Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bluefang27
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
NegativeLimit
Kukulkan
Level 58
God Stats
1W - 1L
1,418 SR
Queue Stats
4W - 10L
1,356 Elo+
Party 2
Bellona
Bellona
XRader2013
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,484 SR
1,471 Elo+

VS

Team Averages
Level 53
1,559 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lapis007
Morgan Le Fay
Level 48
God Stats
5W - 5L
1,466 SR
Queue Stats
96W - 104L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Taufunny
Heimdallr
Level 43
God Stats
1W - 0L
1,644 SR
Queue Stats
3W - 1L
1,511 Elo+
Solo
Nemesis
Nemesis
Vannquishh
Nemesis
Level 17
God Stats
5W - 2L
1,684 SR
Queue Stats
36W - 34L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 1
6,500
464
1,665
6,569
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
 
Bastet
6
0 / 5 / 0
5,150
368
3,004
7,945
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
1 / 6 / 2
5,526
395
2,947
7,132
1,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NegativeLimit
Kukulkan
11
2 / 5 / 2
6,860
490
4,248
6,609
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
XRader2013
Bellona
9
1 / 8 / 0
6,332
452
5,962
9,255
6,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
6 / 0 / 3
8,627
616
4,209
7,592
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
 
Sun Wukong
13
10 / 1 / 2
8,390
599
9,713
11,201
5,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lapis007
Morgan Le Fay
12
2 / 2 / 3
7,059
504
5,359
6,148
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Taufunny
Heimdallr
12
2 / 0 / 4
7,339
524
3,787
4,808
1,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Vannquishh
Nemesis
13
6 / 2 / 3
7,864
562
4,546
7,287
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
26
26
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
1
0.75
L
Bastet
 
Bastet
0
5
0
0
W
Serqet
 
Serqet
6
0
3
7.5
W
Sun Wukong
 
Sun Wukong
10
1
2
11
L
Neith
1
6
2
0.33
W
Morgan Le Fay
Lapis007
Morgan Le Fay
2
2
3
1.75
L
Kukulkan
NegativeLimit
Kukulkan
2
5
2
0.6
W
Heimdallr
Taufunny
Heimdallr
2
0
4
4
W
Nemesis
Vannquishh
Nemesis
6
2
3
3.75
L
Bellona
XRader2013
Bellona
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,826
Damage
27,614
37,510
Taken
37,036
17,110
Mitigated
15,116
4,565
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,665
221
0
571
6,569
4,642
0
501
6,068
20,141
0
L
Bastet
 
Bastet
3,004
641
0
2,162
7,945
1,900
21
266
7,679
0
16,903
W
Serqet
 
Serqet
4,209
1,601
0
4,551
7,592
3,101
0
1,128
6,448
0
57,426
W
Sun Wukong
 
Sun Wukong
9,713
2,737
0
4,256
11,201
5,376
2,088
0
11,176
0
34,696
L
Neith
2,947
1,101
0
1,003
7,132
1,894
0
2,067
5,012
0
18,977
W
Morgan Le Fay
Lapis007
Morgan Le Fay
5,359
1,009
0
1,231
6,148
2,250
431
2,122
3,871
35,893
0
L
Kukulkan
NegativeLimit
Kukulkan
4,248
313
57
717
6,609
2,162
0
2,214
4,117
29,709
0
W
Heimdallr
Taufunny
Heimdallr
3,787
2,197
0
1,744
4,808
1,812
347
1,487
3,295
0
32,568
W
Nemesis
Vannquishh
Nemesis
4,546
2,303
0
150
7,287
2,577
0
874
6,308
0
45,106
L
Bellona
XRader2013
Bellona
5,962
2,355
0
55
9,255
6,512
0
311
8,944
0
19,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
39,279
222
Minions Killed
383
0
Camps Cleared
0
1,237,684
Distance Traveled
1,415,120
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,500
464
40
3
0
292,705
5
L
Bastet
5,150
368
36
3
0
216,080
3
W
Serqet
8,627
616
116
8
0
332,041
2
W
Sun Wukong
8,390
599
53
4
0
255,342
1
L
Neith
5,526
395
38
3
0
221,461
1
W
Morgan Le Fay
7,059
504
73
5
0
252,026
4
L
Kukulkan
6,860
490
71
5
0
262,819
6
W
Heimdallr
7,339
524
68
5
0
261,502
0
W
Nemesis
7,864
562
73
5
0
314,209
1
L
Bellona
6,332
452
37
3
0
244,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role