Player Matchup

Nu Wa
Nu Wa
II iMa Jok3r II
Nu Wa
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 31L
1,820 Elo+
Party 1
Tyr
Tyr
MIDDYatl
Tyr
Level 68
God Stats
9W - 0L
1,826 SR
Queue Stats
792W - 459L
1,730 Elo+
Party 1
Nox
Nox
McTocio
Nox
Level 138
God Stats
17W - 4L
1,593 SR
Queue Stats
647W - 255L
1,770 Elo+
Party 1
Artemis
Artemis
Sniper Berserk
Artemis
Level 57
God Stats
21W - 9L
1,789 SR
Queue Stats
624W - 295L
1,800 Elo+
Party 1
Geb
Geb
leaderoftheages
Geb
Level 49
God Stats
39W - 14L
1,726 SR
Queue Stats
520W - 227L
1,802 Elo+
Party 1
Team Averages
Level 66
1,687 SR
1,784 Elo+

VS

Team Averages
Level 59
1,530 SR
1,547 Elo+
Sol
Sol
II vossa II
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,438 Elo+
Party 3
Skadi
Skadi
Jfarf_
Skadi
Level 64
God Stats
11W - 9L
1,622 SR
Queue Stats
190W - 168L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
Slurk12_
Cthulhu
Level 63
God Stats
8W - 7L
1,728 SR
Queue Stats
91W - 87L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iLemurrr
Cu Chulainn
Level 26
God Stats
8W - 17L
1,418 SR
Queue Stats
58W - 65L
1,532 Elo+
Party 2
Mercury
Mercury
notcuco
Mercury
Level 128
God Stats
1W - 3L
1,379 SR
Queue Stats
61W - 50L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 20
11,206
1,121
19,196
7,938
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 16
11,421
1,142
10,580
10,796
13,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
17
8 / 1 / 9
10,515
1,052
11,812
3,811
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 15
10,860
1,086
18,384
9,858
4,162
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 21
11,017
1,102
12,609
13,282
12,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

307

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
9,089
909
3,947
14,945
5,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
Jfarf_
Skadi
15
2 / 5 / 3
9,369
937
7,805
9,639
3,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Slurk12_
Cthulhu
15
2 / 5 / 4
9,954
995
16,973
24,000
18,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
iLemurrr
Cu Chulainn
15
2 / 5 / 4
9,840
984
5,308
12,660
6,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
notcuco
Mercury
15
0 / 9 / 3
8,429
843
3,502
15,589
5,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
32
Kills
6
6
Deaths
32
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
L
0
8
5
0.31
L
Skadi
Jfarf_
Skadi
2
5
3
0.7
W
7
0
16
15
W
Nox
8
1
9
12.5
L
Cthulhu
Slurk12_
Cthulhu
2
5
4
0.8
W
6
3
15
4.5
L
Cu Chulainn
iLemurrr
Cu Chulainn
2
5
4
0.8
W
3
1
21
13.5
L
Mercury
notcuco
Mercury
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,581
Damage
37,535
45,685
Taken
76,833
34,898
Mitigated
40,084
6,635
Healing
2,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,196
6,276
0
0
7,938
2,910
0
3,377
4,561
28,838
0
L
3,947
807
0
906
14,945
5,845
0
8,839
5,924
15,178
0
L
Skadi
Jfarf_
Skadi
7,805
2,557
0
0
9,639
3,463
0
5,647
3,833
0
23,668
W
10,580
1,209
512
2,489
10,796
13,650
0
3,850
6,946
9,006
16,840
W
Nox
11,812
988
0
325
3,811
1,615
0
1,000
2,811
22,707
0
L
Cthulhu
Slurk12_
Cthulhu
16,973
649
202
1,040
24,000
18,972
0
15,744
7,970
52,414
0
W
18,384
12,435
0
1,737
9,858
4,162
0
5,891
3,967
0
35,476
L
Cu Chulainn
iLemurrr
Cu Chulainn
5,308
736
0
0
12,660
6,390
0
6,836
5,656
0
14,639
W
12,609
2,674
822
750
13,282
12,561
0
6,802
6,480
26,816
0
L
Mercury
notcuco
Mercury
3,502
935
0
0
15,589
5,414
0
8,954
6,407
0
13,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
46,681
137
Minions Killed
154
7
Camps Cleared
6
928,045
Distance Traveled
865,907
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,206
1,121
15
2
0
185,848
0
L
Sol
9,089
909
18
2
1
167,809
0
L
Skadi
9,369
937
31
3
0
160,059
1
W
Tyr
11,421
1,142
36
4
1
229,121
0
W
Nox
10,515
1,052
20
2
2
144,293
1
L
Cthulhu
9,954
995
76
8
2
200,181
0
W
Artemis
10,860
1,086
37
4
4
163,065
0
L
Cu Chulainn
9,840
984
20
2
3
186,950
1
W
Geb
11,017
1,102
29
3
0
205,718
0
L
Mercury
8,429
843
9
1
0
150,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role