Player Matchup

Bellona
Bellona
claudia_9988
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
doodle_riot
Yemoja
Level 3
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Nemesis
Nemesis
indian1431
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 1
Amaterasu
Amaterasu
k40ticC00kie176
Amaterasu
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 125L
1,325 Elo+
Solo
Izanami
Izanami
lordseek
Izanami
Level 28
God Stats
1W - 3L
1,572 SR
Queue Stats
14W - 15L
1,442 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,288 Elo+

VS

Team Averages
Level 29
1,558 SR
1,360 Elo+
Artemis
Artemis
JonathanADHD
Artemis
Level 23
God Stats
47W - 46L
1,487 SR
Queue Stats
52W - 55L
1,394 Elo+
Solo
Amaterasu
Amaterasu
Omq_ItsCream
Amaterasu
Level 7
God Stats
5W - 0L
1,897 SR
Queue Stats
90W - 92L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
TTV_animeweeb561
Cabrakan
Level 38
God Stats
7W - 8L
1,471 SR
Queue Stats
111W - 147L
1,265 Elo+
Party 2
Loki
Loki
You_Want_Water25
Loki
Level 48
God Stats
1W - 1L
1,397 SR
Queue Stats
150W - 202L
1,270 Elo+
Party 2
Da Ji
Da Ji
young_Asian_boy2
Da Ji
Level 28
God Stats
30W - 29L
1,536 SR
Queue Stats
182W - 227L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
claudia_9988
Bellona
11
1 / 10 / 2
7,045
414
5,266
13,926
11,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
4
0 / 2 / 1
5,348
315
519
3,560
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
indian1431
Nemesis
10
1 / 11 / 1
6,399
376
4,219
12,943
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
k40ticC00kie176
Amaterasu
14
8 / 6 / 0
9,966
586
7,759
14,757
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
lordseek
Izanami
6
0 / 7 / 2
5,745
338
2,307
5,769
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JonathanADHD
Artemis
13
3 / 2 / 5
8,555
503
3,553
9,476
4,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Omq_ItsCream
Amaterasu
16
6 / 2 / 7
10,121
595
7,671
11,018
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
16 / 2 / 5
10,763
633
16,672
11,472
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 3 / 2
9,185
540
5,289
10,230
5,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
7 / 2 / 10
9,985
587
7,410
9,462
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
10
Kills
36
36
Deaths
11
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
JonathanADHD
Artemis
3
2
5
2.75
W
Amaterasu
Omq_ItsCream
Amaterasu
6
2
7
4.75
W
16
2
5
9.25
W
4
3
2
1.67
L
Bellona
claudia_9988
Bellona
1
10
2
0.2
L
Yemoja
0
2
1
0.25
L
Nemesis
indian1431
Nemesis
1
11
1
0.14
L
Amaterasu
k40ticC00kie176
Amaterasu
8
6
0
1.33
L
Izanami
lordseek
Izanami
0
7
2
0.14
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
40,595
50,955
Taken
51,658
24,716
Mitigated
25,109
4,497
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JonathanADHD
Artemis
3,553
1,134
0
3,048
9,476
4,594
3,169
78
9,398
0
41,900
W
Amaterasu
Omq_ItsCream
Amaterasu
7,671
4,137
0
5,653
11,018
5,314
3,991
343
10,675
0
55,318
W
16,672
1,126
0
786
11,472
5,831
793
1,076
10,396
58,526
0
W
5,289
1,948
69
701
10,230
5,472
1,668
0
10,230
0
54,183
L
Bellona
claudia_9988
Bellona
5,266
1,360
0
423
13,926
11,646
0
6,026
7,900
6,066
13,333
L
Yemoja
519
164
180
299
3,560
1,591
0
1,053
2,507
3,837
0
L
Nemesis
indian1431
Nemesis
4,219
615
0
1,704
12,943
4,681
0
7,808
5,135
0
20,555
L
Amaterasu
k40ticC00kie176
Amaterasu
7,759
3,235
0
1,891
14,757
5,683
0
1,785
12,972
0
40,470
L
Izanami
lordseek
Izanami
2,307
1,515
0
0
5,769
1,115
0
0
5,769
0
11,020
W
7,410
2,568
0
4,006
9,462
3,898
1,112
857
8,605
0
59,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
48,609
178
Minions Killed
476
0
Camps Cleared
0
1,219,234
Distance Traveled
1,633,646
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,555
503
72
4
0
283,432
0
W
Amaterasu
10,121
595
106
6
0
385,254
0
W
Cabrakan
10,763
633
97
6
0
284,195
1
W
Loki
9,185
540
101
6
0
317,023
0
L
Bellona
7,045
414
36
2
0
293,088
0
L
Yemoja
5,348
315
6
0
0
123,629
0
L
Nemesis
6,399
376
38
2
0
329,016
2
L
Amaterasu
9,966
586
82
5
0
339,675
0
L
Izanami
5,745
338
16
1
0
133,826
1
W
Da Ji
9,985
587
100
6
0
363,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role