Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
NotMao
Anhur
Level 69
God Stats
0W - 5L
1,379 SR
Queue Stats
12W - 22L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
Nwrr16
Nu Wa
Level 64
God Stats
0W - 2L
1,448 SR
Queue Stats
16W - 22L
1,391 Elo+
Party 1
Mercury
Mercury
aqua200811
Mercury
Level 42
God Stats
1W - 3L
1,318 SR
Queue Stats
108W - 138L
1,449 Elo+
Solo
Achilles
Achilles
xN3TWORKx
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 47
1,429 SR
1,439 Elo+

VS

Team Averages
Level 38
1,472 SR
1,465 Elo+
Anubis
Anubis
DaylantheOaf
Anubis
Level 60
God Stats
9W - 4L
1,639 SR
Queue Stats
136W - 112L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
DuneMonchers
Danzaburou
Level 38
God Stats
3W - 2L
1,398 SR
Queue Stats
46W - 53L
1,461 Elo+
Party 2
Athena
Athena
RoleWithIt
Athena
Level 33
God Stats
3W - 5L
1,274 SR
Queue Stats
13W - 24L
1,304 Elo+
Solo
Achilles
Achilles
WEEDLOVER42069
Achilles
Level 18
God Stats
3W - 1L
1,456 SR
Queue Stats
14W - 12L
1,550 Elo+
Party 2
Bellona
Bellona
jumpshotgodly24
Bellona
Level 42
God Stats
3W - 2L
1,593 SR
Queue Stats
39W - 40L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 3
7,214
451
4,813
8,308
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
NotMao
Anhur
12
1 / 3 / 3
6,926
433
6,560
10,032
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Nwrr16
Nu Wa
13
2 / 6 / 2
8,204
513
11,609
11,173
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
aqua200811
Mercury
12
3 / 7 / 2
7,618
476
4,831
12,761
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
xN3TWORKx
Achilles
13
2 / 0 / 1
7,834
490
4,473
8,102
7,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 1 / 2
10,579
661
10,872
10,365
5,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DuneMonchers
Danzaburou
14
2 / 0 / 3
8,286
518
6,912
9,352
3,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
RoleWithIt
Athena
12
2 / 3 / 5
7,853
491
2,821
9,941
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
0 / 3 / 3
8,310
519
5,358
10,174
6,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 3 / 4
9,173
573
8,019
13,099
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
17
17
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
3
2.5
W
Anubis
7
1
2
8
W
Danzaburou
DuneMonchers
Danzaburou
2
0
3
3.5
L
Anhur
NotMao
Anhur
1
3
3
0.83
L
Nu Wa
Nwrr16
Nu Wa
2
6
2
0.5
W
Athena
RoleWithIt
Athena
2
3
5
1.5
W
Achilles
0
3
3
0.5
L
Mercury
aqua200811
Mercury
3
7
2
0.57
W
6
3
4
2.67
L
Achilles
xN3TWORKx
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
33,982
50,376
Taken
52,931
24,365
Mitigated
30,816
8,317
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,813
464
0
809
8,308
9,165
31
1,783
6,525
18,751
0
W
Anubis
10,872
592
0
8,148
10,365
5,514
80
5,843
4,522
96,231
0
W
Danzaburou
DuneMonchers
Danzaburou
6,912
1,591
0
4,470
9,352
3,181
806
2,904
6,448
0
64,124
L
Anhur
NotMao
Anhur
6,560
3,215
0
1,221
10,032
2,445
447
1,521
8,511
0
48,939
L
Nu Wa
Nwrr16
Nu Wa
11,609
1,423
46
2,246
11,173
2,360
240
6,882
4,291
58,910
0
W
Athena
RoleWithIt
Athena
2,821
915
0
2,250
9,941
7,224
207
3,806
6,135
11,707
0
W
Achilles
5,358
1,617
0
875
10,174
6,309
1,263
1,006
9,168
0
48,255
L
Mercury
aqua200811
Mercury
4,831
1,661
0
1,829
12,761
3,315
0
3,377
9,384
0
43,454
W
8,019
2,913
0
2,941
13,099
8,588
0
2,863
10,236
0
70,816
L
Achilles
xN3TWORKx
Achilles
4,473
915
0
2,166
8,102
7,080
0
340
7,762
0
35,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
44,201
390
Minions Killed
543
0
Camps Cleared
0
1,546,238
Distance Traveled
1,621,952
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,214
451
28
2
0
338,745
1
W
Anubis
10,579
661
195
12
0
296,610
1
W
Danzaburou
8,286
518
125
8
0
319,797
2
L
Anhur
6,926
433
96
6
0
287,163
1
L
Nu Wa
8,204
513
99
6
0
288,414
6
W
Athena
7,853
491
18
1
0
329,539
3
W
Achilles
8,310
519
96
6
0
327,410
2
L
Mercury
7,618
476
83
5
0
300,018
1
W
Bellona
9,173
573
109
7
0
348,596
5
L
Achilles
7,834
490
84
5
0
331,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role