Player Matchup

Chaac
Chaac
BigWiggie
Chaac
Level 26
God Stats
9W - 5L
1,818 SR
Queue Stats
167W - 190L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
Emptydarker
Hun Batz
Level 16
God Stats
5W - 11L
1,342 SR
Queue Stats
30W - 35L
1,344 Elo+
Solo
Cernunnos
Cernunnos
Infravermeio
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 189L
1,433 Elo+
Party 1
Skadi
Skadi
XoDZLoX
Skadi
Level 28
God Stats
12W - 6L
1,253 SR
Queue Stats
79W - 91L
1,369 Elo+
Party 1
Horus
Horus
shadowsnow33
Horus
Level 27
God Stats
29W - 21L
1,554 SR
Queue Stats
80W - 74L
1,490 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,409 Elo+

VS

Team Averages
Level 13
1,399 SR
1,382 Elo+
Nu Wa
Nu Wa
DakovChan
Nu Wa
Level 26
God Stats
2W - 4L
1,454 SR
Queue Stats
19W - 32L
1,358 Elo+
Solo
Merlin
Merlin
DryMoist6960
Merlin
Level 12
God Stats
0W - 4L
1,326 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Neith
Neith
FatedSorrow
Neith
Level 16
God Stats
3W - 4L
1,454 SR
Queue Stats
71W - 57L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MenacingIsKey
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,358 Elo+
Solo
Thor
Thor
vochosi_flojo
Thor
Level 8
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigWiggie
Chaac
20
15 / 3 / 7
14,791
569
20,984
25,128
31,376
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Emptydarker
Hun Batz
17
7 / 4 / 1
12,390
477
8,674
14,379
5,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Infravermeio
Cernunnos
18
6 / 2 / 11
12,971
499
17,749
21,649
7,613
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
XoDZLoX
Skadi
19
9 / 2 / 7
13,663
526
13,403
17,345
6,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 10
12,536
482
5,704
21,095
19,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DakovChan
Nu Wa
17
6 / 8 / 1
11,341
436
20,301
17,073
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
1
0 / 1 / 0
6,354
244
0
667
0
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 5 / 2
12,517
481
22,348
21,198
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MenacingIsKey
Jormungandr
14
0 / 14 / 1
9,392
361
9,227
31,449
33,976
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 18 / 1
9,947
383
1,575
18,376
5,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
40
Kills
12
13
Deaths
46
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigWiggie
Chaac
15
3
7
6.17
L
Nu Wa
DakovChan
Nu Wa
6
8
1
0.81
L
Merlin
0
1
0
0
W
Hun Batz
Emptydarker
Hun Batz
7
4
1
1.88
L
6
5
2
1.4
W
Cernunnos
Infravermeio
Cernunnos
6
2
11
5.75
L
Jormungandr
MenacingIsKey
Jormungandr
0
14
1
0.04
W
Skadi
XoDZLoX
Skadi
9
2
7
6.25
W
3
2
10
4
L
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,514
Damage
53,451
99,596
Taken
88,763
70,157
Mitigated
53,136
38,621
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigWiggie
Chaac
20,984
3,282
0
12,602
25,128
31,376
201
7,339
17,332
12,959
71,769
L
Nu Wa
DakovChan
Nu Wa
20,301
6,525
0
1,910
17,073
5,481
0
898
15,578
58,833
0
L
Merlin
0
0
0
0
667
0
0
0
667
0
0
W
Hun Batz
Emptydarker
Hun Batz
8,674
3,437
0
3,526
14,379
5,349
1,497
6,176
8,015
0
72,309
L
22,348
9,386
0
5,741
21,198
8,181
0
1,062
19,772
0
95,078
W
Cernunnos
Infravermeio
Cernunnos
17,749
10,063
0
11,251
21,649
7,613
3,570
6,203
15,303
0
97,522
L
Jormungandr
MenacingIsKey
Jormungandr
9,227
2,872
0
1,177
31,449
33,976
611
1,712
28,975
61,332
0
W
Skadi
XoDZLoX
Skadi
13,403
6,585
0
5,877
17,345
6,150
5,711
7,689
9,275
0
97,744
W
5,704
2,417
1,249
4,116
21,095
19,669
2,783
4,923
15,934
298
53,217
L
1,575
594
0
0
18,376
5,498
67
618
17,329
0
64,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,351
Gold Earned
49,551
590
Minions Killed
444
0
Camps Cleared
0
2,454,108
Distance Traveled
1,689,283
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,791
569
117
5
0
491,665
3
L
Nu Wa
11,341
436
93
4
0
430,973
0
L
Merlin
6,354
244
0
0
0
16,954
0
W
Hun Batz
12,390
477
118
5
0
520,609
0
L
Neith
12,517
481
156
6
0
438,404
0
W
Cernunnos
12,971
499
142
5
0
481,348
3
L
Jormungandr
9,392
361
79
3
0
429,599
0
W
Skadi
13,663
526
125
5
0
453,583
3
W
Horus
12,536
482
88
3
0
506,903
0
L
Thor
9,947
383
116
4
0
373,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role