Player Matchup

Tyr
Tyr
BlackHorse82
Tyr
Level 29
God Stats
27W - 14L
1,705 SR
Queue Stats
90W - 86L
1,505 Elo+
Solo
Scylla
Scylla
Gabyfyre
Scylla
Level 28
God Stats
5W - 1L
1,716 SR
Queue Stats
147W - 141L
1,509 Elo+
Solo
Bakasura
Bakasura
KenshinYamoto
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,557 Elo+
Solo
Bellona
Bellona
Myrlys
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,094 Elo+
Solo
Zeus
Zeus
RUNA4SHIELD
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 289L
1,496 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,432 Elo+

VS

Team Averages
Level 14
1,487 SR
1,488 Elo+
Anubis
Anubis
AmigoAnubis2022
Anubis
Level 5
God Stats
68W - 62L
1,615 SR
Queue Stats
69W - 64L
1,550 Elo+
Solo
Neith
Neith
JOHNZIM077
Neith
Level 5
God Stats
4W - 3L
1,722 SR
Queue Stats
4W - 3L
1,684 Elo+
Solo
Kukulkan
Kukulkan
RULE34AKENO
Kukulkan
Level 48
God Stats
1W - 3L
1,329 SR
Queue Stats
114W - 140L
1,391 Elo+
Party 1
Ra
Ra
Taranps
Ra
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
53W - 67L
1,339 Elo+
Party 1
Jing Wei
Jing Wei
kakaxinhoo
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 28
12,367
1,237
13,660
15,743
16,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Gabyfyre
Scylla
20
16 / 0 / 19
13,640
1,364
24,925
7,938
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
KenshinYamoto
Bakasura
18
14 / 3 / 15
12,685
1,269
13,432
11,313
5,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Myrlys
Bellona
18
5 / 4 / 24
10,998
1,100
9,856
12,775
7,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 10
10,295
1,030
6,128
7,537
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 8
9,565
957
6,603
17,073
7,027
Neith
16
3 / 10 / 3
9,390
939
6,858
15,914
5,092
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
RULE34AKENO
Kukulkan
16
4 / 4 / 3
10,628
1,063
19,012
10,075
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 10 / 6
9,939
994
7,852
14,420
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
kakaxinhoo
Jing Wei
16
0 / 10 / 8
9,074
907
5,995
15,634
5,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
47
Kills
9
9
Deaths
47
96
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
13
8
0.31
W
9
0
28
23
W
Scylla
Gabyfyre
Scylla
16
0
19
25.5
L
Neith
3
10
3
0.45
W
Bakasura
KenshinYamoto
Bakasura
14
3
15
7.17
W
Bellona
Myrlys
Bellona
5
4
24
4.25
L
Kukulkan
RULE34AKENO
Kukulkan
4
4
3
1.38
W
3
2
10
4
L
2
10
6
0.5
L
Jing Wei
kakaxinhoo
Jing Wei
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,001
Damage
46,320
55,306
Taken
73,116
34,157
Mitigated
24,985
8,792
Healing
3,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,603
349
0
798
17,073
7,027
0
6,558
10,119
29,095
0
W
13,660
1,790
0
3,415
15,743
16,110
0
9,942
5,801
4,984
25,530
W
Scylla
Gabyfyre
Scylla
24,925
2,257
0
553
7,938
2,934
0
4,004
3,934
42,846
0
L
Neith
6,858
4,397
0
1,135
15,914
5,092
0
11,325
4,120
0
12,519
W
Bakasura
KenshinYamoto
Bakasura
13,432
10,639
0
1,572
11,313
5,341
0
5,735
5,578
0
23,446
W
Bellona
Myrlys
Bellona
9,856
2,581
538
474
12,775
7,220
0
9,293
3,482
0
18,429
L
Kukulkan
RULE34AKENO
Kukulkan
19,012
818
0
416
10,075
3,101
0
3,438
5,903
53,161
0
W
6,128
951
0
2,240
7,537
2,552
0
4,493
3,044
27,124
0
L
7,852
1,577
514
385
14,420
4,754
0
4,290
9,368
23,211
0
L
Jing Wei
kakaxinhoo
Jing Wei
5,995
2,780
0
0
15,634
5,011
0
7,354
7,386
0
18,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,985
Gold Earned
48,596
197
Minions Killed
188
10
Camps Cleared
6
1,038,689
Distance Traveled
853,068
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,565
957
38
4
2
147,133
0
W
Tyr
12,367
1,237
41
4
1
243,066
3
W
Scylla
13,640
1,364
45
5
1
216,580
0
L
Neith
9,390
939
7
1
0
134,085
1
W
Bakasura
12,685
1,269
42
4
5
233,515
0
W
Bellona
10,998
1,100
18
2
1
165,798
0
L
Kukulkan
10,628
1,063
85
9
1
209,548
0
W
Zeus
10,295
1,030
51
5
2
179,730
3
L
Ra
9,939
994
37
4
3
157,487
0
L
Jing Wei
9,074
907
21
2
0
204,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role