Player Matchup

Hun Batz
Hun Batz
Platinum I
 
Hun Batz
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Masters
Diddydog56
Mulan
Masters
Level 158
God Stats
7W - 7L
1,545 SR
Queue Stats
468W - 457L
2,798 MMR
Solo
Ymir
Ymir
Gold IV
Thumpinglyric63
Ymir
Gold IV
Level 86
God Stats
2W - 1L
1,720 SR
Queue Stats
123W - 123L
1,524 MMR
Party 3
Hou Yi
Hou Yi
Platinum III
VivaceVolcano75
Hou Yi
Platinum III
Level 99
God Stats
2W - 7L
1,522 SR
Queue Stats
151W - 149L
1,696 MMR
Party 2
Merlin
Merlin
Platinum II
bola8omar
Merlin
Platinum II
Level 125
God Stats
4W - 6L
1,529 SR
Queue Stats
156W - 149L
1,788 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,563 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,579 SR
1,964 MMR
Skadi
Skadi
Platinum II
CladeronKing29
Skadi
Platinum II
Level 102
God Stats
9W - 10L
1,612 SR
Queue Stats
155W - 158L
1,988 MMR
Solo
Ra
Ra
Diamond II
KAUREN-9
Ra
Diamond II
Level 160
God Stats
3W - 4L
1,691 SR
Queue Stats
727W - 734L
2,281 MMR
Solo
King Arthur
King Arthur
Gold I
Kyropolis
King Arthur
Gold I
Level 107
God Stats
4W - 4L
1,515 SR
Queue Stats
207W - 203L
1,685 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
SouIiosis
Ratatoskr
Platinum IV
Level 111
God Stats
48W - 43L
1,632 SR
Queue Stats
63W - 66L
1,882 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
killa123ftw
Xing Tian
Platinum II
Level 124
God Stats
1W - 1L
1,447 SR
Queue Stats
98W - 99L
1,985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
13 / 1 / 9
14,581
608
20,737
15,101
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
20
16 / 1 / 9
15,033
626
20,823
25,745
29,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 6 / 18
12,158
507
14,062
26,318
32,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 8
12,653
527
6,523
15,376
5,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
bola8omar
Merlin
20
2 / 4 / 14
13,846
577
16,465
18,217
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshLokiGebTiamatOdin

VS

Bans
ArtioMorgan Le FayNikeIzanamiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 3
12,997
542
18,910
19,475
7,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 9 / 4
11,061
461
8,802
18,970
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kyropolis
King Arthur
17
3 / 9 / 2
10,757
448
12,186
21,722
18,812
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
SouIiosis
Ratatoskr
16
2 / 7 / 2
10,095
421
7,358
19,301
7,182
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
killa123ftw
Xing Tian
15
1 / 4 / 8
10,054
419
7,869
20,187
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
35
Kills
17
17
Deaths
35
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
13
1
9
17.5
L
9
6
3
1.75
W
Mulan
16
1
9
20.5
L
2
9
4
0.44
L
King Arthur
Kyropolis
King Arthur
3
9
2
0.44
L
Ratatoskr
SouIiosis
Ratatoskr
2
7
2
0.43
W
2
6
18
1.83
W
2
5
8
1.2
W
Merlin
bola8omar
Merlin
2
4
14
2.25
L
Xing Tian
killa123ftw
Xing Tian
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,610
Damage
55,125
100,757
Taken
99,655
83,249
Mitigated
69,275
30,390
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
20,737
5,547
0
4,335
15,101
7,390
1,884
2,979
12,077
0
103,000
L
18,910
7,210
0
523
19,475
7,584
0
3,590
15,813
0
111,714
W
Mulan
20,823
993
0
9,659
25,745
29,633
2,451
5,506
20,077
15,506
70,124
L
8,802
519
1,950
4,791
18,970
8,245
0
5,880
12,900
76,289
0
L
King Arthur
Kyropolis
King Arthur
12,186
1,734
0
2,235
21,722
18,812
0
6,244
15,372
169
65,832
L
Ratatoskr
SouIiosis
Ratatoskr
7,358
1,203
0
4,112
19,301
7,182
0
5,998
13,259
0
83,886
W
14,062
2,837
0
5,405
26,318
32,169
0
8,733
17,271
45,218
0
W
6,523
2,878
0
4,934
15,376
5,480
1,322
1,759
13,563
0
92,080
W
Merlin
bola8omar
Merlin
16,465
898
234
5,823
18,217
8,577
1,253
2,969
15,134
118,438
0
L
Xing Tian
killa123ftw
Xing Tian
7,869
746
0
3,022
20,187
27,452
0
10,611
9,173
30,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,271
Gold Earned
54,964
658
Minions Killed
612
0
Camps Cleared
0
2,326,795
Distance Traveled
2,212,611
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,581
608
130
5
0
558,597
3
L
Skadi
12,997
542
148
6
0
418,706
8
W
Mulan
15,033
626
131
5
0
472,698
2
L
Ra
11,061
461
162
7
0
422,124
4
L
King Arthur
10,757
448
134
6
0
428,361
6
L
Ratatoskr
10,095
421
127
5
0
487,256
7
W
Ymir
12,158
507
56
2
0
426,520
4
W
Hou Yi
12,653
527
143
6
0
441,219
1
W
Merlin
13,846
577
198
8
0
427,761
10
L
Xing Tian
10,054
419
41
2
0
456,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role