Player Matchup

Hel
Hel
RonnseN1337
Hel
Level 24
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo
Neith
Neith
Tako_-Ni-_-Naru
Neith
Level 4
God Stats
4W - 2L
1,798 SR
Queue Stats
26W - 29L
1,543 Elo+
Solo
Bellona
Bellona
menebak
Bellona
Level 7
God Stats
10W - 13L
1,658 SR
Queue Stats
118W - 173L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
nadid83
Ao Kuang
Level 21
God Stats
1W - 3L
1,365 SR
Queue Stats
6W - 8L
1,428 Elo+
Solo
Tiamat
Tiamat
plctor
Tiamat
Level 15
God Stats
7W - 10L
1,500 SR
Queue Stats
252W - 312L
1,471 Elo+
Party 1
Team Averages
Level 14
1,603 SR
1,455 Elo+

VS

Team Averages
Level 23
1,429 SR
1,434 Elo+
Set
Set
M_i_l_i783
Set
Level 4
God Stats
10W - 6L
1,685 SR
Queue Stats
21W - 10L
1,535 Elo+
Solo
Athena
Athena
Shoelace4333
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentEmperor30
Morgan Le Fay
Level 75
God Stats
1W - 2L
1,232 SR
Queue Stats
31W - 31L
1,430 Elo+
Party 2
Artemis
Artemis
WhiteWolf224396
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 2
King Arthur
King Arthur
ali-ghhg
King Arthur
Level 27
God Stats
4W - 3L
1,227 SR
Queue Stats
61W - 54L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,660
509
9,816
15,574
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 10 / 2
6,438
379
6,767
16,038
4,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
menebak
Bellona
12
2 / 5 / 4
7,701
453
8,602
19,309
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
nadid83
Ao Kuang
14
7 / 6 / 1
8,992
529
14,041
16,526
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
plctor
Tiamat
11
0 / 12 / 1
6,698
394
4,327
15,451
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 6
11,231
661
15,839
16,168
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
6 / 2 / 7
9,555
562
8,529
14,374
14,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SilentEmperor30
Morgan Le Fay
17
12 / 0 / 7
11,031
649
21,398
7,429
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 5
8,334
490
9,910
10,257
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
ali-ghhg
King Arthur
15
5 / 4 / 5
9,326
549
8,240
17,655
10,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
14
Kills
37
37
Deaths
14
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
3
6
4.67
L
5
4
1
1.38
W
Athena
6
2
7
4.75
W
Morgan Le Fay
SilentEmperor30
Morgan Le Fay
12
0
7
15.5
L
0
10
2
0.1
W
3
5
5
1.1
W
King Arthur
ali-ghhg
King Arthur
5
4
5
1.88
L
Bellona
menebak
Bellona
2
5
4
0.8
L
Ao Kuang
nadid83
Ao Kuang
7
6
1
1.25
L
Tiamat
plctor
Tiamat
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
63,916
82,898
Taken
65,883
41,576
Mitigated
39,989
24,072
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,839
8,445
0
7,601
16,168
7,119
0
5,286
10,576
0
87,338
L
9,816
776
2,033
6,006
15,574
10,569
0
3,683
11,891
38,219
0
W
Athena
8,529
1,998
2,318
2,665
14,374
14,400
407
6,372
7,787
25,031
0
W
Morgan Le Fay
SilentEmperor30
Morgan Le Fay
21,398
1,890
0
1,389
7,429
3,742
3,361
3,577
3,580
79,371
0
L
6,767
3,356
0
2,542
16,038
4,622
78
7,345
8,693
0
31,890
W
9,910
4,715
0
1,385
10,257
3,832
1,013
5,862
4,395
0
43,531
W
King Arthur
ali-ghhg
King Arthur
8,240
971
0
6,672
17,655
10,896
418
5,822
10,916
89
44,146
L
Bellona
menebak
Bellona
8,602
2,572
0
7,165
19,309
12,340
1,026
4,843
14,466
0
38,482
L
Ao Kuang
nadid83
Ao Kuang
14,041
3,488
0
4,849
16,526
6,972
0
6,182
10,344
46,432
7,551
L
Tiamat
plctor
Tiamat
4,327
674
59
1,418
15,451
7,073
144
7,963
7,488
29,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
49,477
317
Minions Killed
465
0
Camps Cleared
0
1,462,895
Distance Traveled
1,746,198
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,231
661
132
8
0
386,121
3
L
Hel
8,660
509
68
4
0
325,218
0
W
Athena
9,555
562
35
2
0
366,382
1
W
Morgan Le Fay
11,031
649
137
8
0
358,303
1
L
Neith
6,438
379
42
2
0
240,750
0
W
Artemis
8,334
490
67
4
0
280,718
0
W
King Arthur
9,326
549
94
6
0
354,674
5
L
Bellona
7,701
453
61
4
0
316,751
0
L
Ao Kuang
8,992
529
92
5
0
298,700
0
L
Tiamat
6,698
394
54
3
0
281,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role