Player Matchup

Chaac
Chaac
Silver III
Bajanx_Dictator2
Chaac
Silver III
Level 104
God Stats
11W - 14L
1,515 SR
Queue Stats
147W - 160L
759 MMR
Solo
Ravana
Ravana
Silver III
Dweeberz
Ravana
Silver III
Level 123
God Stats
4W - 2L
1,487 SR
Queue Stats
411W - 417L
830 MMR
Solo
Jormungandr
Jormungandr
Silver III
Samurai_doido-
Jormungandr
Silver III
Level 102
God Stats
36W - 17L
1,560 SR
Queue Stats
244W - 261L
822 MMR
Solo
Anhur
Anhur
Silver IV
TrustDerek
Anhur
Silver IV
Level 89
God Stats
1W - 5L
1,167 SR
Queue Stats
198W - 211L
704 MMR
Solo
Merlin
Merlin
Silver IV
m8itnasty69
Merlin
Silver IV
Level 149
God Stats
19W - 24L
1,452 SR
Queue Stats
240W - 272L
885 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,436 SR
800 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,506 SR
766 MMR
Chiron
Chiron
Silver II
Stretch40
Chiron
Silver II
Level 148
God Stats
20W - 13L
1,623 SR
Queue Stats
413W - 432L
922 MMR
Solo
Athena
Athena
Silver III
TacoBellSvvag
Athena
Silver III
Level 87
God Stats
6W - 6L
1,375 SR
Queue Stats
78W - 105L
929 MMR
Solo
King Arthur
King Arthur
Silver IV
Umlekqualquer
King Arthur
Silver IV
Level 104
God Stats
10W - 17L
1,460 SR
Queue Stats
139W - 146L
626 MMR
Party 1
Mercury
Mercury
Bronze I
ValxX9580
Mercury
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
436 MMR
Party 1
Scylla
Scylla
Silver III
thomas101399
Scylla
Silver III
Level 87
God Stats
5W - 5L
1,574 SR
Queue Stats
200W - 214L
918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,611
576
4,152
5,969
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Dweeberz
Ravana
7
1 / 4 / 0
4,551
569
1,804
5,245
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Samurai_doido-
Jormungandr
7
1 / 0 / 2
4,595
574
2,603
8,082
2,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
7
2 / 0 / 2
4,844
606
2,107
2,814
650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
9
1 / 0 / 0
5,122
640
2,837
3,484
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Morgan Le FayGilgameshDanzaburouCthulhuLoki

VS

Bans
IzanamiSkadiArachneCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Stretch40
Chiron
3
0 / 1 / 0
3,473
434
503
1,052
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 1
4,497
562
2,258
6,223
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Umlekqualquer
King Arthur
9
2 / 0 / 2
5,284
661
3,367
7,094
3,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ValxX9580
Mercury
7
0 / 1 / 0
4,613
577
1,309
5,115
1,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
8
0 / 1 / 0
4,798
600
1,448
3,260
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Ravana
Dweeberz
Ravana
1
4
0
0.25
W
Jormungandr
Samurai_doido-
Jormungandr
1
0
2
2
L
Chiron
Stretch40
Chiron
0
1
0
0
L
1
2
1
0.75
W
Anhur
2
0
2
3
L
King Arthur
Umlekqualquer
King Arthur
2
0
2
3
L
Mercury
ValxX9580
Mercury
0
1
0
0
W
Merlin
1
0
0
1
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,503
Damage
8,885
25,594
Taken
22,744
11,536
Mitigated
7,945
10,806
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,152
519
0
2,622
5,969
5,230
9
316
5,653
0
19,501
W
Ravana
Dweeberz
Ravana
1,804
429
0
1,454
5,245
1,774
0
662
4,583
0
18,353
W
Jormungandr
Samurai_doido-
Jormungandr
2,603
1,078
120
4,577
8,082
2,971
583
1,918
6,120
20,166
0
L
Chiron
Stretch40
Chiron
503
286
40
199
1,052
101
0
54
998
0
5,212
L
2,258
776
0
1,356
6,223
2,187
0
2,467
3,671
10,217
0
W
Anhur
2,107
1,123
0
768
2,814
650
1,819
219
2,595
0
14,252
L
King Arthur
Umlekqualquer
King Arthur
3,367
857
0
2,537
7,094
3,635
136
0
6,358
0
21,315
L
Mercury
ValxX9580
Mercury
1,309
426
0
500
5,115
1,146
0
897
4,180
0
24,661
W
Merlin
2,837
0
0
1,265
3,484
911
96
663
2,705
27,398
0
L
Scylla
1,448
210
0
713
3,260
876
0
1,714
1,318
24,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,723
Gold Earned
22,665
213
Minions Killed
193
0
Camps Cleared
0
776,209
Distance Traveled
771,551
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,611
576
39
5
0
150,737
0
W
Ravana
4,551
569
49
6
0
169,071
6
W
Jormungandr
4,595
574
42
5
0
147,419
1
L
Chiron
3,473
434
15
2
0
49,186
1
L
Athena
4,497
562
14
2
0
188,438
1
W
Anhur
4,844
606
29
4
0
156,211
3
L
King Arthur
5,284
661
51
6
0
164,803
2
L
Mercury
4,613
577
55
7
0
211,160
0
W
Merlin
5,122
640
54
7
0
152,771
1
L
Scylla
4,798
600
58
7
0
157,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role