Player Matchup

Bacchus
Bacchus
Franmartin_02
Bacchus
Level 93
God Stats
4W - 2L
1,487 SR
Queue Stats
32W - 25L
1,614 Elo+
Solo
Chiron
Chiron
JuanCM98
Chiron
Level 145
God Stats
2W - 1L
1,430 SR
Queue Stats
256W - 271L
1,490 Elo+
Solo
Artio
Artio
TimeOfDragons
Artio
Level 125
God Stats
7W - 15L
1,423 SR
Queue Stats
271W - 273L
1,526 Elo+
Solo
Agni
Agni
el_cojo_vk
Agni
Level 109
God Stats
1W - 0L
1,259 SR
Queue Stats
15W - 17L
1,579 Elo+
Solo
Loki
Loki
vikingoindio
Loki
Level 116
God Stats
235W - 169L
1,617 SR
Queue Stats
516W - 548L
1,500 Elo+
Solo
Team Averages
Level 118
1,443 SR
1,542 Elo+

VS

Team Averages
Level 101
1,623 SR
1,572 Elo+
Cliodhna
Cliodhna
Daygom
Cliodhna
Level 115
God Stats
53W - 48L
1,681 SR
Queue Stats
82W - 86L
1,626 Elo+
Solo
Ullr
Ullr
Rxmjan-
Ullr
Level 133
God Stats
3W - 4L
1,525 SR
Queue Stats
127W - 119L
1,568 Elo+
Solo
Khepri
Khepri
Soulvetoice
Khepri
Level 88
God Stats
7W - 2L
1,693 SR
Queue Stats
114W - 114L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spartanidos
Morgan Le Fay
Level 64
God Stats
26W - 24L
1,551 SR
Queue Stats
184W - 177L
1,467 Elo+
Solo
Odin
Odin
ventox90
Odin
Level 104
God Stats
5W - 3L
1,664 SR
Queue Stats
62W - 36L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
0 / 0 / 7
13,095
935
6,173
8,565
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
JuanCM98
Chiron
19
1 / 1 / 6
12,768
912
8,971
8,859
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 0 / 6
12,006
858
9,574
12,304
12,947
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
1 / 1 / 3
12,187
871
12,947
7,449
3,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 0 / 2
12,316
880
11,268
6,303
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

218

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Daygom
Cliodhna
17
1 / 6 / 1
11,284
806
8,812
17,984
9,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Rxmjan-
Ullr
17
0 / 1 / 0
11,367
812
6,345
6,583
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
18
0 / 1 / 0
12,398
886
6,053
14,492
18,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Spartanidos
Morgan Le Fay
17
1 / 1 / 1
11,186
799
6,485
3,085
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
0 / 0 / 2
12,600
900
7,951
16,082
20,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
9
Kills
2
2
Deaths
9
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Daygom
Cliodhna
1
6
1
0.25
W
Bacchus
0
0
7
3.5
W
Chiron
JuanCM98
Chiron
1
1
6
4
L
Ullr
Rxmjan-
Ullr
0
1
0
0
L
Khepri
0
1
0
0
L
Morgan Le Fay
Spartanidos
Morgan Le Fay
1
1
1
1.5
W
2
0
6
5
W
1
1
3
2.5
L
Odin
0
0
2
1
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
35,646
43,480
Taken
58,226
37,525
Mitigated
52,878
16,698
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Daygom
Cliodhna
8,812
0
0
982
17,984
9,256
0
8,798
9,186
0
19,223
W
Bacchus
6,173
503
466
2,741
8,565
14,126
0
2,806
5,759
19,614
0
W
Chiron
JuanCM98
Chiron
8,971
4,128
1,493
1,867
8,859
4,325
0
1,607
6,592
0
55,623
L
Ullr
Rxmjan-
Ullr
6,345
2,120
0
315
6,583
3,021
0
2,771
3,812
0
44,247
L
Khepri
6,053
602
0
3,630
14,492
18,935
0
7,304
7,188
20,069
0
L
Morgan Le Fay
Spartanidos
Morgan Le Fay
6,485
120
0
104
3,085
1,190
0
1,061
2,024
20,146
0
W
9,574
1,049
4,284
4,134
12,304
12,947
0
3,771
8,533
16,871
0
W
12,947
1,475
0
1,713
7,449
3,162
0
2,768
4,681
61,731
0
L
Odin
7,951
2,275
0
1,563
16,082
20,476
0
8,760
7,322
0
42,044
W
11,268
3,920
0
0
6,303
2,965
0
1,586
4,717
0
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,372
Gold Earned
58,835
308
Minions Killed
259
12
Camps Cleared
10
1,197,506
Distance Traveled
977,741
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,284
806
16
1
3
247,052
0
W
Bacchus
13,095
935
24
2
3
225,817
1
W
Chiron
12,768
912
108
8
5
229,011
0
L
Ullr
11,367
812
106
8
2
150,108
2
L
Khepri
12,398
886
15
1
0
196,196
3
L
Morgan Le Fay
11,186
799
35
3
1
118,476
0
W
Artio
12,006
858
28
2
1
247,079
1
W
Agni
12,187
871
143
10
3
227,687
0
L
Odin
12,600
900
87
6
4
265,909
0
W
Loki
12,316
880
5
0
0
267,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role