Player Matchup

Tiamat
Tiamat
Danny2205
Tiamat
Level 26
God Stats
1W - 1L
1,435 SR
Queue Stats
10W - 10L
1,316 Elo+
Party 1
Kali
Kali
FeroceZio
Kali
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 13L
1,316 Elo+
Party 1
Bacchus
Bacchus
gonalm62
Bacchus
Level 25
God Stats
12W - 7L
1,560 SR
Queue Stats
61W - 52L
1,398 Elo+
Party 2
Rama
Rama
luisoncho
Rama
Level 28
God Stats
14W - 11L
1,477 SR
Queue Stats
37W - 29L
1,399 Elo+
Party 2
Thanatos
Thanatos
mrmíyagí
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,344 Elo+

VS

Team Averages
Level 16
1,510 SR
1,359 Elo+
Fenrir
Fenrir
GracieBJJ
Fenrir
Level 28
God Stats
3W - 3L
1,467 SR
Queue Stats
95W - 117L
1,391 Elo+
Solo
Achilles
Achilles
Joseeman
Achilles
Level 28
God Stats
3W - 3L
1,583 SR
Queue Stats
25W - 36L
1,409 Elo+
Solo
Set
Set
Reifenverlust
Set
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,368 Elo+
Party 3
Ares
Ares
VJLINKHERO111
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Tsukuyomi
Tsukuyomi
tehstruggle
Tsukuyomi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Danny2205
Tiamat
13
4 / 10 / 14
9,273
464
10,418
16,646
9,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
18
15 / 3 / 7
12,564
628
18,534
22,038
13,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
gonalm62
Bacchus
17
6 / 1 / 21
11,807
590
9,216
16,689
23,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Rama
19
15 / 3 / 13
12,191
610
22,926
15,902
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
mrmíyagí
Thanatos
15
10 / 7 / 5
10,611
531
10,967
17,547
6,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GracieBJJ
Fenrir
14
3 / 7 / 10
9,226
461
6,631
14,285
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Joseeman
Achilles
14
2 / 9 / 6
9,139
457
9,234
21,042
19,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 12 / 7
8,995
450
4,899
15,565
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 10 / 6
10,619
531
8,592
21,169
19,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
tehstruggle
Tsukuyomi
16
11 / 12 / 7
11,778
589
25,163
19,727
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
50
Kills
23
24
Deaths
50
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Danny2205
Tiamat
4
10
14
1.1
W
Kali
15
3
7
6.17
L
Fenrir
GracieBJJ
Fenrir
3
7
10
1.14
L
Achilles
Joseeman
Achilles
2
9
6
0.56
L
2
12
7
0.46
L
5
10
6
0.8
W
Bacchus
gonalm62
Bacchus
6
1
21
16.5
W
Rama
15
3
13
7.17
W
Thanatos
mrmíyagí
Thanatos
10
7
5
1.79
L
Tsukuyomi
tehstruggle
Tsukuyomi
11
12
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,061
Damage
54,519
88,822
Taken
91,788
59,944
Mitigated
58,211
34,726
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Danny2205
Tiamat
10,418
1,220
93
2,813
16,646
9,049
472
963
15,683
34,037
0
W
Kali
18,534
8,747
0
11,378
22,038
13,627
1,074
2,749
19,289
0
75,434
L
Fenrir
GracieBJJ
Fenrir
6,631
1,775
0
3,012
14,285
5,372
0
3,997
10,052
0
27,358
L
Achilles
Joseeman
Achilles
9,234
4,009
0
2,507
21,042
19,860
796
2,874
18,044
0
39,693
L
4,899
2,285
0
1,840
15,565
5,709
2,774
3,231
12,252
0
34,698
L
8,592
912
0
2,242
21,169
19,665
578
2,876
18,199
35,395
0
W
Bacchus
gonalm62
Bacchus
9,216
1,734
0
4,011
16,689
23,459
747
1,797
14,892
22,148
0
W
Rama
22,926
13,578
0
4,542
15,902
7,232
5,238
2,263
13,639
0
99,602
W
Thanatos
mrmíyagí
Thanatos
10,967
4,692
0
11,889
17,547
6,577
143
820
16,727
0
50,562
L
Tsukuyomi
tehstruggle
Tsukuyomi
25,163
8,110
0
1,226
19,727
7,605
500
5,720
13,607
0
56,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
49,757
441
Minions Killed
289
0
Camps Cleared
0
1,828,580
Distance Traveled
1,722,304
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,273
464
47
2
0
343,020
0
W
Kali
12,564
628
102
5
0
405,053
0
L
Fenrir
9,226
461
51
3
0
303,721
0
L
Achilles
9,139
457
61
3
0
368,814
0
L
Set
8,995
450
60
3
0
355,285
1
L
Ares
10,619
531
61
3
0
337,736
3
W
Bacchus
11,807
590
26
1
0
431,581
2
W
Rama
12,191
610
170
9
0
330,637
0
W
Thanatos
10,611
531
96
5
0
318,289
0
L
Tsukuyomi
11,778
589
56
3
0
356,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role