Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Nodena
Horus
Level 85
God Stats
42W - 11L
1,706 SR
Queue Stats
282W - 216L
1,546 Elo+
Party 1
Eset
Eset
luckykingl
Eset
Level 29
God Stats
5W - 2L
1,774 SR
Queue Stats
138W - 119L
1,472 Elo+
Party 1
Team Averages
Level 70
1,660 SR
1,506 Elo+

VS

Team Averages
Level 111
1,456 SR
1,467 Elo+
Mulan
Mulan
AdamVsZues
Mulan
Level 129
God Stats
4W - 2L
1,425 SR
Queue Stats
343W - 234L
1,531 Elo+
Party 2
Zeus
Zeus
Phat_N_Furious
Zeus
Level 96
God Stats
14W - 7L
1,740 SR
Queue Stats
48W - 41L
1,376 Elo+
Solo
Cliodhna
Cliodhna
StarCaim1
Cliodhna
Level 108
God Stats
1W - 4L
1,203 SR
Queue Stats
112W - 85L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 4
7,937
794
7,468
11,258
5,431
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Nodena
Horus
11
4 / 2 / 6
8,340
834
4,751
12,756
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 5
7,176
718
4,681
6,007
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 3 / 7
7,111
711
4,824
10,456
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 4
7,776
778
8,090
4,044
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
StarCaim1
Cliodhna
12
5 / 5 / 4
7,659
766
10,725
6,370
2,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
10
10
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
4
1.75
W
Mulan
1
3
7
1.5
L
Horus
Nodena
Horus
4
2
6
3.5
W
4
2
4
3
W
Cliodhna
StarCaim1
Cliodhna
5
5
4
1.4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
23,639
30,021
Taken
20,870
17,845
Mitigated
13,398
7,347
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,468
1,051
0
504
11,258
5,431
0
2,443
8,165
0
19,093
W
Mulan
4,824
316
0
3,652
10,456
10,105
0
2,686
7,478
0
18,990
L
Horus
Nodena
Horus
4,751
2,335
1,348
5,021
12,756
10,574
0
3,689
8,426
0
9,038
W
8,090
1,231
0
679
4,044
1,019
72
1,306
2,578
25,529
0
W
Cliodhna
StarCaim1
Cliodhna
10,725
1,525
0
183
6,370
2,274
0
455
5,827
0
18,180
L
4,681
618
296
178
6,007
1,840
26
1,468
4,222
22,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
22,546
92
Minions Killed
105
2
Camps Cleared
7
567,443
Distance Traveled
562,601
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,937
794
20
2
2
178,505
1
W
Mulan
7,111
711
38
4
1
188,583
3
L
Horus
8,340
834
13
1
0
207,960
0
W
Zeus
7,776
778
49
5
2
170,077
3
W
Cliodhna
7,659
766
18
2
4
203,941
2
L
Eset
7,176
718
59
6
0
180,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role