Player Matchup

Discordia
Discordia
Alexroll07
Discordia
Level 81
God Stats
2W - 3L
1,196 SR
Queue Stats
65W - 105L
1,302 Elo+
Party 1
Charybdis
Charybdis
TurboGonzalo
Charybdis
Level 85
God Stats
6W - 7L
1,412 SR
Queue Stats
70W - 113L
1,301 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frandeCatarina
Tsukuyomi
Level 28
God Stats
2W - 1L
1,545 SR
Queue Stats
43W - 85L
1,260 Elo+
Party 1
Team Averages
Level 65
1,384 SR
1,287 Elo+

VS

Team Averages
Level 19
1,588 SR
1,204 Elo+
Ah Puch
Ah Puch
Hyper-Jorden
Ah Puch
Level 27
God Stats
7W - 10L
1,748 SR
Queue Stats
33W - 64L
1,222 Elo+
Party 2
Rama
Rama
SABgoblin2000
Rama
Level 18
God Stats
1W - 2L
1,515 SR
Queue Stats
30W - 58L
1,220 Elo+
Party 2
Arachne
Arachne
celestia_belko
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexroll07
Discordia
16
9 / 4 / 13
12,472
831
15,485
10,788
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TurboGonzalo
Charybdis
17
9 / 6 / 15
12,727
848
16,639
12,110
3,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
frandeCatarina
Tsukuyomi
14
7 / 11 / 8
11,311
754
9,982
13,692
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hyper-Jorden
Ah Puch
14
8 / 7 / 12
11,240
749
14,242
16,729
5,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 7 / 6
11,988
799
9,713
16,128
5,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 11 / 13
9,039
603
4,531
16,490
11,061
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
25
Kills
20
21
Deaths
25
36
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alexroll07
Discordia
9
4
13
3.88
L
Ah Puch
Hyper-Jorden
Ah Puch
8
7
12
2
L
12
7
6
2.14
W
Charybdis
TurboGonzalo
Charybdis
9
6
15
2.75
L
0
11
13
0.59
W
Tsukuyomi
frandeCatarina
Tsukuyomi
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
28,486
36,590
Taken
49,347
11,366
Mitigated
22,539
5,176
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alexroll07
Discordia
15,485
769
0
2,053
10,788
3,292
1,257
4,311
6,477
49,353
0
L
Ah Puch
Hyper-Jorden
Ah Puch
14,242
1,261
0
3,120
16,729
5,756
0
4,331
12,398
33,804
0
L
9,713
6,356
216
2,932
16,128
5,722
0
5,700
10,428
0
21,176
W
Charybdis
TurboGonzalo
Charybdis
16,639
8,943
0
3,057
12,110
3,675
1,180
5,339
6,771
0
47,923
L
4,531
3,168
278
1,316
16,490
11,061
0
5,454
11,036
0
12,688
W
Tsukuyomi
frandeCatarina
Tsukuyomi
9,982
1,566
0
66
13,692
4,399
132
5,188
8,504
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
32,267
180
Minions Killed
106
6
Camps Cleared
0
745,871
Distance Traveled
647,302
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,472
831
82
5
1
264,762
0
L
Ah Puch
11,240
749
59
4
0
217,627
1
L
Rama
11,988
799
24
2
0
222,050
0
W
Charybdis
12,727
848
79
5
5
229,011
2
L
Arachne
9,039
603
23
2
0
207,625
2
W
Tsukuyomi
11,311
754
19
1
0
252,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role