Player Matchup

Pele
Pele
DrNoosenbautom
Pele
Level 127
God Stats
5W - 6L
1,518 SR
Queue Stats
127W - 149L
1,471 Elo+
Party 1
Izanami
Izanami
Jiko_Bunno
Izanami
Level 45
God Stats
4W - 8L
1,343 SR
Queue Stats
37W - 58L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Lazyhatescapes
Cthulhu
Level 85
God Stats
24W - 12L
1,614 SR
Queue Stats
48W - 68L
1,378 Elo+
Party 1
Bacchus
Bacchus
TreeHolePunchJim
Bacchus
Level 17
God Stats
3W - 4L
1,543 SR
Queue Stats
4W - 13L
875 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,269 Elo+

VS

Team Averages
Level 111
1,461 SR
1,187 Elo+
Bacchus
Bacchus
Aces_Solid
Bacchus
Level 146
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 6L
956 Elo+
Party 2
Artemis
Artemis
Disneyworld96
Artemis
Level 28
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Skadi
Skadi
DrOc3an
Skadi
Level 129
God Stats
0W - 3L
1,400 SR
Queue Stats
7W - 14L
1,157 Elo+
Party 2
Persephone
Persephone
LVL-99pikachu
Persephone
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 2
11,248
1,023
13,348
10,923
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Jiko_Bunno
Izanami
15
4 / 3 / 4
9,637
876
7,284
6,650
2,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 11
9,085
826
7,126
12,778
13,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 10
9,010
819
2,265
7,430
8,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aces_Solid
Bacchus
11
0 / 6 / 3
7,079
644
2,727
11,776
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
12
0 / 7 / 4
7,443
677
3,625
8,370
2,911
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
DrOc3an
Skadi
15
5 / 3 / 3
9,081
826
6,694
7,761
3,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
LVL-99pikachu
Persephone
13
3 / 3 / 1
8,240
749
6,356
7,688
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
8
8
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aces_Solid
Bacchus
0
6
3
0.25
L
Artemis
0
7
4
0.29
W
13
1
2
14
L
Skadi
DrOc3an
Skadi
5
3
3
2.17
W
Izanami
Jiko_Bunno
Izanami
4
3
4
2
L
Persephone
LVL-99pikachu
Persephone
3
3
1
1.17
W
2
2
11
3.75
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
19,402
37,781
Taken
35,595
31,157
Mitigated
19,619
5,508
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aces_Solid
Bacchus
2,727
383
419
1,122
11,776
10,869
0
1,554
9,934
6,825
0
L
Artemis
3,625
1,255
0
0
8,370
2,911
109
2,759
5,431
0
16,391
W
13,348
4,639
0
3,592
10,923
6,847
240
3,889
7,034
0
46,501
L
Skadi
DrOc3an
Skadi
6,694
3,919
0
2,566
7,761
3,118
51
2,457
5,170
0
31,438
W
Izanami
Jiko_Bunno
Izanami
7,284
3,974
0
750
6,650
2,467
5,285
1,087
5,563
0
33,280
L
Persephone
LVL-99pikachu
Persephone
6,356
1,215
0
1,943
7,688
2,721
0
2,240
5,277
27,305
0
W
7,126
145
292
634
12,778
13,181
1,004
3,937
8,841
21,363
0
W
2,265
84
165
75
7,430
8,662
1,131
569
6,861
13,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
31,843
186
Minions Killed
147
9
Camps Cleared
5
836,445
Distance Traveled
625,793
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,079
644
7
1
0
146,346
0
L
Artemis
7,443
677
29
3
0
129,008
0
W
Pele
11,248
1,023
75
7
6
229,303
2
L
Skadi
9,081
826
56
5
4
175,842
2
W
Izanami
9,637
876
72
7
1
192,279
0
L
Persephone
8,240
749
55
5
1
174,597
2
W
Cthulhu
9,085
826
14
1
1
209,351
1
W
Bacchus
9,010
819
25
2
1
205,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role