Player Matchup

The Morrigan
The Morrigan
im-rank21
The Morrigan
Level 102
God Stats
13W - 9L
1,693 SR
Queue Stats
174W - 112L
1,645 Elo+
Party 1
Ymir
Ymir
ryukenyt
Ymir
Level 61
God Stats
0W - 2L
1,489 SR
Queue Stats
23W - 20L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
z3gr1nd
Danzaburou
Level 119
God Stats
14W - 4L
1,788 SR
Queue Stats
190W - 139L
1,619 Elo+
Party 1
Team Averages
Level 94
1,657 SR
1,581 Elo+

VS

Team Averages
Level 90
1,510 SR
1,453 Elo+
Agni
Agni
BlueDuckeroo
Agni
Level 107
God Stats
16W - 19L
1,483 SR
Queue Stats
96W - 71L
1,524 Elo+
Party 2
Sobek
Sobek
EatDemSoupz
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
Khadar03
Cliodhna
Level 79
God Stats
3W - 1L
1,546 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
im-rank21
The Morrigan
17
13 / 7 / 3
13,033
815
19,715
14,912
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
0 / 8 / 11
10,522
658
5,022
16,349
21,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
z3gr1nd
Danzaburou
14
5 / 9 / 6
11,487
718
11,548
15,613
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 13
12,276
767
15,000
12,600
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 3 / 18
11,814
738
6,451
15,674
20,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Khadar03
Cliodhna
16
14 / 9 / 6
13,164
823
16,570
15,773
5,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
18
Kills
24
24
Deaths
18
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
W
3
3
18
4
W
Cliodhna
Khadar03
Cliodhna
14
9
6
1.89
L
The Morrigan
im-rank21
The Morrigan
13
7
3
2.07
L
Ymir
0
8
11
0.69
L
Danzaburou
z3gr1nd
Danzaburou
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
38,021
46,874
Taken
44,047
33,694
Mitigated
30,485
7,143
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,000
1,362
0
1,250
12,600
4,328
58
4,509
7,904
45,809
0
W
6,451
889
0
3,084
15,674
20,554
29
6,723
8,554
18,614
0
W
Cliodhna
Khadar03
Cliodhna
16,570
4,159
0
1,330
15,773
5,603
0
8,480
6,911
0
40,073
L
The Morrigan
im-rank21
The Morrigan
19,715
4,116
0
2,682
14,912
6,307
21
6,441
8,471
37,567
7,783
L
Ymir
5,022
1,531
0
1,156
16,349
21,029
0
7,377
8,972
15,706
0
L
Danzaburou
z3gr1nd
Danzaburou
11,548
3,770
0
3,305
15,613
6,358
0
7,834
7,779
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
37,254
159
Minions Killed
148
9
Camps Cleared
4
734,268
Distance Traveled
816,405
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,276
767
86
5
3
272,703
0
W
Sobek
11,814
738
19
1
0
264,514
1
W
Cliodhna
13,164
823
43
3
1
279,188
3
L
The Morrigan
13,033
815
58
4
4
249,923
4
L
Ymir
10,522
658
24
2
1
223,108
0
L
Danzaburou
11,487
718
77
5
4
261,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role