Player Matchup

Janus
Janus
Cornellwolf
Janus
Level 147
God Stats
17W - 22L
1,539 SR
Queue Stats
93W - 113L
1,475 Elo+
Solo
Khepri
Khepri
KronicKyphosis
Khepri
Level 79
God Stats
24W - 17L
1,513 SR
Queue Stats
386W - 528L
1,431 Elo+
Solo
Artemis
Artemis
Rezulince
Artemis
Level 87
God Stats
17W - 9L
1,472 SR
Queue Stats
774W - 812L
1,407 Elo+
Solo
Team Averages
Level 104
1,508 SR
1,438 Elo+

VS

Team Averages
Level 68
1,644 SR
1,417 Elo+
Ah Puch
Ah Puch
I Leolima I
Ah Puch
Level 82
God Stats
8W - 7L
1,358 SR
Queue Stats
131W - 153L
1,477 Elo+
Solo
Cupid
Cupid
TheWongMaster
Cupid
Level 104
God Stats
7W - 2L
1,799 SR
Queue Stats
190W - 152L
1,464 Elo+
Party 1
Bacchus
Bacchus
Tru_Cypher_xx
Bacchus
Level 18
God Stats
3W - 0L
1,776 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,740
774
7,238
6,470
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 0
6,754
675
2,064
10,101
5,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Rezulince
Artemis
11
0 / 3 / 3
6,824
682
6,737
5,939
1,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I Leolima I
Ah Puch
12
7 / 2 / 4
8,136
814
7,108
6,621
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 7
8,076
808
8,807
6,736
2,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
2 / 0 / 9
7,940
794
5,023
9,795
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Ah Puch
I Leolima I
Ah Puch
7
2
4
4.5
L
2
5
0
0.4
L
Artemis
Rezulince
Artemis
0
3
3
0.5
W
5
3
7
2.83
W
Bacchus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,039
Damage
20,938
22,510
Taken
23,152
8,698
Mitigated
14,293
2,748
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,238
181
0
143
6,470
1,843
0
3,271
2,987
15,033
0
W
Ah Puch
I Leolima I
Ah Puch
7,108
63
0
2,616
6,621
2,457
0
3,299
3,092
20,016
0
L
2,064
460
0
658
10,101
5,029
0
5,227
4,542
21,474
0
L
Artemis
Rezulince
Artemis
6,737
2,239
0
1,947
5,939
1,826
0
2,977
2,760
0
20,317
W
8,807
3,948
128
2,319
6,736
2,437
168
2,455
4,169
0
35,442
W
Bacchus
5,023
389
266
3,514
9,795
9,399
0
3,380
6,153
10,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
24,152
112
Minions Killed
118
4
Camps Cleared
5
539,499
Distance Traveled
557,644
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,740
774
36
4
1
182,375
2
W
Ah Puch
8,136
814
29
3
1
194,921
4
L
Khepri
6,754
675
38
4
2
179,994
0
L
Artemis
6,824
682
38
4
1
177,130
1
W
Cupid
8,076
808
81
8
4
162,275
0
W
Bacchus
7,940
794
8
1
0
200,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role