Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
InsidiousBae
Hades
Level 58
God Stats
2W - 0L
1,315 SR
Queue Stats
47W - 63L
1,300 Elo+
Solo
Achilles
Achilles
LeoPhenix49100
Achilles
Level 65
God Stats
15W - 12L
1,534 SR
Queue Stats
70W - 66L
1,467 Elo+
Solo
Thoth
Thoth
MindfulRevenge
Thoth
Level 144
God Stats
127W - 121L
1,501 SR
Queue Stats
940W - 997L
1,444 Elo+
Solo
Cerberus
Cerberus
hersztt
Cerberus
Level 126
God Stats
6W - 4L
1,581 SR
Queue Stats
193W - 188L
1,523 Elo+
Solo
Team Averages
Level 100
1,486 SR
1,447 Elo+

VS

Team Averages
Level 100
1,406 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Dancekid_KD
Tsukuyomi
Level 144
God Stats
8W - 18L
1,257 SR
Queue Stats
247W - 268L
1,451 Elo+
Solo
Mulan
Mulan
Laquy
Mulan
Level 129
God Stats
0W - 1L
1,357 SR
Queue Stats
36W - 31L
1,573 Elo+
Solo
Odin
Odin
MilanxLegend
Odin
Level 85
God Stats
5W - 3L
1,443 SR
Queue Stats
85W - 99L
1,375 Elo+
Solo
Sol
Sol
dorothea29
Sol
Level 100
God Stats
5W - 4L
1,474 SR
Queue Stats
186W - 201L
1,464 Elo+
Solo
Discordia
Discordia
fauk_us
Discordia
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 22L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 1 / 6
9,953
995
11,512
5,628
2,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
8,645
865
5,205
9,713
4,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
3 / 0 / 6
9,355
936
7,386
8,078
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 5
10,370
1,037
13,117
5,843
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hersztt
Cerberus
16
3 / 0 / 9
9,893
989
9,778
11,870
13,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

282

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dancekid_KD
Tsukuyomi
14
0 / 9 / 1
7,970
797
6,481
10,611
3,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Laquy
Mulan
15
2 / 1 / 3
9,568
957
7,890
14,998
10,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 1 / 2
8,118
812
4,085
7,407
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 2 / 1
9,684
968
11,310
10,742
2,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
fauk_us
Discordia
15
0 / 4 / 4
8,879
888
7,936
8,588
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
5
5
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
6
6
L
Tsukuyomi
Dancekid_KD
Tsukuyomi
0
9
1
0.06
W
2
4
5
1.13
L
Mulan
Laquy
Mulan
2
1
3
3.5
W
Achilles
3
0
6
6
L
0
1
2
1
W
6
0
5
8.5
L
3
2
1
1.75
L
Discordia
fauk_us
Discordia
0
4
4
0.5
W
Cerberus
hersztt
Cerberus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,998
Damage
37,702
41,132
Taken
52,346
32,515
Mitigated
30,142
5,117
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,512
586
0
1,186
5,628
2,078
0
2,178
3,402
46,899
0
L
Tsukuyomi
Dancekid_KD
Tsukuyomi
6,481
661
0
84
10,611
3,086
0
8,290
2,196
0
14,579
W
5,205
484
19
498
9,713
4,809
0
4,819
4,709
16,618
0
L
Mulan
Laquy
Mulan
7,890
784
0
1,295
14,998
10,653
0
12,198
2,573
0
27,211
W
Achilles
7,386
1,575
36
1,496
8,078
9,768
0
3,961
4,023
0
13,059
L
4,085
621
160
341
7,407
11,093
0
4,856
2,305
0
7,073
W
13,117
129
216
446
5,843
2,033
0
2,505
3,291
28,785
0
L
11,310
3,674
42
1,849
10,742
2,839
0
8,808
1,840
38,539
0
L
Discordia
fauk_us
Discordia
7,936
336
0
333
8,588
2,471
0
5,460
2,877
27,879
0
W
Cerberus
hersztt
Cerberus
9,778
339
0
1,220
11,870
13,827
0
5,783
5,943
15,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,216
Gold Earned
44,219
205
Minions Killed
177
6
Camps Cleared
5
946,564
Distance Traveled
723,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,953
995
86
9
0
163,902
1
L
Tsukuyomi
7,970
797
13
1
1
114,357
0
W
Hades
8,645
865
22
2
2
188,284
3
L
Mulan
9,568
957
41
4
1
201,423
0
W
Achilles
9,355
936
27
3
1
187,876
0
L
Odin
8,118
812
8
1
0
65,821
1
W
Thoth
10,370
1,037
46
5
2
208,023
0
L
Sol
9,684
968
75
8
3
181,607
0
L
Discordia
8,879
888
40
4
0
159,925
0
W
Cerberus
9,893
989
24
2
1
198,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role