Player Matchup

Merlin
Merlin
Spen7cer
Merlin
Level 18
God Stats
1W - 3L
1,377 SR
Queue Stats
3W - 13L
1,145 Elo+
Party 1
Arachne
Arachne
Yoscas
Arachne
Level 29
God Stats
7W - 12L
1,374 SR
Queue Stats
143W - 187L
1,268 Elo+
Solo
Medusa
Medusa
irishspencer9-ir
Medusa
Level 25
God Stats
0W - 2L
1,550 SR
Queue Stats
2W - 7L
1,186 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,200 Elo+

VS

Team Averages
Level 39
1,478 SR
1,332 Elo+
Anubis
Anubis
Scar_Fac3_Reaper
Anubis
Level 28
God Stats
31W - 21L
1,608 SR
Queue Stats
77W - 77L
1,382 Elo+
Party 2
Fenrir
Fenrir
Sethra30
Fenrir
Level 62
God Stats
1W - 4L
1,301 SR
Queue Stats
125W - 216L
1,231 Elo+
Solo
Ares
Ares
Shadow_Samurix
Ares
Level 27
God Stats
7W - 6L
1,524 SR
Queue Stats
23W - 23L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Spen7cer
Merlin
12
1 / 7 / 2
8,772
585
7,762
9,017
2,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Yoscas
Arachne
13
4 / 3 / 2
9,474
632
9,800
15,573
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 8 / 3
8,789
586
8,927
14,310
3,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 9
10,836
722
17,361
13,417
7,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Sethra30
Fenrir
14
6 / 4 / 12
10,532
702
10,064
9,784
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 14
9,967
664
7,497
13,017
14,273
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
18
18
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Fenrir
Sethra30
Fenrir
6
4
12
3
W
3
1
14
10
L
Merlin
Spen7cer
Merlin
1
7
2
0.29
L
Arachne
Yoscas
Arachne
4
3
2
1.67
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,489
Damage
34,922
38,900
Taken
36,218
10,473
Mitigated
28,203
4,840
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,361
1,360
0
6,938
13,417
7,356
991
2,906
10,511
49,057
0
W
Fenrir
Sethra30
Fenrir
10,064
1,879
0
1,619
9,784
6,574
266
1,860
7,924
0
28,344
W
7,497
474
498
1,533
13,017
14,273
99
3,067
9,950
20,349
0
L
Merlin
Spen7cer
Merlin
7,762
776
0
0
9,017
2,157
0
5,657
3,360
26,675
0
L
Arachne
Yoscas
Arachne
9,800
7,042
0
4,840
15,573
4,656
529
10,637
4,936
0
29,374
L
8,927
3,088
0
0
14,310
3,660
184
8,895
5,415
0
29,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
31,335
145
Minions Killed
157
6
Camps Cleared
4
750,638
Distance Traveled
796,894
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,836
722
77
5
1
243,097
3
W
Fenrir
10,532
702
49
3
3
285,816
4
W
Ares
9,967
664
31
2
0
267,981
5
L
Merlin
8,772
585
44
3
1
218,047
0
L
Arachne
9,474
632
52
3
4
305,776
0
L
Medusa
8,789
586
49
3
1
226,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role