Player Matchup

He Bo
He Bo
DrFleisch
He Bo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 122L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightWoIf70
Morgan Le Fay
Level 108
God Stats
3W - 3L
1,502 SR
Queue Stats
243W - 227L
1,466 Elo+
Party 2
Thor
Thor
RoninZa
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
didilicite
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 2
Artemis
Artemis
dookey18
Artemis
Level 107
God Stats
5W - 3L
1,580 SR
Queue Stats
310W - 337L
1,460 Elo+
Solo
Team Averages
Level 73
1,516 SR
1,412 Elo+

VS

Team Averages
Level 24
1,537 SR
1,418 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Allenus123
Cthulhu
Level 22
God Stats
1W - 0L
1,686 SR
Queue Stats
30W - 23L
1,478 Elo+
Solo
Thoth
Thoth
D3rPreusSe
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
MaTTr92i
Anhur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,242 Elo+
Solo
Jormungandr
Jormungandr
ZockerEule
Jormungandr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 93L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DrFleisch
He Bo
14
1 / 6 / 12
8,311
693
6,419
8,690
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
NightWoIf70
Morgan Le Fay
17
5 / 7 / 8
10,049
837
15,920
14,049
4,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
RoninZa
Thor
15
5 / 9 / 6
9,080
757
11,519
12,755
8,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
didilicite
Ao Kuang
13
1 / 5 / 6
7,716
643
3,107
9,962
3,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
dookey18
Artemis
16
5 / 6 / 7
9,391
783
18,185
14,162
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
6 / 2 / 17
10,529
877
8,602
9,833
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Allenus123
Cthulhu
18
7 / 1 / 20
10,790
899
16,321
20,847
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
14
1 / 7 / 16
8,757
730
10,056
11,133
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
MaTTr92i
Anhur
19
11 / 4 / 16
11,046
921
10,801
12,891
5,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ZockerEule
Jormungandr
18
8 / 3 / 20
10,549
879
8,957
11,560
11,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
17
Kills
33
33
Deaths
17
39
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
17
7.25
W
Cthulhu
Allenus123
Cthulhu
7
1
20
17
W
Thoth
1
7
16
1.29
L
He Bo
DrFleisch
He Bo
1
6
12
1.17
W
Anhur
MaTTr92i
Anhur
11
4
16
4.75
L
Morgan Le Fay
NightWoIf70
Morgan Le Fay
5
7
8
1.29
L
Thor
RoninZa
Thor
5
9
6
0.89
W
Jormungandr
ZockerEule
Jormungandr
8
3
20
6
L
Ao Kuang
didilicite
Ao Kuang
1
5
6
0.8
L
Artemis
dookey18
Artemis
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,150
Damage
54,737
59,618
Taken
66,264
24,512
Mitigated
45,597
15,352
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,602
4,853
0
2,122
9,833
4,324
1,892
4,044
5,690
0
19,568
W
Cthulhu
Allenus123
Cthulhu
16,321
324
1,507
6,325
20,847
19,415
253
8,298
12,411
28,418
0
W
Thoth
10,056
1,394
1,525
337
11,133
3,998
0
5,393
5,740
15,289
0
L
He Bo
DrFleisch
He Bo
6,419
444
841
727
8,690
2,599
39
5,221
3,092
11,888
0
W
Anhur
MaTTr92i
Anhur
10,801
6,467
2,445
2,596
12,891
5,955
1,901
3,247
9,596
0
22,840
L
Morgan Le Fay
NightWoIf70
Morgan Le Fay
15,920
2,172
1,578
3,438
14,049
4,868
932
8,501
5,162
33,389
0
L
Thor
RoninZa
Thor
11,519
992
71
1,171
12,755
8,816
0
6,596
5,379
257
14,568
W
Jormungandr
ZockerEule
Jormungandr
8,957
979
2,146
1,501
11,560
11,905
453
4,703
6,760
26,522
0
L
Ao Kuang
didilicite
Ao Kuang
3,107
968
1,084
1,517
9,962
3,583
581
5,115
4,399
4,229
0
L
Artemis
dookey18
Artemis
18,185
8,991
1,264
3,661
14,162
4,646
562
7,506
6,252
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
51,671
83
Minions Killed
124
0
Camps Cleared
0
884,998
Distance Traveled
1,083,262
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,529
877
24
2
0
214,154
0
W
Cthulhu
10,790
899
32
3
0
246,328
2
W
Thoth
8,757
730
16
1
0
178,832
0
L
He Bo
8,311
693
13
1
0
184,676
5
W
Anhur
11,046
921
31
3
0
217,427
0
L
Morgan Le Fay
10,049
837
37
3
0
186,310
0
L
Thor
9,080
757
6
1
0
172,611
3
W
Jormungandr
10,549
879
21
2
0
226,521
0
L
Ao Kuang
7,716
643
5
0
0
167,197
1
L
Artemis
9,391
783
22
2
0
174,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role