Player Matchup

Kukulkan
Kukulkan
DoubleVision97
Kukulkan
Level 94
God Stats
6W - 5L
1,705 SR
Queue Stats
135W - 117L
1,549 Elo+
Solo
Chaac
Chaac
HxCBanger
Chaac
Level 76
God Stats
30W - 22L
1,616 SR
Queue Stats
226W - 203L
1,538 Elo+
Solo
Sylvanus
Sylvanus
RedMaskZ
Sylvanus
Level 96
God Stats
10W - 2L
1,775 SR
Queue Stats
200W - 186L
1,531 Elo+
Solo
Fenrir
Fenrir
THE 0G ZHINNY
Fenrir
Level 107
God Stats
28W - 33L
1,548 SR
Queue Stats
627W - 637L
1,533 Elo+
Party 2
Hachiman
Hachiman
xYuchix
Hachiman
Level 145
God Stats
4W - 4L
1,257 SR
Queue Stats
421W - 424L
1,547 Elo+
Party 2
Team Averages
Level 104
1,580 SR
1,539 Elo+

VS

Team Averages
Level 120
1,525 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HobsGoblinRogue
Sol
Level 124
God Stats
14W - 12L
1,366 SR
Queue Stats
235W - 232L
1,498 Elo+
Solo
Hel
Hel
manorasus3i
Hel
Level 107
God Stats
9W - 7L
1,469 SR
Queue Stats
45W - 50L
1,531 Elo+
Solo
Nike
Nike
瀚海浸月
Nike
Level 119
God Stats
1W - 1L
1,555 SR
Queue Stats
16W - 20L
1,489 Elo+
Party 1
Hades
Hades
陈冠希啊
Hades
Level 122
God Stats
14W - 10L
1,735 SR
Queue Stats
112W - 114L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 2 / 7
8,611
615
8,592
5,004
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
HxCBanger
Chaac
13
3 / 1 / 5
7,863
562
6,918
10,531
6,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RedMaskZ
Sylvanus
12
2 / 0 / 8
7,206
515
6,903
9,678
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate

Breastplate

+20
Physical Protection

12
9 / 5 / 6
8,213
587
8,424
10,008
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
xYuchix
Hachiman
15
3 / 0 / 3
8,520
609
5,460
5,061
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 4 / 3
7,849
561
6,994
10,818
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,085
435
4,724
7,723
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 2
6,749
482
3,112
6,432
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 7 / 0
5,217
373
2,578
16,901
6,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 2
7,207
515
8,392
12,016
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
8
8
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
3
1.13
W
Kukulkan
5
2
7
4.25
L
0
3
1
0.17
W
Chaac
HxCBanger
Chaac
3
1
5
5.5
W
Sylvanus
RedMaskZ
Sylvanus
2
0
8
6
W
9
5
6
2.4
L
2
4
2
0.75
W
Hachiman
xYuchix
Hachiman
3
0
3
4.5
L
0
7
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,297
Damage
25,800
40,282
Taken
53,890
18,538
Mitigated
19,827
13,286
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,994
1,055
0
3,382
10,818
3,350
0
3,315
7,341
0
47,679
W
Kukulkan
8,592
885
0
838
5,004
1,495
0
1,792
3,072
53,211
0
L
4,724
1,551
0
2,766
7,723
2,256
0
567
7,156
34,350
5,580
W
Chaac
HxCBanger
Chaac
6,918
884
0
4,645
10,531
6,381
1,088
5,097
5,382
0
46,439
W
Sylvanus
RedMaskZ
Sylvanus
6,903
2,260
276
2,684
9,678
5,541
0
3,602
6,036
25,610
9,113
W
8,424
2,156
0
2,495
10,008
3,526
0
3,442
6,504
0
32,099
L
3,112
303
1,194
1,653
6,432
1,846
0
1,866
4,432
29,892
0
W
Hachiman
xYuchix
Hachiman
5,460
2,670
0
2,348
5,061
1,595
0
1,660
3,401
0
66,249
L
2,578
611
45
2,635
16,901
6,628
0
6,209
10,532
0
20,051
L
8,392
1,555
234
4,950
12,016
5,747
27
2,067
9,879
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
33,107
439
Minions Killed
363
0
Camps Cleared
0
1,360,002
Distance Traveled
1,315,306
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,849
561
89
6
0
289,001
2
W
Kukulkan
8,611
615
115
8
0
287,212
4
L
Sol
6,085
435
84
6
0
231,645
3
W
Chaac
7,863
562
92
7
0
277,155
2
W
Sylvanus
7,206
515
56
4
0
250,820
2
W
Fenrir
8,213
587
62
4
0
290,683
1
L
Hel
6,749
482
71
5
0
289,601
3
W
Hachiman
8,520
609
114
8
0
254,132
4
L
Nike
5,217
373
30
2
0
242,530
5
L
Hades
7,207
515
89
6
0
262,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role