Player Matchup

Nike
Nike
Kalsko Angen
Nike
Level 37
God Stats
4W - 10L
1,249 SR
Queue Stats
144W - 180L
1,363 Elo+
Solo
Yemoja
Yemoja
SnX-Jager
Yemoja
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 84L
1,376 Elo+
Party 1
Tiamat
Tiamat
TheSpoopyEmuTTV
Tiamat
Level 41
God Stats
4W - 8L
1,421 SR
Queue Stats
62W - 69L
1,339 Elo+
Party 1
Loki
Loki
ali_ahura
Loki
Level 44
God Stats
37W - 44L
1,452 SR
Queue Stats
174W - 235L
1,257 Elo+
Solo
Charybdis
Charybdis
traerozier
Charybdis
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 35L
1,116 Elo+
Party 1
Team Averages
Level 39
1,424 SR
1,290 Elo+

VS

Team Averages
Level 39
1,533 SR
1,363 Elo+
Sun Wukong
Sun Wukong
FaDeImmortal228
Sun Wukong
Level 39
God Stats
4W - 2L
1,772 SR
Queue Stats
140W - 157L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Sam--267
Kukulkan
Level 37
God Stats
2W - 2L
1,497 SR
Queue Stats
172W - 181L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Smelling Cap
Heimdallr
Level 45
God Stats
4W - 3L
1,557 SR
Queue Stats
139W - 206L
1,241 Elo+
Party 2
Bakasura
Bakasura
ghostman6777
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 132L
1,351 Elo+
Party 2
Sylvanus
Sylvanus
mcmeta1
Sylvanus
Level 47
God Stats
10W - 9L
1,340 SR
Queue Stats
158W - 235L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 3
11,930
477
12,820
34,219
26,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
SnX-Jager
Yemoja
16
4 / 7 / 8
11,906
476
13,471
30,669
42,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 16 / 14
10,617
425
17,598
23,845
13,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
17
5 / 8 / 5
11,284
451
7,774
23,050
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
traerozier
Charybdis
15
10 / 19 / 7
11,888
476
21,225
30,724
11,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaDeImmortal228
Sun Wukong
19
5 / 2 / 24
12,864
515
16,546
22,029
22,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Sam--267
Kukulkan
20
12 / 2 / 18
14,185
567
36,780
16,286
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Smelling Cap
Heimdallr
17
16 / 9 / 15
12,816
513
27,342
19,435
7,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ghostman6777
Bakasura
20
24 / 7 / 13
15,006
600
31,828
24,196
10,399
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
mcmeta1
Sylvanus
16
2 / 8 / 27
11,610
464
9,564
21,664
29,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
156
26
Kills
59
59
Deaths
28
37
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FaDeImmortal228
Sun Wukong
5
2
24
8.5
L
3
9
3
0.5
W
Kukulkan
Sam--267
Kukulkan
12
2
18
10.5
W
Heimdallr
Smelling Cap
Heimdallr
16
9
15
2.61
L
Yemoja
SnX-Jager
Yemoja
4
7
8
1.14
L
4
16
14
0.69
L
Loki
5
8
5
0.94
W
Bakasura
ghostman6777
Bakasura
24
7
13
4.36
W
Sylvanus
mcmeta1
Sylvanus
2
8
27
1.94
L
Charybdis
traerozier
Charybdis
10
19
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
122,060
142,507
Taken
103,610
103,481
Mitigated
77,785
23,640
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FaDeImmortal228
Sun Wukong
16,546
3,834
1,221
3,990
22,029
22,924
1,453
4,904
16,967
0
66,340
L
12,820
2,332
0
8,222
34,219
26,707
422
8,774
23,956
838
71,397
W
Kukulkan
Sam--267
Kukulkan
36,780
1,654
0
2,271
16,286
7,472
2,807
4,339
11,761
120,508
0
W
Heimdallr
Smelling Cap
Heimdallr
27,342
17,787
205
2,187
19,435
7,057
1,406
8,067
11,048
0
58,340
L
Yemoja
SnX-Jager
Yemoja
13,471
2,991
4,637
3,011
30,669
42,295
0
11,450
18,009
35,201
0
L
17,598
1,620
0
2,699
23,845
13,476
104
7,996
15,337
38,642
0
L
Loki
7,774
1,193
0
1,572
23,050
9,341
0
8,910
13,577
0
62,533
W
Bakasura
ghostman6777
Bakasura
31,828
21,153
0
8,399
24,196
10,399
2,313
4,158
19,820
0
96,149
W
Sylvanus
mcmeta1
Sylvanus
9,564
3,218
4,051
5,221
21,664
29,933
687
8,558
12,630
22,309
0
L
Charybdis
traerozier
Charybdis
21,225
13,029
0
3,499
30,724
11,662
113
7,947
22,086
0
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,625
Gold Earned
66,481
374
Minions Killed
529
0
Camps Cleared
0
2,091,562
Distance Traveled
2,316,061
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,864
515
108
4
0
526,273
3
L
Nike
11,930
477
127
5
0
396,753
7
W
Kukulkan
14,185
567
204
8
0
466,351
0
W
Heimdallr
12,816
513
50
2
0
419,122
0
L
Yemoja
11,906
476
31
1
0
483,249
2
L
Tiamat
10,617
425
52
2
0
356,723
2
L
Loki
11,284
451
93
4
0
534,864
0
W
Bakasura
15,006
600
139
6
0
508,799
0
W
Sylvanus
11,610
464
28
1
0
395,516
0
L
Charybdis
11,888
476
71
3
0
319,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role