Player Matchup

Hachiman
Hachiman
Kwambomb
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 140L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Shrimptation
Sun Wukong
Level 5
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 2L
1,611 Elo+
Solo
Cabrakan
Cabrakan
Smelly 0ld Lady
Cabrakan
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
94W - 112L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Thicc Naut
Ao Kuang
Level 87
God Stats
3W - 1L
1,425 SR
Queue Stats
189W - 187L
1,475 Elo+
Party 1
Chiron
Chiron
faphand
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,676 Elo+
Party 1
Team Averages
Level 31
1,515 SR
1,543 Elo+

VS

Team Averages
Level 17
1,423 SR
1,474 Elo+
Bellona
Bellona
Classic Tahm
Bellona
Level 13
God Stats
22W - 13L
1,493 SR
Queue Stats
47W - 67L
1,353 Elo+
Party 2
Apollo
Apollo
ElonMuskratt
Apollo
Level 9
God Stats
7W - 7L
1,589 SR
Queue Stats
45W - 58L
1,424 Elo+
Party 2
Scylla
Scylla
LilSeaHorror
Scylla
Level 29
God Stats
72W - 72L
1,560 SR
Queue Stats
93W - 91L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
Nooraa28
Zhong Kui
Level 8
God Stats
0W - 5L
1,154 SR
Queue Stats
79W - 86L
1,599 Elo+
Solo
Tiamat
Tiamat
Roserfly
Tiamat
Level 24
God Stats
1W - 2L
1,319 SR
Queue Stats
8W - 8L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kwambomb
Hachiman
18
3 / 3 / 6
12,585
572
3,616
13,029
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Shrimptation
Sun Wukong
19
9 / 1 / 6
12,872
585
8,637
19,871
12,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
15
1 / 2 / 17
11,357
516
6,361
13,853
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Thicc Naut
Ao Kuang
20
12 / 2 / 11
13,369
608
16,329
19,784
9,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
faphand
Chiron
20
18 / 0 / 9
14,835
674
28,317
15,842
7,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Classic Tahm
Bellona
14
0 / 9 / 2
8,981
408
6,758
18,811
16,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
14
2 / 11 / 1
9,055
412
9,402
17,258
5,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
1 / 7 / 2
10,729
488
11,482
13,861
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Nooraa28
Zhong Kui
10
2 / 5 / 1
7,944
361
7,405
11,798
5,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Roserfly
Tiamat
14
2 / 12 / 1
8,130
370
5,760
18,620
9,277
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
43
Kills
7
8
Deaths
44
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Classic Tahm
Bellona
0
9
2
0.11
L
Apollo
2
11
1
0.23
W
Hachiman
Kwambomb
Hachiman
3
3
6
2
L
Scylla
1
7
2
0.29
L
Zhong Kui
Nooraa28
Zhong Kui
2
5
1
0.5
L
Tiamat
Roserfly
Tiamat
2
12
1
0.21
W
Sun Wukong
Shrimptation
Sun Wukong
9
1
6
12
W
Cabrakan
1
2
17
4.75
W
Ao Kuang
Thicc Naut
Ao Kuang
12
2
11
8.75
W
Chiron
faphand
Chiron
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,260
Damage
40,807
82,379
Taken
80,348
48,815
Mitigated
40,701
36,633
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Classic Tahm
Bellona
6,758
1,048
0
949
18,811
16,901
608
4,327
14,484
9,407
40,363
L
Apollo
9,402
5,676
0
2,261
17,258
5,633
447
5,524
11,734
0
58,064
W
Hachiman
Kwambomb
Hachiman
3,616
2,361
190
3,371
13,029
4,744
7,019
5,975
7,054
0
90,323
L
Scylla
11,482
591
0
1,301
13,861
3,574
0
2,887
10,974
91,636
0
L
Zhong Kui
Nooraa28
Zhong Kui
7,405
600
0
3,934
11,798
5,316
0
1,653
10,145
34,312
0
L
Tiamat
Roserfly
Tiamat
5,760
870
0
2,556
18,620
9,277
299
6,930
11,690
30,831
0
W
Sun Wukong
Shrimptation
Sun Wukong
8,637
1,844
0
8,748
19,871
12,646
444
2,287
17,584
0
78,051
W
Cabrakan
6,361
596
81
5,081
13,853
13,765
996
5,780
8,073
26,900
0
W
Ao Kuang
Thicc Naut
Ao Kuang
16,329
4,831
0
9,920
19,784
9,765
4,587
5,230
14,554
90,442
13,590
W
Chiron
faphand
Chiron
28,317
12,201
624
8,618
15,842
7,895
4,427
6,773
9,069
0
106,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,018
Gold Earned
44,839
664
Minions Killed
456
0
Camps Cleared
0
2,124,521
Distance Traveled
1,643,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,981
408
87
4
0
440,253
2
L
Apollo
9,055
412
88
4
0
340,484
0
W
Hachiman
12,585
572
171
8
0
373,666
2
L
Scylla
10,729
488
164
7
0
353,007
3
L
Zhong Kui
7,944
361
71
3
0
200,499
3
L
Tiamat
8,130
370
46
2
0
309,593
0
W
Sun Wukong
12,872
585
140
6
0
410,347
0
W
Cabrakan
11,357
516
41
2
0
459,897
0
W
Ao Kuang
13,369
608
142
6
0
450,852
2
W
Chiron
14,835
674
170
8
0
429,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role