Player Matchup

Neith
Neith
Bakalicious
Neith
Level 28
God Stats
20W - 18L
1,529 SR
Queue Stats
44W - 47L
1,446 Elo+
Solo
Cerberus
Cerberus
DuckMan001
Cerberus
Level 29
God Stats
3W - 7L
1,674 SR
Queue Stats
45W - 51L
1,439 Elo+
Solo
Bellona
Bellona
JuicyJuice1965
Bellona
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
24W - 23L
1,457 Elo+
Solo
Kukulkan
Kukulkan
TristanLight
Kukulkan
Level 25
God Stats
49W - 38L
1,313 SR
Queue Stats
78W - 68L
1,290 Elo+
Solo
Izanami
Izanami
kurup1ra
Izanami
Level 29
God Stats
4W - 3L
1,759 SR
Queue Stats
158W - 176L
1,456 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,418 Elo+

VS

Team Averages
Level 14
1,360 SR
1,429 Elo+
Ymir
Ymir
Hargolazavr
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,412 Elo+
Solo
Vamana
Vamana
RealOGMud
Vamana
Level 18
God Stats
3W - 2L
1,257 SR
Queue Stats
96W - 85L
1,428 Elo+
Solo
Artemis
Artemis
Valefor101
Artemis
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
17W - 14L
1,514 Elo+
Solo
Zeus
Zeus
alexyuh2bad
Zeus
Level 9
God Stats
19W - 20L
1,364 SR
Queue Stats
46W - 50L
1,373 Elo+
Solo
Nemesis
Nemesis
calpete12
Nemesis
Level 28
God Stats
8W - 22L
1,180 SR
Queue Stats
186W - 187L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 19
11,132
1,113
11,009
6,237
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DuckMan001
Cerberus
18
5 / 1 / 24
11,324
1,132
14,188
13,709
18,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 0 / 17
11,472
1,147
14,914
12,382
12,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
TristanLight
Kukulkan
17
5 / 2 / 20
11,254
1,125
14,081
6,677
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
kurup1ra
Izanami
17
7 / 4 / 14
10,373
1,037
15,150
8,952
3,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 2
8,147
815
569
19,788
9,248
Vamana
RealOGMud
Vamana
16
1 / 6 / 3
10,140
1,014
9,487
17,111
12,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Valefor101
Artemis
15
5 / 4 / 1
10,348
1,035
18,764
14,172
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 0
8,897
890
7,117
9,308
3,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
calpete12
Nemesis
16
0 / 7 / 5
9,351
935
7,702
16,216
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
18
34
Kills
7
7
Deaths
34
94
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
W
Cerberus
DuckMan001
Cerberus
5
1
24
17
L
0
13
2
0.08
W
10
0
17
18.5
L
Vamana
RealOGMud
Vamana
1
6
3
0.42
W
Kukulkan
TristanLight
Kukulkan
5
2
20
7.5
L
Artemis
Valefor101
Artemis
5
4
1
1.38
L
1
4
0
0.25
L
Nemesis
calpete12
Nemesis
0
7
5
0.36
W
Izanami
kurup1ra
Izanami
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,342
Damage
43,639
47,957
Taken
76,595
41,858
Mitigated
36,282
10,696
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,009
6,475
0
2,153
6,237
2,809
0
1,654
4,583
0
30,576
W
Cerberus
DuckMan001
Cerberus
14,188
1,656
1,024
3,845
13,709
18,684
0
2,522
11,187
28,795
0
L
569
569
0
0
19,788
9,248
0
5,119
14,669
2,337
0
W
14,914
5,185
0
2,541
12,382
12,011
0
2,151
10,231
0
28,692
L
Vamana
RealOGMud
Vamana
9,487
4,098
1,080
2,290
17,111
12,482
0
9,012
8,099
219
23,408
W
Kukulkan
TristanLight
Kukulkan
14,081
895
0
864
6,677
4,512
0
1,037
5,640
33,435
0
L
Artemis
Valefor101
Artemis
18,764
12,756
0
1,311
14,172
5,585
0
3,818
10,354
0
34,763
L
7,117
739
0
0
9,308
3,013
0
2,785
6,523
31,124
0
L
Nemesis
calpete12
Nemesis
7,702
4,278
0
939
16,216
5,954
0
7,535
8,681
0
18,248
W
Izanami
kurup1ra
Izanami
15,150
9,474
0
269
8,952
3,842
0
541
8,411
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
46,883
211
Minions Killed
151
5
Camps Cleared
3
948,426
Distance Traveled
828,351
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,132
1,113
50
5
1
193,449
0
W
Cerberus
11,324
1,132
40
4
0
200,599
0
L
Ymir
8,147
815
1
0
0
132,380
2
W
Bellona
11,472
1,147
29
3
0
226,449
0
L
Vamana
10,140
1,014
27
3
1
214,749
1
W
Kukulkan
11,254
1,125
49
5
1
179,211
0
L
Artemis
10,348
1,035
37
4
1
148,210
0
L
Zeus
8,897
890
62
6
0
153,552
1
L
Nemesis
9,351
935
24
2
1
179,460
1
W
Izanami
10,373
1,037
43
4
3
148,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role