Player Matchup

Danzaburou
Danzaburou
Batmansfield12
Danzaburou
Level 121
God Stats
2W - 4L
1,686 SR
Queue Stats
11W - 11L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
MAJESTICTOENAIL
Sylvanus
Level 109
God Stats
4W - 0L
1,731 SR
Queue Stats
15W - 7L
1,778 Elo+
Party 2
Ra
Ra
MetMoss
Ra
Level 133
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 35L
1,682 Elo+
Party 2
Team Averages
Level 121
1,725 SR
1,681 Elo+

VS

Team Averages
Level 20
1,400 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BrainLess482
Olorun
Level 11
God Stats
1W - 3L
1,222 SR
Queue Stats
8W - 14L
1,309 Elo+
Party 1
Chiron
Chiron
CoyRoy
Chiron
Level 27
God Stats
1W - 6L
1,477 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Batmansfield12
Danzaburou
14
14 / 3 / 8
9,901
990
12,909
10,476
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
12
4 / 0 / 17
8,122
812
5,489
5,666
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 0 / 17
9,073
907
11,502
9,936
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 6 / 1
6,547
655
8,362
10,766
9,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
10
1 / 10 / 2
6,934
693
4,709
12,437
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
CoyRoy
Chiron
9
1 / 9 / 1
6,676
668
3,029
10,648
3,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
25
Kills
3
3
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
1
0.25
W
Danzaburou
Batmansfield12
Danzaburou
14
3
8
6
L
Olorun
1
10
2
0.2
L
Chiron
CoyRoy
Chiron
1
9
1
0.17
W
Sylvanus
4
0
17
12.5
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
16,100
26,078
Taken
33,851
12,311
Mitigated
17,089
15,589
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,362
1,120
0
1,774
10,766
9,669
0
5,387
5,221
0
18,594
W
Danzaburou
Batmansfield12
Danzaburou
12,909
6,506
0
2,612
10,476
4,003
1,795
1,601
8,875
0
33,300
L
Olorun
4,709
1,215
183
484
12,437
3,906
0
5,319
6,996
14,300
0
L
Chiron
CoyRoy
Chiron
3,029
1,111
179
854
10,648
3,514
0
5,622
4,852
0
16,187
W
Sylvanus
5,489
1,433
2,969
2,358
5,666
4,755
676
1,598
4,068
14,660
2,694
W
11,502
2,289
2,024
5,626
9,936
3,553
855
1,782
8,154
44,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
20,157
128
Minions Killed
79
6
Camps Cleared
3
575,812
Distance Traveled
443,131
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,547
655
26
3
0
170,234
0
W
Danzaburou
9,901
990
26
3
3
179,518
1
L
Olorun
6,934
693
31
3
1
137,535
1
L
Chiron
6,676
668
22
2
2
135,362
0
W
Sylvanus
8,122
812
23
2
2
185,322
2
W
Ra
9,073
907
79
8
1
210,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role