Player Matchup

Guan Yu
Guan Yu
Chrapnel
Guan Yu
Level 26
God Stats
2W - 1L
1,784 SR
Queue Stats
152W - 118L
1,549 Elo+
Party 1
Loki
Loki
HagZteR
Loki
Level 16
God Stats
3W - 2L
1,376 SR
Queue Stats
25W - 17L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Stouffy
Danzaburou
Level 16
God Stats
5W - 3L
1,715 SR
Queue Stats
23W - 22L
1,462 Elo+
Party 1
Olorun
Olorun
THEpengugod
Olorun
Level 16
God Stats
5W - 3L
1,536 SR
Queue Stats
194W - 213L
1,520 Elo+
Solo
Bellona
Bellona
äfrö
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,506 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,509 Elo+

VS

Team Averages
Level 21
1,483 SR
1,515 Elo+
Zeus
Zeus
Mappelle
Zeus
Level 17
God Stats
4W - 3L
1,296 SR
Queue Stats
69W - 49L
1,565 Elo+
Solo
Vulcan
Vulcan
MengoAzH
Vulcan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 104L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OguHoKuuMedBedb9
Tsukuyomi
Level 16
God Stats
11W - 11L
1,577 SR
Queue Stats
48W - 38L
1,584 Elo+
Solo
Izanami
Izanami
Rambo_pro95
Izanami
Level 28
God Stats
53W - 52L
1,544 SR
Queue Stats
222W - 260L
1,482 Elo+
Party 2
Bakasura
Bakasura
xx2x2xx
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chrapnel
Guan Yu
20
3 / 3 / 28
13,143
1,195
12,433
26,115
34,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
HagZteR
Loki
19
14 / 6 / 13
13,113
1,192
22,790
14,485
5,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Stouffy
Danzaburou
19
9 / 6 / 12
12,691
1,154
14,896
19,928
7,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
19
14 / 3 / 13
14,084
1,280
21,610
20,412
7,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
äfrö
Bellona
17
0 / 1 / 11
9,908
901
4,907
10,370
7,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

172

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 5 / 10
11,646
1,059
24,625
9,961
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
MengoAzH
Vulcan
17
3 / 8 / 7
10,238
931
12,102
14,567
4,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
17
2 / 8 / 12
10,881
989
15,730
14,829
8,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rambo_pro95
Izanami
18
5 / 11 / 8
12,223
1,111
15,442
19,391
5,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
xx2x2xx
Bakasura
17
6 / 8 / 7
12,008
1,092
16,713
24,663
9,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
40
Kills
19
19
Deaths
40
77
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chrapnel
Guan Yu
3
3
28
5.67
W
Loki
HagZteR
Loki
14
6
13
3.42
L
Zeus
3
5
10
1.6
L
Vulcan
MengoAzH
Vulcan
3
8
7
0.81
L
Tsukuyomi
2
8
12
1
L
Izanami
Rambo_pro95
Izanami
5
11
8
0.82
W
Danzaburou
Stouffy
Danzaburou
9
6
12
2.5
W
Olorun
14
3
13
6.83
L
Bakasura
xx2x2xx
Bakasura
6
8
7
1.19
W
Bellona
äfrö
Bellona
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,636
Damage
84,612
91,310
Taken
83,411
62,753
Mitigated
32,026
29,976
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chrapnel
Guan Yu
12,433
1,806
4,784
10,393
26,115
34,837
0
11,494
13,469
0
23,466
W
Loki
HagZteR
Loki
22,790
5,438
0
30
14,485
5,106
0
4,260
9,797
0
42,270
L
Zeus
24,625
1,019
163
602
9,961
3,158
0
2,566
7,395
59,669
0
L
Vulcan
MengoAzH
Vulcan
12,102
2,023
0
0
14,567
4,836
0
3,978
10,589
20,469
0
L
Tsukuyomi
15,730
3,315
0
444
14,829
8,508
0
4,014
10,815
0
30,428
L
Izanami
Rambo_pro95
Izanami
15,442
8,161
0
445
19,391
5,807
0
4,052
15,339
0
46,613
W
Danzaburou
Stouffy
Danzaburou
14,896
9,253
0
3,575
19,928
7,145
0
9,486
9,723
0
38,759
W
Olorun
21,610
14,609
1,401
9,215
20,412
7,781
0
8,138
11,447
40,727
0
L
Bakasura
xx2x2xx
Bakasura
16,713
12,893
0
3,525
24,663
9,717
0
7,000
17,663
0
27,475
W
Bellona
äfrö
Bellona
4,907
989
0
578
10,370
7,884
0
3,349
6,542
0
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,939
Gold Earned
56,996
196
Minions Killed
216
6
Camps Cleared
10
975,672
Distance Traveled
1,061,053
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,143
1,195
29
3
0
252,746
2
W
Loki
13,113
1,192
33
3
2
212,479
0
L
Zeus
11,646
1,059
66
6
1
183,534
0
L
Vulcan
10,238
931
17
2
0
225,531
0
L
Tsukuyomi
10,881
989
28
3
1
234,914
1
L
Izanami
12,223
1,111
69
6
2
189,561
1
W
Danzaburou
12,691
1,154
56
5
3
184,396
0
W
Olorun
14,084
1,280
40
4
1
180,112
0
L
Bakasura
12,008
1,092
36
3
6
227,513
1
W
Bellona
9,908
901
38
3
0
145,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role