Player Matchup

Sobek
Sobek
Bitsnpieces
Sobek
Level 129
God Stats
12W - 7L
1,549 SR
Queue Stats
244W - 173L
1,614 Elo+
Party 2
Merlin
Merlin
FlyingTongue
Merlin
Level 63
God Stats
3W - 2L
1,125 SR
Queue Stats
34W - 34L
1,616 Elo+
Solo
Neith
Neith
Illogical97
Neith
Level 3
God Stats
5W - 1L
1,702 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 2
Rama
Rama
Madworld127
Rama
Level 126
God Stats
2W - 2L
1,610 SR
Queue Stats
196W - 126L
1,657 Elo+
Party 2
Nu Wa
Nu Wa
Mp17
Nu Wa
Level 105
God Stats
7W - 1L
1,715 SR
Queue Stats
138W - 83L
1,706 Elo+
Party 2
Team Averages
Level 85
1,540 SR
1,659 Elo+

VS

Team Averages
Level 86
1,554 SR
1,596 Elo+
Ganesha
Ganesha
AppleBCN
Ganesha
Level 34
God Stats
9W - 5L
1,796 SR
Queue Stats
42W - 36L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
Debray
Kuzenbo
Level 132
God Stats
8W - 9L
1,538 SR
Queue Stats
125W - 118L
1,609 Elo+
Party 3
Persephone
Persephone
EviilHiigh
Persephone
Level 146
God Stats
14W - 13L
1,593 SR
Queue Stats
57W - 46L
1,616 Elo+
Solo
Anubis
Anubis
SirGo1dFish
Anubis
Level 33
God Stats
1W - 5L
1,405 SR
Queue Stats
109W - 72L
1,667 Elo+
Party 1
Medusa
Medusa
salt9503
Medusa
Level 84
God Stats
26W - 28L
1,437 SR
Queue Stats
420W - 441L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 20
11,288
1,129
9,891
15,619
20,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
4 / 1 / 12
10,559
1,056
14,333
8,459
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 11
9,931
993
9,349
10,533
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
11 / 1 / 9
11,757
1,176
31,630
11,897
5,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Mp17
Nu Wa
17
3 / 2 / 13
9,765
977
14,926
7,320
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AppleBCN
Ganesha
17
0 / 3 / 9
10,933
1,093
4,905
18,128
26,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Debray
Kuzenbo
15
2 / 2 / 3
9,924
992
9,979
21,924
37,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
EviilHiigh
Persephone
16
5 / 1 / 4
10,987
1,099
17,430
8,301
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
2 / 8 / 2
9,154
915
9,164
17,407
8,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
salt9503
Medusa
15
1 / 10 / 3
9,012
901
9,540
18,216
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
24
Kills
10
10
Deaths
24
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AppleBCN
Ganesha
0
3
9
1.5
W
3
1
20
13
L
Kuzenbo
Debray
Kuzenbo
2
2
3
1.75
L
Persephone
EviilHiigh
Persephone
5
1
4
7
W
Merlin
4
1
12
10
W
3
5
11
1.7
W
11
1
9
15.5
W
Nu Wa
Mp17
Nu Wa
3
2
13
4.75
L
Anubis
2
8
2
0.38
L
Medusa
salt9503
Medusa
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,129
Damage
51,018
53,828
Taken
83,976
36,200
Mitigated
85,808
11,852
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AppleBCN
Ganesha
4,905
765
0
1,432
18,128
26,480
0
8,833
9,295
12,841
0
W
9,891
1,065
0
2,824
15,619
20,966
0
9,760
5,600
14,970
0
L
Kuzenbo
Debray
Kuzenbo
9,979
2,063
1,328
1,577
21,924
37,242
0
7,751
14,173
20,432
0
L
Persephone
EviilHiigh
Persephone
17,430
1,382
0
1,970
8,301
3,294
0
5,775
2,525
55,035
0
W
Merlin
14,333
497
252
1,542
8,459
3,074
0
7,066
1,261
42,758
0
W
9,349
4,962
0
938
10,533
4,096
0
8,985
1,371
0
24,532
W
31,630
28,100
0
6,226
11,897
5,180
0
9,082
2,761
0
55,909
W
Nu Wa
Mp17
Nu Wa
14,926
3,477
0
70
7,320
2,884
0
5,827
1,357
24,275
0
L
Anubis
9,164
265
0
2,524
17,407
8,849
0
8,769
8,638
24,771
0
L
Medusa
salt9503
Medusa
9,540
4,591
0
786
18,216
9,943
0
8,021
10,195
0
25,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,300
Gold Earned
50,010
202
Minions Killed
194
8
Camps Cleared
5
946,491
Distance Traveled
977,060
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,933
1,093
0
0
0
201,999
1
W
Sobek
11,288
1,129
7
1
0
209,589
1
L
Kuzenbo
9,924
992
14
1
2
217,141
0
L
Persephone
10,987
1,099
95
10
0
207,902
0
W
Merlin
10,559
1,056
68
7
1
201,409
0
W
Neith
9,931
993
53
5
0
153,573
0
W
Rama
11,757
1,176
59
6
5
183,219
0
W
Nu Wa
9,765
977
15
2
2
198,701
1
L
Anubis
9,154
915
50
5
0
173,178
0
L
Medusa
9,012
901
35
4
3
176,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role