Player Matchup

Ravana
Ravana
Gold IV
AslanisSK
Ravana
Gold IV
Level 149
God Stats
0W - 1L
1,552 SR
Queue Stats
29W - 23L
1,683 MMR
Solo
Sylvanus
Sylvanus
Gold I
Dark0pls
Sylvanus
Gold I
Level 129
God Stats
0W - 2L
1,499 SR
Queue Stats
4W - 8L
1,696 MMR
Party 1
Anhur
Anhur
Gold II
Dotage
Anhur
Gold II
Level 147
God Stats
4W - 3L
1,671 SR
Queue Stats
142W - 132L
1,731 MMR
Solo
Thoth
Thoth
Gold II
LichtBiest
Thoth
Gold II
Level 138
God Stats
8W - 8L
1,566 SR
Queue Stats
93W - 90L
1,717 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
sellyva
Gilgamesh
Platinum II
Level 160
God Stats
1W - 2L
1,446 SR
Queue Stats
280W - 275L
1,705 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,547 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,586 SR
1,705 MMR
Kuzenbo
Kuzenbo
Platinum IV
MrVedich
Kuzenbo
Platinum IV
Level 128
God Stats
23W - 15L
1,523 SR
Queue Stats
171W - 159L
1,665 MMR
Solo
Merlin
Merlin
Gold I
NaM3nLoS
Merlin
Gold I
Level 85
God Stats
1W - 0L
1,478 SR
Queue Stats
65W - 60L
1,757 MMR
Solo
Charybdis
Charybdis
Gold V
SΛMSUÑG
Charybdis
Gold V
Level 105
God Stats
8W - 0L
1,750 SR
Queue Stats
33W - 20L
1,689 MMR
Solo
Ne Zha
Ne Zha
Gold I
horsale
Ne Zha
Gold I
Level 157
God Stats
1W - 1L
1,780 SR
Queue Stats
150W - 153L
1,690 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
iDeliqen
Ao Kuang
Platinum V
Level 155
God Stats
2W - 2L
1,399 SR
Queue Stats
338W - 318L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AslanisSK
Ravana
20
7 / 10 / 3
14,710
490
18,376
28,390
10,535
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Dark0pls
Sylvanus
19
0 / 9 / 12
12,918
431
15,990
36,659
44,529
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Dotage
Anhur
20
7 / 6 / 3
16,282
543
24,816
31,584
10,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
20
10 / 8 / 5
15,565
519
25,843
27,163
8,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sellyva
Gilgamesh
20
0 / 7 / 8
14,172
472
18,534
43,381
45,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KaliMorgan Le FayAthenaGebCthulhu

VS

Bans
OdinAresArtioTerraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrVedich
Kuzenbo
20
5 / 8 / 20
16,152
538
23,379
36,428
51,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
NaM3nLoS
Merlin
20
10 / 7 / 14
18,540
618
33,678
22,782
8,558
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
SΛMSUÑG
Charybdis
20
9 / 3 / 12
19,036
635
40,220
29,740
10,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
horsale
Ne Zha
20
3 / 4 / 14
16,765
559
13,410
28,973
29,421
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
iDeliqen
Ao Kuang
20
13 / 2 / 5
18,365
612
27,198
34,970
13,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
24
Kills
40
40
Deaths
24
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ravana
AslanisSK
Ravana
7
10
3
0.85
L
Sylvanus
Dark0pls
Sylvanus
0
9
12
0.67
L
Anhur
Dotage
Anhur
7
6
3
1.42
L
Thoth
10
8
5
1.56
W
Kuzenbo
MrVedich
Kuzenbo
5
8
20
1.88
W
Merlin
NaM3nLoS
Merlin
10
7
14
2.43
W
Charybdis
SΛMSUÑG
Charybdis
9
3
12
5
W
Ne Zha
horsale
Ne Zha
3
4
14
2.5
W
Ao Kuang
iDeliqen
Ao Kuang
13
2
5
7.75
L
Gilgamesh
sellyva
Gilgamesh
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,559
Damage
137,885
167,177
Taken
152,893
119,937
Mitigated
114,083
50,637
Healing
62,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AslanisSK
Ravana
18,376
6,821
0
5,901
28,390
10,535
1,247
14,424
13,752
0
115,274
L
Sylvanus
Dark0pls
Sylvanus
15,990
3,502
7,557
11,304
36,659
44,529
58
18,445
17,939
46,503
0
L
Anhur
Dotage
Anhur
24,816
15,374
0
13,285
31,584
10,679
924
14,219
17,301
0
153,463
L
Thoth
25,843
627
274
4,694
27,163
8,873
1,671
17,731
9,056
110,815
0
W
Kuzenbo
MrVedich
Kuzenbo
23,379
6,034
168
6,262
36,428
51,693
625
11,267
25,161
64,793
0
W
Merlin
NaM3nLoS
Merlin
33,678
1,764
0
6,836
22,782
8,558
1,250
9,487
13,295
134,356
0
W
Charybdis
SΛMSUÑG
Charybdis
40,220
26,982
0
18,594
29,740
10,751
8,512
5,700
24,040
0
201,585
W
Ne Zha
horsale
Ne Zha
13,410
4,142
0
5,581
28,973
29,421
899
9,890
19,083
0
108,243
W
Ao Kuang
iDeliqen
Ao Kuang
27,198
6,599
0
25,538
34,970
13,660
3,331
8,316
26,654
142,986
0
L
Gilgamesh
sellyva
Gilgamesh
18,534
4,241
0
7,622
43,381
45,321
166
18,627
24,534
0
103,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,647
Gold Earned
88,858
769
Minions Killed
785
0
Camps Cleared
0
2,645,114
Distance Traveled
2,841,741
27
Wards Purchased
62
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,710
490
152
5
0
518,108
5
L
Sylvanus
12,918
431
67
2
0
525,468
4
L
Anhur
16,282
543
205
7
0
508,833
5
L
Thoth
15,565
519
183
6
0
540,818
9
W
Kuzenbo
16,152
538
71
2
0
538,892
19
W
Merlin
18,540
618
188
6
0
543,038
16
W
Charybdis
19,036
635
227
8
0
558,175
8
W
Ne Zha
16,765
559
142
5
0
620,168
9
W
Ao Kuang
18,365
612
157
5
0
581,468
10
L
Gilgamesh
14,172
472
162
5
0
551,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role