121W - 153L
1,393 Elo+
Solo
Rama
Rama
smooth-water9
Rama
Level 12
God Stats
2W - 2L
1,486 SR
Queue Stats
15W - 10L
1,541 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,420 Elo+

VS

Team Averages
Level 19
1,535 SR
1,520 Elo+
Agni
Agni
Hardbody2490
Agni
Level 29
God Stats
1W - 3L
1,442 SR
Queue Stats
191W - 218L
1,390 Elo+
Solo
Izanami
Izanami
LAPDLS
Izanami
Level 24
God Stats
56W - 47L
1,651 SR
Queue Stats
105W - 108L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Viniccos
Cthulhu
Level 21
God Stats
13W - 7L
1,572 SR
Queue Stats
58W - 60L
1,426 Elo+
Solo
Vamana
Vamana
mii-intello
Vamana
Level 7
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 2L
1,818 Elo+
Solo
Hun Batz
Hun Batz
themidsplug
Hun Batz
Level 12
God Stats
3W - 7L
1,471 SR
Queue Stats
71W - 64L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,287
629
3,471
5,244
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 5
4,981
498
813
4,744
1,217
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 0 / 1
6,272
627
5,985
3,564
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
mohammadjhn
Kumbhakarna
8
0 / 2 / 4
5,189
519
1,473
7,140
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
8 / 1 / 0
6,743
674
7,103
5,812
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,688
469
4,185
6,396
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
LAPDLS
Izanami
7
1 / 4 / 1
4,532
453
1,982
4,874
892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Viniccos
Cthulhu
8
2 / 4 / 0
5,429
543
2,998
6,598
3,282
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vamana
6
0 / 5 / 1
4,303
430
97
5,123
1,453
Hun Batz
themidsplug
Hun Batz
9
2 / 2 / 1
5,554
555
2,429
6,746
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
1
4
5
L
Izanami
LAPDLS
Izanami
1
4
1
0.38
L
Cthulhu
Viniccos
Cthulhu
2
4
0
0.5
W
0
2
5
1.25
W
7
0
1
7.5
L
Vamana
0
5
1
0.1
W
Kumbhakarna
mohammadjhn
Kumbhakarna
0
2
4
1
W
8
1
0
8
L
Hun Batz
themidsplug
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
11,691
26,504
Taken
29,737
8,920
Mitigated
9,014
6,497
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,185
506
0
750
6,396
1,504
0
4,305
1,879
15,843
0
W
3,471
199
0
924
5,244
2,053
546
1,277
3,769
32,114
0
L
Izanami
LAPDLS
Izanami
1,982
1,144
108
697
4,874
892
0
528
4,346
0
20,144
L
Cthulhu
Viniccos
Cthulhu
2,998
499
0
913
6,598
3,282
0
1,343
5,177
12,165
0
W
813
258
0
450
4,744
1,217
95
385
4,359
0
15,447
W
5,985
489
0
750
3,564
814
702
550
2,838
29,623
0
L
Vamana
97
40
0
270
5,123
1,453
0
1,984
2,951
0
4,774
W
Kumbhakarna
mohammadjhn
Kumbhakarna
1,473
64
0
1,953
7,140
3,136
310
1,634
5,206
15,435
0
W
7,103
6,169
0
2,420
5,812
1,700
819
2,619
3,149
0
35,989
L
Hun Batz
themidsplug
Hun Batz
2,429
468
0
3,096
6,746
1,883
0
2,153
4,455
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
24,506
253
Minions Killed
156
0
Camps Cleared
0
870,027
Distance Traveled
850,535
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,688
469
21
2
0
181,329
0
W
Anubis
6,287
629
83
8
0
166,844
0
L
Izanami
4,532
453
36
4
0
132,598
0
L
Cthulhu
5,429
543
28
3
0
164,750
0
W
Kali
4,981
498
30
3
0
181,727
2
W
Janus
6,272
627
44
4
0
188,529
2
L
Vamana
4,303
430
7
1
0
186,814
0
W
Kumbhakarna
5,189
519
27
3
0
180,616
0
W
Rama
6,743
674
69
7
0
152,311
0
L
Hun Batz
5,554
555
64
6
0
185,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role