Player Matchup

Artemis
Artemis
Brongar
Artemis
Level 18
God Stats
18W - 14L
1,574 SR
Queue Stats
134W - 128L
1,475 Elo+
Solo
Scylla
Scylla
Charotte1
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
Groterdam
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,378 Elo+
Party 2
Cupid
Cupid
Soradem
Cupid
Level 5
God Stats
1W - 1L
1,806 SR
Queue Stats
5W - 12L
1,371 Elo+
Party 1
Raijin
Raijin
Пеппер
Raijin
Level 2
God Stats
2W - 3L
1,659 SR
Queue Stats
8W - 4L
1,632 Elo+
Party 2
Team Averages
Level 10
1,608 SR
1,445 Elo+

VS

Team Averages
Level 13
1,503 SR
1,456 Elo+
Yemoja
Yemoja
 
Yemoja
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
DesantKin
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,336 Elo+
Solo
Da Ji
Da Ji
Makk1u
Da Ji
Level 28
God Stats
10W - 7L
1,541 SR
Queue Stats
186W - 157L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Namathius
Ah Puch
Level 14
God Stats
2W - 1L
1,711 SR
Queue Stats
36W - 31L
1,451 Elo+
Solo
Khepri
Khepri
ThiccSnek2
Khepri
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brongar
Artemis
17
0 / 0 / 0
9,590
639
0
0
0
Scylla
Charotte1
Scylla
19
0 / 8 / 2
12,596
840
8,445
21,934
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Groterdam
Guan Yu
18
2 / 2 / 2
13,560
904
13,401
21,207
28,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cupid
Soradem
Cupid
19
2 / 8 / 2
13,615
908
17,792
25,873
9,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
19
1 / 5 / 3
13,363
891
27,323
27,728
10,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 0 / 15
14,157
944
14,098
10,067
12,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
DesantKin
Scylla
20
4 / 0 / 10
13,864
924
21,143
13,356
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
Makk1u
Da Ji
20
11 / 3 / 5
14,803
987
22,908
16,599
7,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Namathius
Ah Puch
20
4 / 0 / 11
14,832
989
22,315
14,861
6,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ThiccSnek2
Khepri
20
2 / 2 / 17
15,284
1,019
10,993
20,352
33,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
23
23
Deaths
5
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
15
9.5
L
Artemis
Brongar
Artemis
0
0
0
0
L
Scylla
Charotte1
Scylla
0
8
2
0.13
W
Scylla
DesantKin
Scylla
4
0
10
9
L
Guan Yu
Groterdam
Guan Yu
2
2
2
1.5
W
Da Ji
Makk1u
Da Ji
11
3
5
4.5
W
Ah Puch
Namathius
Ah Puch
4
0
11
9.5
L
Cupid
Soradem
Cupid
2
8
2
0.38
W
Khepri
ThiccSnek2
Khepri
2
2
17
5.25
L
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
91,457
96,742
Taken
75,235
56,046
Mitigated
65,727
11,429
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
14,098
2,200
4,229
1,019
10,067
12,918
0
6,809
3,258
20,091
0
L
Artemis
Brongar
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Charotte1
Scylla
8,445
119
0
0
21,934
7,884
0
14,802
7,132
31,588
0
W
Scylla
DesantKin
Scylla
21,143
2,665
0
0
13,356
5,841
0
8,575
4,781
42,399
0
L
Guan Yu
Groterdam
Guan Yu
13,401
2,311
1,198
5,360
21,207
28,288
0
14,789
6,418
0
20,504
W
Da Ji
Makk1u
Da Ji
22,908
11,610
0
873
16,599
7,710
0
4,514
11,040
0
34,715
W
Ah Puch
Namathius
Ah Puch
22,315
1,495
0
5,107
14,861
6,173
0
7,064
7,797
99,457
0
L
Cupid
Soradem
Cupid
17,792
7,782
2,080
2,135
25,873
9,296
0
19,906
5,967
0
54,243
W
Khepri
ThiccSnek2
Khepri
10,993
766
0
2,253
20,352
33,085
0
8,806
11,026
15,471
0
L
Raijin
27,323
1,895
0
656
27,728
10,578
0
19,052
8,676
58,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,724
Gold Earned
72,940
281
Minions Killed
287
3
Camps Cleared
8
1,053,555
Distance Traveled
1,523,227
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,157
944
10
1
1
278,186
0
L
Artemis
9,590
639
0
0
0
0
0
L
Scylla
12,596
840
68
5
1
270,462
0
W
Scylla
13,864
924
53
4
2
303,702
0
L
Guan Yu
13,560
904
19
1
1
233,118
1
W
Da Ji
14,803
987
32
2
3
326,048
1
W
Ah Puch
14,832
989
189
13
2
300,748
1
L
Cupid
13,615
908
114
8
1
273,680
0
W
Khepri
15,284
1,019
3
0
0
314,543
1
L
Raijin
13,363
891
80
5
0
276,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role