Player Matchup

Nu Wa
Nu Wa
Silver II
TheCoolG567
Nu Wa
Silver II
Level 68
God Stats
4W - 3L
1,509 SR
Queue Stats
5W - 7L
1,535 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 68
1,509 SR
1,535 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,255 SR
1,427 MMR
Loki
Loki
Bronze III
Gurthrak
Loki
Bronze III
Level 88
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 3L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,352
850
6,951
6,261
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabKaliHe BoFenrirUllr

VS

Bans
PersephoneVulcanOdinBakasuraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 4 / 0
6,899
627
3,874
11,551
4,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,951
Damage
3,874
6,261
Taken
11,551
4,027
Mitigated
4,514
1,989
Healing
61
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,874
875
0
61
11,551
4,514
0
7,273
4,278
0
30,925
W
6,951
3,124
0
1,989
6,261
4,027
1,388
168
6,093
51,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,352
Gold Earned
6,899
98
Minions Killed
50
4
Camps Cleared
4
172,918
Distance Traveled
179,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,899
627
50
5
4
179,444
2
W
Nu Wa
9,352
850
98
9
4
172,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role