Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Jailerofbeasts
Chronos
Level 129
God Stats
3W - 3L
1,539 SR
Queue Stats
112W - 121L
1,536 Elo+
Solo
Thanatos
Thanatos
theville00
Thanatos
Level 26
God Stats
7W - 9L
1,362 SR
Queue Stats
68W - 61L
1,518 Elo+
Party 2
Team Averages
Level 92
1,467 SR
1,518 Elo+

VS

Team Averages
Level 48
1,575 SR
1,507 Elo+
Chang'e
Chang'e
Norminthesolo
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Simon10man
Sun Wukong
Level 101
God Stats
0W - 1L
1,573 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 1
Neith
Neith
Thorhamar
Neith
Level 29
God Stats
5W - 1L
1,651 SR
Queue Stats
196W - 155L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 5
8,212
747
10,355
11,463
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 3 / 6
8,784
799
7,168
9,646
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
theville00
Thanatos
10
3 / 4 / 5
7,810
710
5,054
8,172
3,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 3 / 5
7,077
643
2,373
5,354
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Simon10man
Sun Wukong
10
5 / 4 / 5
7,568
688
7,497
12,323
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Thorhamar
Neith
11
3 / 4 / 5
7,713
701
12,543
10,024
3,379
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
10
10
Deaths
11
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
5
1.83
W
5
3
6
2.67
L
Chang'e
2
3
5
1.5
L
Sun Wukong
Simon10man
Sun Wukong
5
4
5
1.88
L
Neith
Thorhamar
Neith
3
4
5
1.38
W
Thanatos
theville00
Thanatos
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,577
Damage
22,413
29,281
Taken
27,701
13,960
Mitigated
11,467
9,183
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,355
894
24
1,830
11,463
6,144
212
1,256
9,856
28,483
0
W
7,168
2,176
0
3,805
9,646
4,000
2,262
528
8,804
25,803
2,921
L
Chang'e
2,373
385
65
357
5,354
1,502
240
2,479
2,714
7,788
0
L
Sun Wukong
Simon10man
Sun Wukong
7,497
1,646
0
3,415
12,323
6,586
0
6,749
5,080
0
20,249
L
Neith
Thorhamar
Neith
12,543
5,861
0
2,424
10,024
3,379
0
7,206
2,298
0
26,762
W
Thanatos
theville00
Thanatos
5,054
736
0
3,524
8,172
3,816
358
561
7,240
0
10,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
22,358
107
Minions Killed
87
5
Camps Cleared
4
613,277
Distance Traveled
487,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,212
747
41
4
1
218,484
4
W
Chronos
8,784
799
46
4
3
191,603
0
L
Chang'e
7,077
643
23
2
1
157,554
1
L
Sun Wukong
7,568
688
23
2
1
138,192
1
L
Neith
7,713
701
41
4
2
192,134
3
W
Thanatos
7,810
710
20
2
1
203,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role