Player Matchup

Janus
Janus
Rollingpaper566
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,468 Elo+
Party 1
Ullr
Ullr
TcR Fuzion
Ullr
Level 109
God Stats
10W - 2L
1,751 SR
Queue Stats
110W - 105L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
iBaroo
Heimdallr
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,220 Elo+
Party 1
Team Averages
Level 96
1,584 SR
1,411 Elo+

VS

Team Averages
Level 80
1,370 SR
1,482 Elo+
Janus
Janus
Afroman2098
Janus
Level 126
God Stats
0W - 1L
1,078 SR
Queue Stats
31W - 26L
1,548 Elo+
Solo
Fenrir
Fenrir
ProtoZeroMan
Fenrir
Level 107
God Stats
11W - 7L
1,480 SR
Queue Stats
297W - 296L
1,488 Elo+
Solo
Ares
Ares
bold_hook369
Ares
Level 8
God Stats
1W - 3L
1,551 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 17
10,466
748
9,416
6,846
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 5 / 15
10,651
761
13,891
11,671
4,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
iBaroo
Heimdallr
16
15 / 6 / 7
12,506
893
15,965
10,396
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
10,303
736
8,926
8,382
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
9 / 8 / 2
10,717
766
9,699
20,290
9,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 10 / 8
8,869
634
2,357
18,850
22,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
22
Kills
13
14
Deaths
23
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
L
Fenrir
9
8
2
1.25
W
3
3
17
3.83
W
4
5
15
2.3
L
0
10
8
0.4
W
Heimdallr
iBaroo
Heimdallr
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
20,982
28,913
Taken
47,522
10,908
Mitigated
36,589
3,580
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,926
100
414
906
8,382
3,977
0
1,471
6,886
46,362
0
L
Fenrir
9,699
4,737
93
5,596
20,290
9,922
0
5,122
14,832
0
27,124
W
9,416
1,189
0
924
6,846
2,338
227
2,402
4,444
34,584
0
W
13,891
6,930
0
1,511
11,671
4,513
1,534
4,157
7,514
0
40,906
L
2,357
265
0
561
18,850
22,690
0
3,051
15,569
7,600
0
W
Heimdallr
iBaroo
Heimdallr
15,965
8,054
0
1,145
10,396
4,057
713
4,958
5,438
0
34,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
29,889
153
Minions Killed
116
6
Camps Cleared
6
662,243
Distance Traveled
779,392
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,303
736
80
6
2
237,216
0
L
Fenrir
10,717
766
29
2
4
326,963
2
W
Janus
10,466
748
64
5
4
238,101
0
W
Ullr
10,651
761
58
4
2
222,080
4
L
Ares
8,869
634
7
1
0
215,213
0
W
Heimdallr
12,506
893
31
2
0
202,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role