Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AndrewDemiurg
Merlin
Level 129
God Stats
3W - 3L
1,518 SR
Queue Stats
390W - 549L
1,346 Elo+
Party 2
Janus
Janus
SiganYT
Janus
Level 76
God Stats
3W - 4L
1,448 SR
Queue Stats
280W - 419L
1,345 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,397 Elo+

VS

Team Averages
Level 96
1,609 SR
1,565 Elo+
Mulan
Mulan
Oliweb
Mulan
Level 144
God Stats
9W - 8L
1,677 SR
Queue Stats
72W - 66L
1,605 Elo+
Party 1
Neith
Neith
SirPoupou
Neith
Level 18
God Stats
7W - 4L
1,531 SR
Queue Stats
7W - 4L
1,461 Elo+
Party 1
Zeus
Zeus
antDG
Zeus
Level 125
God Stats
6W - 6L
1,620 SR
Queue Stats
65W - 54L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 1
7,075
505
0
7,344
1,850
13
1 / 8 / 2
8,787
628
7,006
17,404
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
SiganYT
Janus
12
2 / 9 / 0
8,610
615
5,543
14,418
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Oliweb
Mulan
14
4 / 3 / 15
10,030
716
11,419
15,354
8,967
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SirPoupou
Neith
15
3 / 0 / 16
9,995
714
4,736
6,860
2,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
antDG
Zeus
15
13 / 0 / 6
10,962
783
19,763
7,444
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
20
20
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
L
1
8
2
0.25
W
Mulan
Oliweb
Mulan
4
3
15
3.83
L
Janus
SiganYT
Janus
2
9
0
0.22
W
Neith
SirPoupou
Neith
3
0
16
11
W
Zeus
antDG
Zeus
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,549
Damage
35,918
39,166
Taken
29,658
11,637
Mitigated
13,119
2,324
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
7,344
1,850
0
5,017
2,327
0
0
L
7,006
110
318
2,006
17,404
5,694
0
8,054
9,350
33,181
0
W
Mulan
Oliweb
Mulan
11,419
489
0
3,254
15,354
8,967
580
3,888
10,949
0
39,338
L
Janus
SiganYT
Janus
5,543
0
0
0
14,418
4,093
0
6,784
7,634
33,219
0
W
Neith
SirPoupou
Neith
4,736
1,373
0
3,427
6,860
2,060
797
4,038
2,434
0
35,640
W
Zeus
antDG
Zeus
19,763
610
87
2,065
7,444
2,092
1,175
3,661
3,338
41,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,472
Gold Earned
30,987
125
Minions Killed
171
1
Camps Cleared
9
440,811
Distance Traveled
829,811
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,075
505
0
0
0
725
0
L
Merlin
8,787
628
69
5
0
210,227
2
W
Mulan
10,030
716
52
4
2
260,918
4
L
Janus
8,610
615
56
4
1
229,859
4
W
Neith
9,995
714
72
5
4
280,885
0
W
Zeus
10,962
783
47
3
3
288,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role