Player Matchup

Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
 
Rama
Diamond III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
CardinalMonde87
Agni
Masters
Level 158
God Stats
5W - 3L
1,614 SR
Queue Stats
168W - 149L
2,438 MMR
Solo
Cerberus
Cerberus
Diamond V
Elvis_q8
Cerberus
Diamond V
Level 126
God Stats
2W - 7L
1,365 SR
Queue Stats
117W - 122L
2,294 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
NiZiK_o
Erlang Shen
Platinum I
Level 51
God Stats
1W - 2L
1,214 SR
Queue Stats
78W - 60L
2,172 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,439 SR
1,981 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,750 SR
2,369 MMR
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Masters
KannibaIe
Aphrodite
Masters
Level 160
God Stats
15W - 13L
1,837 SR
Queue Stats
102W - 94L
3,072 MMR
Party 2
Cabrakan
Cabrakan
Masters
SexyHerkules
Cabrakan
Masters
Level 149
God Stats
14W - 7L
1,903 SR
Queue Stats
103W - 62L
2,942 MMR
Party 2
Geb
Geb
Diamond II
junglecat01
Geb
Diamond II
Level 129
God Stats
1W - 0L
1,760 SR
Queue Stats
5W - 8L
2,286 MMR
Party 1
Hercules
Hercules
Platinum I
nath24591
Hercules
Platinum I
Level 90
God Stats
1W - 0L
1,749 SR
Queue Stats
44W - 35L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 2 / 3
9,754
574
10,583
8,865
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
 
Rama
11
2 / 1 / 0
7,327
431
4,450
6,625
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 4
8,546
503
13,292
8,415
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Elvis_q8
Cerberus
12
0 / 1 / 7
7,628
449
8,646
16,456
13,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
NiZiK_o
Erlang Shen
15
8 / 2 / 5
9,606
565
10,584
15,455
8,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatArtioLokiOdinCthulhu

VS

Bans
AthenaGilgameshChaacFenrirCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
0 / 3 / 4
9,778
575
7,640
10,009
3,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
KannibaIe
Aphrodite
14
2 / 3 / 4
8,722
513
8,043
10,927
7,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
SexyHerkules
Cabrakan
16
5 / 3 / 3
10,121
595
10,962
15,212
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 5
9,009
530
6,182
14,683
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
nath24591
Hercules
14
0 / 4 / 4
8,792
517
5,522
13,516
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
15
Kills
9
9
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
3
2.25
L
Rama
 
Rama
2
1
0
2
W
Hachiman
 
Hachiman
0
3
4
0.67
L
2
3
4
1.33
L
Cerberus
Elvis_q8
Cerberus
0
1
7
3.5
W
Aphrodite
KannibaIe
Aphrodite
2
3
4
1.33
L
Erlang Shen
NiZiK_o
Erlang Shen
8
2
5
5.25
W
Cabrakan
SexyHerkules
Cabrakan
5
3
3
2.17
W
2
2
5
2.25
W
Hercules
nath24591
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
38,349
55,816
Taken
64,347
30,007
Mitigated
42,610
23,639
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,583
5,330
0
3,544
8,865
3,222
668
3,514
5,351
0
75,123
L
Rama
 
Rama
4,450
3,651
0
3,431
6,625
1,369
54
1,209
5,416
0
38,106
W
Hachiman
 
Hachiman
7,640
4,513
0
3,701
10,009
3,033
3,198
2,351
7,632
0
84,125
L
13,292
947
0
757
8,415
2,721
47
4,587
3,828
68,030
0
L
Cerberus
Elvis_q8
Cerberus
8,646
203
2,025
7,673
16,456
13,926
0
8,445
8,011
21,867
0
W
Aphrodite
KannibaIe
Aphrodite
8,043
745
4,642
6,293
10,927
7,309
702
5,505
5,127
52,338
0
L
Erlang Shen
NiZiK_o
Erlang Shen
10,584
3,940
0
6,209
15,455
8,769
287
7,432
8,023
0
64,260
W
Cabrakan
SexyHerkules
Cabrakan
10,962
1,714
0
3,942
15,212
10,590
1,177
5,297
9,733
63,887
0
W
6,182
694
0
1,927
14,683
13,067
341
5,818
8,558
23,344
0
W
Hercules
nath24591
Hercules
5,522
1,863
247
3,290
13,516
8,611
1,157
2,087
11,359
0
44,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,861
Gold Earned
46,422
475
Minions Killed
495
0
Camps Cleared
0
1,486,954
Distance Traveled
1,706,138
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,754
574
134
8
0
341,532
4
L
Rama
7,327
431
80
5
0
143,249
1
W
Hachiman
9,778
575
152
9
0
315,894
4
L
Agni
8,546
503
136
8
0
315,999
2
L
Cerberus
7,628
449
23
1
0
332,892
2
W
Aphrodite
8,722
513
106
6
0
350,556
1
L
Erlang Shen
9,606
565
102
6
0
353,282
4
W
Cabrakan
10,121
595
106
6
0
357,203
3
W
Geb
9,009
530
28
2
0
348,257
3
W
Hercules
8,792
517
103
6
0
334,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role