Player Matchup

Ares
Ares
Balldog1234
Ares
Level 13
God Stats
8W - 10L
1,439 SR
Queue Stats
8W - 10L
1,359 Elo+
Party 2
Agni
Agni
Churrosity
Agni
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
337W - 346L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jeewl
Tsukuyomi
Level 116
God Stats
20W - 16L
1,689 SR
Queue Stats
379W - 372L
1,516 Elo+
Party 2
Vamana
Vamana
o Zephyr
Vamana
Level 130
God Stats
24W - 17L
1,610 SR
Queue Stats
342W - 324L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
whitey148
Heimdallr
Level 154
God Stats
16W - 8L
1,717 SR
Queue Stats
449W - 460L
1,478 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,477 Elo+

VS

Team Averages
Level 71
1,591 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Arbiter XI
Thoth
Level 29
God Stats
4W - 8L
1,566 SR
Queue Stats
59W - 74L
1,461 Elo+
Party 1
Cerberus
Cerberus
BWSFCharlie
Cerberus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Apollo
Apollo
Loki313
Apollo
Level 45
God Stats
10W - 4L
1,832 SR
Queue Stats
42W - 37L
1,618 Elo+
Party 1
Loki
Loki
NFG Vizi
Loki
Level 107
God Stats
6W - 6L
1,559 SR
Queue Stats
142W - 138L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,128
460
6,952
13,668
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 2 / 2
12,800
582
8,396
11,901
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Jeewl
Tsukuyomi
19
9 / 4 / 1
11,723
533
14,492
17,959
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
o Zephyr
Vamana
19
2 / 5 / 5
12,068
549
18,622
20,946
24,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
whitey148
Heimdallr
17
3 / 2 / 7
11,011
501
13,007
16,264
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 6 / 2
10,988
499
15,217
22,494
19,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
15
1 / 4 / 2
9,572
435
4,377
7,616
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
BWSFCharlie
Cerberus
14
0 / 6 / 5
9,794
445
9,879
20,753
9,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
Loki313
Apollo
15
4 / 5 / 1
9,735
443
8,343
17,576
5,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
19
7 / 3 / 2
11,740
534
12,381
13,534
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
24
Kills
16
16
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
2
0.83
L
Thoth
1
4
2
0.5
L
Cerberus
BWSFCharlie
Cerberus
0
6
5
0.42
W
3
3
4
1.67
W
7
2
2
4
W
Tsukuyomi
Jeewl
Tsukuyomi
9
4
1
2.38
L
Apollo
Loki313
Apollo
4
5
1
0.9
L
Loki
7
3
2
2.67
W
Vamana
o Zephyr
Vamana
2
5
5
0.9
W
Heimdallr
whitey148
Heimdallr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,469
Damage
50,197
80,738
Taken
81,973
52,707
Mitigated
40,813
22,280
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,217
4,170
0
8,924
22,494
19,565
0
1,144
21,350
0
64,474
L
Thoth
4,377
37
0
1,278
7,616
2,068
246
2,954
4,662
45,729
0
L
Cerberus
BWSFCharlie
Cerberus
9,879
483
1,739
5,606
20,753
9,261
243
6,283
14,470
50,805
0
W
6,952
331
0
969
13,668
11,977
702
3,021
10,647
32,069
0
W
8,396
106
0
4,763
11,901
4,405
928
3,368
8,533
94,718
0
W
Tsukuyomi
Jeewl
Tsukuyomi
14,492
4,333
0
6,779
17,959
6,418
0
3,206
14,753
0
92,735
L
Apollo
Loki313
Apollo
8,343
5,273
360
3,767
17,576
5,196
1,207
2,642
14,934
0
62,153
L
Loki
12,381
2,580
0
5,252
13,534
4,723
0
2,325
11,209
0
76,780
W
Vamana
o Zephyr
Vamana
18,622
7,417
0
5,757
20,946
24,101
0
491
20,455
0
97,041
W
Heimdallr
whitey148
Heimdallr
13,007
5,630
0
4,012
16,264
5,806
211
4,447
11,817
0
77,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,730
Gold Earned
51,829
644
Minions Killed
550
0
Camps Cleared
0
2,157,611
Distance Traveled
2,133,759
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,988
499
123
6
0
381,486
3
L
Thoth
9,572
435
98
4
0
390,392
6
L
Cerberus
9,794
445
113
5
0
432,847
0
W
Ares
10,128
460
41
2
0
430,556
0
W
Agni
12,800
582
161
7
0
415,189
10
W
Tsukuyomi
11,723
533
138
6
0
479,597
6
L
Apollo
9,735
443
97
4
0
490,357
3
L
Loki
11,740
534
119
5
0
438,677
4
W
Vamana
12,068
549
175
8
0
413,938
10
W
Heimdallr
11,011
501
129
6
0
418,331
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role