Player Matchup

Bakasura
Bakasura
Luquinhabemloco
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 197L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
ThiagoSpencer
Baba Yaga
Level 4
God Stats
0W - 3L
1,369 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo
Merlin
Merlin
nascimento_marce
Merlin
Level 7
God Stats
1W - 2L
1,587 SR
Queue Stats
4W - 8L
1,494 Elo+
Solo
Team Averages
Level 40
1,485 SR
1,386 Elo+

VS

Team Averages
Level 86
1,564 SR
1,430 Elo+
Ah Puch
Ah Puch
SrKing6570
Ah Puch
Level 126
God Stats
15W - 19L
1,465 SR
Queue Stats
296W - 371L
1,440 Elo+
Solo
Apollo
Apollo
Tachman_sanju
Apollo
Level 107
God Stats
13W - 27L
1,728 SR
Queue Stats
463W - 676L
1,351 Elo+
Solo
Ares
Ares
teddyvinte1
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 5 / 1
7,707
642
5,927
12,673
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
ThiagoSpencer
Baba Yaga
10
0 / 10 / 2
7,136
595
8,048
11,762
3,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 6 / 1
7,708
642
6,010
8,047
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SrKing6570
Ah Puch
15
8 / 0 / 11
10,137
845
13,893
6,583
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 1 / 5
9,852
821
5,766
8,612
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 1 / 16
9,224
769
9,230
14,002
14,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
21
21
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
5
1
0.3
W
Ah Puch
SrKing6570
Ah Puch
8
0
11
13.5
W
9
1
5
11.5
L
Baba Yaga
ThiagoSpencer
Baba Yaga
0
10
2
0.1
L
1
6
1
0.25
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,985
Damage
28,889
32,482
Taken
29,197
11,234
Mitigated
20,663
2,926
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,927
3,653
0
1,011
12,673
4,611
0
7,902
4,771
0
18,413
W
Ah Puch
SrKing6570
Ah Puch
13,893
150
102
3,635
6,583
2,817
546
2,683
3,655
56,946
0
W
5,766
4,195
0
2,792
8,612
3,265
1,068
4,819
3,232
0
24,635
L
Baba Yaga
ThiagoSpencer
Baba Yaga
8,048
761
164
1,297
11,762
3,901
0
9,257
2,505
19,995
0
L
6,010
384
13
441
8,047
2,722
0
6,400
1,647
23,797
0
W
9,230
803
156
2,803
14,002
14,581
67
7,190
6,272
12,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
29,213
130
Minions Killed
152
5
Camps Cleared
7
642,866
Distance Traveled
688,282
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,707
642
43
4
5
241,911
1
W
Ah Puch
10,137
845
103
9
5
240,079
3
W
Apollo
9,852
821
45
4
2
229,594
4
L
Baba Yaga
7,136
595
40
3
0
191,430
4
L
Merlin
7,708
642
47
4
0
209,525
1
W
Ares
9,224
769
4
0
0
218,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role