Player Matchup

Nemesis
Nemesis
Gameron101
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,491 Elo+
Solo
Janus
Janus
ImTiiibou
Janus
Level 29
God Stats
2W - 6L
1,394 SR
Queue Stats
96W - 97L
1,476 Elo+
Solo
Chernobog
Chernobog
Veriveri333
Chernobog
Level 12
God Stats
4W - 7L
1,324 SR
Queue Stats
7W - 13L
1,263 Elo+
Solo
Bakasura
Bakasura
bieelds
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
maxisannoying
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 397L
1,454 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,437 Elo+

VS

Team Averages
Level 28
1,584 SR
1,492 Elo+
Olorun
Olorun
 
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChriDa91Flens
Discordia
Level 11
God Stats
3W - 1L
1,813 SR
Queue Stats
15W - 9L
1,629 Elo+
Party 1
Bellona
Bellona
FrittenFridolin
Bellona
Level 9
God Stats
1W - 4L
1,226 SR
Queue Stats
18W - 22L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
Pfeffersalahmi
Guan Yu
Level 2
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,659 Elo+
Party 1
Merlin
Merlin
pallkr1992
Merlin
Level 21
God Stats
1W - 0L
1,676 SR
Queue Stats
25W - 54L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gameron101
Nemesis
13
9 / 6 / 3
9,229
486
7,370
14,089
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
ImTiiibou
Janus
17
10 / 7 / 4
11,089
584
11,004
13,114
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Veriveri333
Chernobog
12
1 / 6 / 6
7,463
393
5,437
17,094
5,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
bieelds
Bakasura
11
1 / 9 / 4
7,728
407
3,549
15,129
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 10 / 6
8,382
441
7,934
14,469
4,676
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
6 / 4 / 7
10,869
572
14,017
15,756
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ChriDa91Flens
Discordia
12
1 / 8 / 5
8,262
435
2,963
10,344
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
18 / 2 / 5
12,410
653
23,791
15,391
16,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
13 / 4 / 10
11,176
588
13,594
16,122
14,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
pallkr1992
Merlin
6
0 / 6 / 2
6,377
336
457
4,533
2,217
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
23
Kills
38
38
Deaths
24
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
4
7
2.38
W
Discordia
ChriDa91Flens
Discordia
1
8
5
0.44
W
18
2
5
10.25
L
Nemesis
Gameron101
Nemesis
9
6
3
1.75
L
Janus
ImTiiibou
Janus
10
7
4
1.71
W
13
4
10
4.5
L
Chernobog
Veriveri333
Chernobog
1
6
6
0.67
L
Bakasura
bieelds
Bakasura
1
9
4
0.33
L
2
10
6
0.5
W
Merlin
pallkr1992
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
54,822
73,895
Taken
62,146
24,755
Mitigated
42,552
8,651
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,017
5,580
600
7,622
15,756
6,060
6,356
1,756
13,718
78,711
0
W
Discordia
ChriDa91Flens
Discordia
2,963
181
0
1,857
10,344
2,945
594
3,875
6,175
28,007
0
W
23,791
10,510
0
3,252
15,391
16,454
773
1,811
13,462
0
80,877
L
Nemesis
Gameron101
Nemesis
7,370
2,394
0
2,541
14,089
5,955
0
2,873
11,131
0
39,232
L
Janus
ImTiiibou
Janus
11,004
1,336
0
1,555
13,114
3,456
126
1,738
11,218
57,522
0
W
13,594
1,235
1,131
5,363
16,122
14,876
1,161
2,383
13,414
397
62,566
L
Chernobog
Veriveri333
Chernobog
5,437
2,941
0
643
17,094
5,367
54
7,411
9,593
0
36,028
L
Bakasura
bieelds
Bakasura
3,549
2,216
0
2,674
15,129
5,301
0
3,378
11,665
0
33,740
L
7,934
6,550
0
1,238
14,469
4,676
1,188
2,015
12,454
0
39,114
W
Merlin
pallkr1992
Merlin
457
247
0
0
4,533
2,217
42
435
3,978
3,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
49,094
351
Minions Killed
436
0
Camps Cleared
0
1,611,879
Distance Traveled
1,606,767
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,869
572
144
8
0
326,301
2
W
Discordia
8,262
435
55
3
0
326,726
2
W
Bellona
12,410
653
134
7
0
395,612
0
L
Nemesis
9,229
486
53
3
0
371,225
2
L
Janus
11,089
584
103
5
0
305,826
4
W
Guan Yu
11,176
588
93
5
0
396,680
0
L
Chernobog
7,463
393
48
3
0
335,838
1
L
Bakasura
7,728
407
73
4
0
308,164
0
L
Rama
8,382
441
74
4
0
290,826
3
W
Merlin
6,377
336
10
1
0
161,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role